#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 212 3|40|41 preload ch 9 3|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @mia @winter_uniform ch 1 face @ex2 ch 1 pos @center wait 0.2 viewing disable ch 1 talk Mia ||Hey, Nico? How long am I supposed to keep stirring this for anyway?|| 1 ch 1 pos @right ch 2 create ch 2 visual @nico @winter_uniform ch 2 face @normal ch 2 pos @left wait 0.2 ch 2 talk Nico ||A whooole lot longer. You've gotta keep at it until it forms peaks.|| 2 ch 1 face @sad close movement keep ch1_move ch 1 move - - 0.5 /0 /-10 wait 0.2 ch 1 talk Mia ||Oh my god... Making meringue is a serious pain.|| 3 + delay 0.5 ch 1 move - - 0.5 /0 /10 enddelay delay 1.5 ch 1 eye open enddelay waitclick ch 2 face @angry ch 2 talk Nico ||C'mon, quit your whining. Don't you want to make everyone in the School Idol Club happy?|| 4 ch 1 face @ex2 ch 1 shake x 3 4 ch 1 talk Mia ||No, not really.|| 5 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @normal close ch 2 talk Nico ||Geez, you're so stubborn!|| 6 ch 1 face @angry ch 1 jump 10 ch 1 talk Mia ||Am not!|| 7 ch 2 face @normal ch 2 talk Nico ||Sure, whatever you say. You just have to hang in there for a little bit longer. Once you've got the meringue done properly, the rest is easy!|| 8 + delay 0.1 ch 2 nod -10 enddelay delay 0.3 ch 2 nod -10 enddelay waitclick viewing enable clear movement end ch1_move ch 1 hide ch 2 hide bg 2 move - - 0.5 /-60 /0 bg 2 show 0.5 wait 0.8 ch 1 face @sad ch 1 scale @size_l1 ch 1 pos @right ch 1 pos @offset_l1 ch 1 show 0.2 wait 0.5 viewing disable ch 1 talk Mia ||*Groan* My arm's tired... Nico, help me out.|| 9 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @left ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.3 wait 0.5 ch 2 talk Nico ||Fiiine, guess I'll have to. But only a little, okay? Here, watch how I stir it.|| 10 viewing enable clear ch 2 move - - 0.5 /20 /0 wait 0.5 ch 2 move - - 0.5 /-20 /0 wait 1.0 ch 1 face @ex2 viewing disable ch 1 talk Mia ||Hm... I hate to admit it, but your technique's way different than mine.|| 11 ch 2 face @normal close ch 2 talk Nico ||Well, naturally! I am Nico, after all!|| 12 ch 2 eye open wait 0.3 ch 2 talk Nico ||Still, making sweets isn't about being good or bad at it. What's really important are your feelings!|| 13 bgm stop ch 1 face @normal ch 1 talk Mia Seriously? 14 ch 2 face @smile ch 2 talk Nico ||Yep! Feelings of gratitude make sweets taste that much better, you know.|| 15 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Mia ||Gratitude, huh...|| 16 ch 2 face @normal ch 2 talk Nico ||So you have to be sure to put plenty in!|| 17 bgmfade in 0 bgmfade out 1.0 sound bgm 18 wait 0.5 ch 1 face @normal movement keep ch1_move ch 1 move - - 0.4 /-30 /0 wait 0.2 ch 1 talk Mia ||...Here, give it back. I'll do it.|| 19 ch 1 face @ex1 ch 1 talk Mia ||Thanks, Nico.|| 20 ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Nico ||*Giggle* You're welcome!|| 21 + delay 0.5 ch 2 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5