#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 204 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 0 sound bgm 0 wait 0.3 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @karin @winter_private ch 1 face @normal close ch 1 color #C8C8C8FF ch 1 pos @center wait 0.3 movement keep ch1_move ch 1 move - - 0.6 /0 /-15 wait 0.2 viewing disable ch 1 talk Karin ||Whew! This whole day has been a blast!|| 1 + delay 0.8 ch 1 move - - 0.6 /0 /15 enddelay delay 1.0 ch 1 eye open enddelay waitclick [player] ||Yeah, we got to go all over the place. The movie theater, the arcade, and then the planetarium to finish it off!|| ch 1 face @smile ch 1 talk Karin ||Uh-huh. The action movie we saw was really intriguing. And I had no idea I'd work up such a sweat at the arcade!|| 2 + delay 0.1 ch 1 nod -10 enddelay waitclick movement end ch1_move [player] ||Our dancing game face-off was super intense, after all. But you really are so amazing. You hit a Perfect on practically every note!|| ch 1 face @normal ch 1 talk Karin ||That's all down to my school idol training!|| 3 [player] ||Meanwhile, my muscles are already sore after trying to keep up with you...|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Karin ||*Chuckle* You got all exhausted and then took a little nap while we were at the planetarium, didn't you?|| 4 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Huh?! You caught me... Sorry, I did doze off. Just for a moment!|| ch 1 face @normal ch 1 talk Karin ||It's only natural to get tired out after running around to so many fun places. I almost dozed off myself.|| 5 + delay 5.5 ch 1 face @sad enddelay waitclick ch 1 face @smile ch 1 talk Karin ||Oh yeah, and the place where we got dinner was amazing. The pasta tasted great, and the restaurant had such a fantastic atmosphere!|| 6 [player] ||Do you mean it? I found out about it online. I'm really glad you liked it!|| ch 1 face @normal ch 1 talk Karin ||Yeah, we should absolutely go again. Just us two, of course.|| 7 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] Yeah! ch 1 face @sad ch 1 talk Karin ||I guess this is where we say goodbye since you're headed to the station.|| 8 ch 1 face @smile ch 1 talk Karin ||I really had a wonderful time today. We have to do this again sometime! All right, bye—|| 9 bgm stop movement keep bg1_scale bg 1 scaling - - 0.2 1.1 1.1 movement keep bg1_move bg 1 move - - 0.2 /0 /-20 movement keep ch1_scale ch 1 scaling - - 0.2 1.1 1.1 movement keep ch1_move ch 1 move - - 0.2 /0 /-20 wait 0.3 [player] Karin! ch 1 face @surprise ch 1 talk Karin Huh? 10 movement end bg1_scale movement end bg1_move movement end ch1_scale movement end ch1_move select ||I'll walk you to your dorm!|| select_1 select ||I want to stay with you a little longer.|| select_2 #select_1 [player] ||Um, I'll walk you to your dorm! It's pretty dark already so it might be dangerous for you to walk there alone, right?|| ch 1 face @sad ch 1 jump 10 ch 1 talk Karin ||Huh?! I'm the older out of the two of us! I'll be fine.|| 11 [player] ||You might not be, though! And anyway, I'm worried about you. Please let me walk you there?|| ch 1 eye close wait 0.3 ch 1 talk Karin ||You drive a hard bargain...|| 12 + delay 2.0 ch 1 face @ex1 enddelay waitclick goto main_1 #select_2 [player] ||Can't I keep walking with you a bit longer? It feels...lonely, saying goodbye here.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Karin ||*Chuckle* I appreciate you wanting to spend more time together, but it's already pretty dark.|| 13 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Then let me walk you back to your dorm! That way we can stay together until the last possible moment.|| ch 1 face @ex1 ch 1 talk Karin ||There's no way I can turn you down when you put it like that.|| 14 + delay 3.0 ch 1 face @sad enddelay waitclick goto main_1 #main_1 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.2 ch 1 face @normal ch 1 talk Karin ||All right. Deliver me right to my dorm door, please.|| 16 [player] ||I'd be glad to! Our date isn't over until you get there. I'll be your knight and escort you to your door!|| ch 1 face @smile ch 1 shake y 3 -5 ch 1 talk Karin ||*Chuckle* Yeah, that sounds good.|| 17 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @karin @winter_private ch 2 face @normal close ch 2 color #C8C8C8FF ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Karin ||All right, my dear knight. It's already quite dark around here, and I'd be so scared if I got lost...|| 18 ch 2 face @normal ch 2 move - - 0.5 /0 /-40 ch 2 scaling - - 0.5 1.3 1.3 wait 0.7 ch 2 talk Karin ||So please, take hold of my hand!|| 19 + delay 2.0 ch 2 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5