#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 212 4|40|41 preload ch 9999 4|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 pos /250 /0 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @mia @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk Mia ||Happy New Year, Rina!|| 1 ch 1 pos @left ch 2 create ch 2 visual @rina_b @winter_private ch 2 face @normal ch 2 pos @right wait 0.2 ch 2 talk Rina ||Happy New Year to you too, Mia. Thanks for coming to have fun with me today.|| 2 ch 1 face @smile ch 1 talk Mia ||That's my line. I'm sooo happy I get to hang out with you at the start of the year like this.|| 3 ch 1 face @normal ch 1 talk Mia ||We're gonna play in a game tournament with everyone today, right?|| 4 ch 2 face @smile ch 2 talk Rina ||Yep, the first game of the year. But we've still got some time before everyone gets here, so let's play while we wait.|| 5 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @smile ch 1 jump 10 ch 1 talk Mia ||Okay! I'll show you what I'm made of, Rina!|| 6 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.0 ch 1 face @sad ch 2 face @normal wait 1.2 bgmfade in 0 bgmfade out 1.0 sound bgm 7 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.3 ch 1 shake x 2.5 5 wait 0.2 viewing disable ch 1 talk Mia ||Awww! I almost had you!|| 8 + delay 0.7 ch 1 stopshake enddelay waitclick ch 2 face @smile movement keep ch2_move ch 2 move - - 0.4 /0 /-15 wait 0.2 ch 2 talk Rina ||Phew, I just barely won. Rina-chan Board says, "Victory!"|| 9 + delay 0.4 movement end ch2_move ch 2 move - - 0.4 /0 /15 enddelay waitclick ch 1 face @sad close ch 1 shake y 3 -3 ch 1 talk Mia ||Grrr, I can't believe it! I wanted to dodge your attack and counter it, but you got the drop on me.|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 eye open wait 0.3 ch 1 talk Mia ||Taking so much damage at the start made things too hard for me.|| 11 bgm stop viewing enable clear ch 1 hide ch 2 hide bg 2 move - - 0.5 /-60 /0 bg 2 show 0.5 wait 0.7 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @right ch 2 pos @offset_l1 ch 2 show wait 0.5 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @left ch 1 pos @offset_l1 ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Mia ||Hey, Rina. How did you pull off that move at the end?|| 12 ch 2 face @smile ch 2 talk Rina ||That was one of my character's special moves. The more damage the character's received, the more powerful it gets.|| 13 bgmfade in 0 bgmfade out 1.0 sound bgm 14 wait 0.5 ch 1 face @smile ch 1 talk Mia ||Huh, so there are moves like that too!|| 15 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 2 face @angry ch 2 talk Rina ||Yeah, but it's really hard to hit people with it. I tried using it a few times during the game, but the only time I got it right was at the end.|| 16 ch 1 face @ex1 ch 1 talk Mia ||I guess it's a technique for advanced players then. Maybe I'll try using that character next time too.|| 17 ch 2 face @normal ch 2 talk Rina ||In that case, I'd also like to try using the character you used.|| 18 ch 1 face @normal movement keep ch1_move ch 1 move - - 0.3 /30 /0 wait 0.1 ch 1 talk Mia ||Okay, then let's switch characters and have a battle! We can fit one more in before everybody gets here!|| 19 ch 2 face @smile ch 2 talk Rina ||Yeah! I won't lose this time, either. Rina-chan Board says, "Serious!"|| 20 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @mia @winter_private ch 3 face @smile ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show 0.4 bg 3 show 0.4 wait 0.6 ch 3 talk Mia ||I'm gonna beat you this time. You'd better be ready! Okay, game on!|| 21 viewing enable fadesetting type Default fade out front 0.5