#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9999 29|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 1.6 1.6 bg 3 pos /-400 /-180 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @rina_b @swimware ch 1 face @smile ch 1 pos @center wait 0.3 ch 1 jump 10 viewing disable ch 1 talk Rina ||Wow, a slide and a jungle gym floating on the water! Amazing!|| 1 [player] ||Yeah! It looks so fun!|| ch 1 face @normal ch 1 talk Rina ||And if you clear the water obstacle course, you get a prize?|| 2 [player] ||Yup, I heard they give you a coupon to use at the beach house.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Rina ||Really? Okay, I'm gonna do my best to get one!|| 3 select ||Let's beat the obstacle course, then go eat at the beach house!|| select_1 select ||Let's work together to beat it.|| select_2 #select_1 [player] ||Of course! Let's beat the obstacle course, then go get a tasty meal at the beach house!|| ch 1 face @normal ch 1 talk Rina ||Yeah. We'd better start thinking about what we want to eat!|| 4 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #select_2 [player] ||Yeah! Let's work together to beat it!|| ch 1 face @normal ch 1 talk Rina ||I've already memorized the course, so leave it to me!|| 5 goto main_1 #main_1 [player] ||I'm counting on you, Rina!|| ch 1 face @smile ch 1 jump 10 ch 1 talk Rina ||And I'm counting on you too. Okay, let's go.|| 6 bgm stop viewing enable clear fadesetting type SlimStripeHorizontal fadesetting flip enable fade out front 1.3 ch 1 hide ch 2 create ch 2 visual @rina_b @swimware ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show bg 3 show wait 0.8 fadesetting type Default fadesetting flip disable fade in front 1.3 wait 0.7 volume se 5 0 ch 2 face @surprise sound se 7 movement keep ch2_move ch 2 move - - 0.3 /-10 /-15 wait 0.1 viewing disable ch 2 talk Rina Whoa! 8 sound se 9 bg 3 scaling - - 0.2 1.65 1.65 ch 2 scaling - - 0.2 1.25 1.25 bg 3 move - - 0.2 /-13 /-15 ch 2 move - - 0.2 /0 /-15 wait 0.3 movement keep end volume se 10 0 [player] Rina! ch 2 face @normal ch 2 talk Rina ||Th-Thanks. Aaand hup...|| 10 viewing enable clear ch 2 move - - 0.3 /10 /15 wait 0.5 viewing disable [player] ||Are you okay?|| bgmfade in 0 bgmfade out 2.0 sound bgm 11 wait 0.4 ch 2 face @smile ch 2 talk Rina ||Yeah. Thanks to you grabbing my hand, I didn't fall over. Thanks.|| 12 + delay 0.1 ch 2 nod -10 enddelay waitclick [player] ||Thank goodness you didn't fall into the sea.|| viewing enable clear ch 2 face @normal bg 3 scaling - - 0.4 1.6 1.6 ch 2 scaling - - 0.4 1.2 1.2 bg 3 move - - 0.4 /13 /15 ch 2 move - - 0.4 /0 /15 wait 0.6 viewing disable [player] ||Ah, the finish line is just ahead!|| ch 2 face @smile ch 2 talk Rina ||It is! We got so far already without even realizing it!|| 13 [player] ||All right, let's make one last dash toward the finish line!|| ch 2 face @normal ch 2 talk Rina Yeah! 14 + delay 0.1 ch 2 nod -10 enddelay waitclick bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.2 bg 3 hide bg 2 show ch 2 face @smile wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 15 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.3 ch 2 jump 10 viewing disable ch 2 talk Rina Finish! 16 [player] ||We did it, Rina!|| ch 2 face @normal ch 2 talk Rina Yeah! 17 + delay 0.1 ch 2 nod -10 enddelay waitclick bgm stop ch 2 face @surprise ch 2 jump 15 ch 2 talk Rina Ah! 18 bg 2 scaling - - 0.4 1.25 1.25 ch 2 scaling - - 0.4 1.25 1.25 bg 2 move - - 0.4 /0 /-15 ch 2 move - - 0.4 /0 /-15 wait 0.6 [player] ||What is it?|| ch 2 face @normal ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Rina ||Um... I mean... We were holding hands the whole way.|| 19 + delay 0.3 ch 2 stopshake enddelay waitclick [player] ||Oh, so we were! Sorry, I was only thinking about reaching the finish line.|| bgmfade in 0 bgmfade out 1.0 sound bgm 20 wait 0.5 ch 2 jump 10 ch 2 talk Rina ||I-It's because we were holding hands that I managed to keep my cool and make it to the finish line.|| 21 ch 2 face @smile ch 2 talk Rina ||So don't let go of my hand, okay?|| 22 viewing enable fadesetting type Default fade out front 0.5