#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9999 1|40|41 preload ch 9999 1 99|42 preload ch 209 1|43|44 preload ch 209 1 99|45 preload bg 46 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.4 1.4 bg 2 pos /250 /10 bg 2 hide ef 1 load intensive ef 1 scale 1.1 1.3 ef 1 pos /0 /-70 fadesetting type Slanting fade in front 0.5 wait 1.0 bg 2 show 1.5 wait 2.5 wait 0.5 ef 1 play volume se 10 0 sound se 0 bg 2 shake x 8 3 bg 2 shake y 10 -3 wait 2.0 ef 1 delete bg 2 stopshake wait 1.5 bg 2 hide 1.5 wait 2.0 ch 3 create ch 3 visual @rina @summer_uniform ch 3 face @back ch 3 color #C8C8C8FF ch 3 pos @center ch 3 pos /10 /0 ch 3 move - - 0.3 /-10 /0 ch 3 show 0.2 wait 0.5 viewing disable bg 2 scale 1.2 1.2 bg 2 pos 0 0 label niji @rina_b Rina ||Oh, the screams are getting closer.|| 1 bgmfade in 0 bgmfade out 1.0 sound bgm 2 wait 0.5 [player] ||You look like you're enjoying yourself, Rina.|| ch 3 hide 0.3 ch 1 create ch 1 visual @rina_b @summer_uniform ch 1 face @normal ch 1 color #C8C8C8FF ch 1 pos @center ch 1 show 0.3 wait 0.6 ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Rina ||Wow. You can tell?|| 3 [player] ||It's written all over your excited face. And I gotta say, you've taken on a pretty bold task to turn the whole school into a haunted house.|| ch 1 face @normal ch 1 talk Rina ||If the course itself was short, then it'd end really quickly. Fun experiences are better when they last longer.|| 4 [player] ||*Laugh* You're right about that. I didn't expect you to be enthusiastic about setting up a haunted house.|| ch 1 face @surprise ch 1 talk Rina Really? 5 ch 1 face @normal [player] ||I didn't take you for the type to believe in ghosts.|| ch 1 hide 0.4 ch 2 create ch 2 visual @rina_b @summer_uniform ch 2 face @smile ch 2 color #C8C8C8FF ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Rina ||It's not like I don't believe in them, I guess. But I can't exactly say that I believe in them either.|| 6 [player] ||Huh? What do you mean?|| ch 2 face @normal ch 2 shake x 2.5 4 wait 0.3 ch 2 talk Rina ||I can't deny their existence unless they have been scientifically proven to not exist.|| 7 + delay 0.3 ch 2 stopshake enddelay waitclick ch 2 jump 10 wait 0.3 ch 2 talk Rina ||But they haven't been proven to exist either, so you can't say for sure that they do exist.|| 8 [player] ||I see...|| ch 2 talk Rina ||Um, so ghosts can't be proven to exist, but there is something that can be said for certain.|| 9 ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Rina ||People want to put themselves in frightening situations. That applies to both haunted houses and roller coasters.|| 10 ch 2 face @normal [player] ||I think you're right about that. I guess we want to have some slightly out-of-the-ordinary experiences?|| ch 2 face @smile ch 2 talk Rina ||That's why I'm gifting everyone with an out-of-the-ordinary experience today.|| 11 [player] ||Roller coasters aren't exactly the type of thing you can make on your own. So that's why it's a haunted house, huh?|| ch 2 face @normal ch 2 talk Rina ||I did want to build my own roller coaster at the beginning, though.|| 12 [player] ||Oh, really?|| ch 2 face @sad movement keep ch2_move ch 2 move - - 0.4 /0 /-10 wait 0.2 ch 2 talk Rina ||If I had another week to prepare...|| 13 wait 0.2 select ||You could pull it off that quickly?|| select_1 select ||That's the Rina I know.|| select_2 #select_1 ch 2 face @normal [player] ||Wait. You could pull it off that quickly?!|| ch 2 face @angry ch 2 move - - 0.2 /0 /10 wait 0.4 ch 2 talk Rina ||No problem. Got it covered. Rina-chan Board says, "Serious!"|| 14 goto main_1 #select_2 ch 2 face @normal [player] ||That's the Rina I know!|| ch 2 face @smile ch 2 move - - 0.2 /0 /10 wait 0.4 ch 2 shake x 1.5 4 wait 0.2 ch 2 talk Rina ||Ehehe... Rina-chan Board says, "Blush."|| 15 + delay 1.0 ch 2 stopshake enddelay waitclick goto main_1 #main_1 volume se 0 0 viewing enable clear bg 2 hide 0.5 ch 2 hide 0.5 wait 0.8 movement keep ambient_volume volume ambient 3 2.0 sound ambient 16 wait 3.0 volume ambient 0 1.0 wait 1.5 viewing disable [player] ||Oh, people are coming.|| ch 1 face @smile ch 1 pos @center ch 1 pos /10 /0 ch 1 move - - 0.3 /-10 /0 ch 1 show 0.2 wait 0.5 ch 1 talk Rina ||And this is the right time to press this... Now.|| 17 + delay 3.7 volume se 5 0 sound se 18 ch 1 nod -7 enddelay waitclick [player] ||What happens when you do that?|| ch 1 face @normal ch 1 shake x 2.5 4 wait 0.3 ch 1 talk Rina ||Just wait and see.|| 19 + delay 0.3 ch 1 stopshake enddelay waitclick [player] ||I-I'm really curious.|| ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Rina ||Do you want to try it out for yourself then? I'm really excited about it.|| 20 fadesetting type Default fade out front 0.5