#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 43007|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||I can't wait to pay my respects at the shrine with Ayumu. I need to get there soon, or els—|| ch 1 create ch 1 visual @ayumu @event_ur_7 ch 1 face @normal ch 1 pos @center wait 0.2 ch 1 talk Ayumu ||There's no need to hurry.|| 1 [player] ||Huh, Ayumu?! I thought we were supposed to meet at the shrine.|| + delay 0.8 bg 1 scaling - - 0.3 1.1 1.1 ch 1 scaling - - 0.3 1.1 1.1 bg 1 move - - 0.3 /0 /-30 ch 1 move - - 0.3 /0 /-30 enddelay waitclick ch 1 face @smile ch 1 shake x 2 4 wait 0.2 ch 1 talk Ayumu ||*Giggle* I wanted to surprise you, so I waited here.|| 2 + delay 0.8 ch 1 stopshake enddelay waitclick [player] ||What? Does that mean you've been waiting here long? Ah, your hands are so cold too...|| viewing enable clear sound se 3 bg 1 move - - 0.2 /0 /15 ch 1 move - - 0.2 /0 /15 wait 0.3 bg 1 move - - 0.2 /0 /-15 ch 1 move - - 0.2 /0 /-15 wait 0.4 viewing disable ch 1 face @surprise ch 1 jump 10 ch 1 talk Ayumu ||Eek! Y-Your hands will get cold too!|| 4 [player] ||I appreciate the surprise, but I'm worried you'll catch a cold out here. Since we're neighbors, we should just go together from home next year.|| bgm stop ch 1 face @sad ch 1 talk Ayumu ||W-Well, that's true, but...|| 5 bg 1 scaling - - 0.3 1.0 1.0 ch 1 scaling - - 0.3 1.0 1.0 bg 1 move - - 0.3 /0 /30 ch 1 move - - 0.3 /0 /30 wait 0.5 [player] ||But what?|| ch 1 face @sad close ch 1 talk Ayumu ||What I'm trying to say is...|| 6 bgmfade in 0 bgmfade out 1.0 sound bgm 7 wait 0.8 ch 1 face @normal ch 1 talk Ayumu ||...It's fine if we go together straight from home, but I also think sometimes, it's nice to meet up outside somewhere.|| 8 ch 1 eye close wait 0.3 ch 1 talk Ayumu ||I like the thrilling feeling of thinking about you while I'm waiting, you see.|| 9 select ||I also felt thrilled.|| select_1 select ||Waiting can be fun too.|| select_2 #select_1 [player] ||The truth is, while I was on my way to meet up with you, I was thinking about you and getting excited. I guess we felt the same way.|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Ayumu ||Really?! *Giggle* I'm glad we decided to meet up, then.|| 10 + delay 1.0 ch 1 face @smile enddelay waitclick goto main_1 #select_2 [player] ||I know what you mean. When you're meeting up with someone, the time spent going to see them or waiting for them can be fun and exciting too.|| ch 1 face @smile ch 1 talk Ayumu ||Yeah! Waiting to see someone dear to you is both exciting and a little nerve-racking, right?|| 11 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #main_1 ch 1 face @normal ch 1 talk Ayumu ||Actually, while I did wait here because I wanted to surprise you, the real reason is that I wanted to see you even sooner. I guess I couldn't ignore that feeling.|| 12 [player] ||I see. Well, I'm glad I got to see you even sooner, that's for sure. Thanks for waiting for me, Ayumu.|| ch 1 face @smile ch 1 shake x 2 4 wait 0.2 ch 1 talk Ayumu ||*Chuckle* I'm just happy I could see you run up to me with a smile on your face. Our meet-up date was a great success!|| 13 + delay 0.8 ch 1 stopshake enddelay waitclick [player] ||In that case, let's go do something fun after setting up a meet-up first again sometime!|| ch 1 face @normal ch 1 talk Ayumu ||Yeah! Let's do that!|| 14 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @ayumu @event_ur_7 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Ayumu ||All right, I think it's about time we visited that shrine. Here, take this.|| 15 + delay 3.5 ch 2 scaling - - 0.3 1.3 1.3 ch 2 move - - 0.3 /0 /-30 enddelay waitclick [player] ||Huh? What?|| ch 2 eye close wait 0.3 ch 2 talk Ayumu ||*Giggle* When we made our first shrine visit of the year, we held hands so we didn't get separated, remember? Since you always went running off to all the different stalls.|| 16 [player] ||Y-You're talking about when we were little!|| ch 2 face @smile ch 2 shake y 3 -5 ch 2 talk Ayumu ||Hehe! But we don't wanna get separated this time either, do we?|| 17 + delay 0.5 ch 2 stopshake enddelay waitclick [player] Urgh... ch 2 face @sad ch 2 talk Ayumu ||Or maybe you just don't want to hold hands with me?|| 18 [player] ||No, that's not it at all! Fine, let's hold hands!|| ch 2 face @smile ch 2 talk Ayumu ||*Giggle* This feels familiar. Let's have a nice, fun shrine visit—just the two of us!|| 19 viewing enable fadesetting type Default fade out front 0.5