#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 206 3|40|41 preload ch 204 3|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 pos /-140 /0 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kanata @winter_uniform ch 1 plane 2 ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 wait 0.3 ch 1 shake x 1 4 wait 0.2 viewing disable ch 1 talk Kanata ||*Hum* Hmm-hmm-hmm!|| 1 + delay 2.0 ch 1 stopshake enddelay waitclick ch 2 create ch 2 visual @karin @winter_uniform ch 2 face @normal ch 2 scale 1.1 1.1 ch 2 pos @left ch 2 pos @offset_l1 ch 2 pos /-15 /0 ch 2 move - - 0.4 /15 /0 ch 2 show 0.4 wait 0.6 ch 2 talk Karin ||That really is like magic.|| 2 viewing enable clear bg 2 hide 0.5 ch 1 hide 0.5 ch 2 hide 0.5 wait 0.8 ch 2 face @normal ch 2 scale @size_m ch 2 pos @left ch 2 show ch 1 face @surprise ch 1 scale @size_m ch 1 pos @right ch 1 show wait 0.2 viewing disable ch 1 talk Kanata ||Huh? What is?|| 3 ch 1 face @normal ch 2 face @smile ch 2 talk Karin ||I was thinking that your treats appear one after another, like magic.|| 4 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kanata ||*Laugh* Really? Do you want to try making some, Karin?|| 5 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 eye close wait 0.3 ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Karin ||I'll pass. I just enjoy eating them.|| 6 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @normal ch 2 face @smile ch 2 talk Karin ||And that's because you always make so many delicious, low-calorie sweets.|| 7 ch 1 face @smile ch 1 shake x 1.5 4 wait 0.2 ch 1 talk Kanata ||*Chuckle* I'm the kind of person that gets really fired up when I get requests for things like low-calorie sweets.|| 8 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Kanata ||So just you wait, and I'll have something tasty ready.|| 9 ch 2 face @smile ch 2 talk Karin ||Kanata, can't I have just a bite?|| 10 ch 1 face @smile close ch 1 shake x 1 3 wait 0.2 ch 1 talk Kanata Nooope! 11 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 face @sad ch 2 talk Karin ||Well then, trick or treat!|| 12 ch 2 face @normal bg 2 scale 1.4 1.4 bg 2 pos 100 0 ch 1 face @surprise ch 1 jump 7 wait 0.3 ch 1 talk Kanata ||So that's your strategy.|| 13 viewing enable clear ch 1 hide 0.2 ch 2 hide 0.2 bg 2 move - - 0.5 /40 /0 bg 2 show 0.5 wait 0.7 ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @left ch 2 pos @offset_l2 ch 2 show wait 0.5 ch 1 face @smile ch 1 scale @size_l2 ch 1 pos @right ch 1 pos @offset_l2 ch 1 pos /15 /0 ch 1 move - - 0.3 /-15 /0 ch 1 show 0.2 wait 0.5 viewing disable ch 1 talk Kanata ||All right. Karin, say "ahhh."|| 14 ch 2 eye close wait 0.3 ch 2 talk Karin ||Ahhh... Mmm! It's so good!|| 15 + delay 1.0 ch 2 nod -10 enddelay delay 2.5 ch 2 face @smile enddelay waitclick ch 1 face @normal ch 2 face @normal ch 2 jump 10 wait 0.3 ch 2 talk Karin ||Kanata, you really are a genius!|| 16 ch 1 face @smile ch 1 shake y 3 -5 ch 1 talk Kanata ||*Chuckle* Compliment me as much as you like.|| 17 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @smile ch 2 talk Karin ||I'd love to try that one too.|| 18 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Kanata ||Ah! Those are made especially for the Halloween party this weekend, so they're off limits today. I'm coming up with all kinds of flavors.|| 19 + delay 0.8 ch 1 face @smile enddelay waitclick ch 2 face @sad ch 2 talk Karin ||What? But now I'm really curious.|| 20 viewing enable fadesetting type Default fade out front 0.5