#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||Ayumuuu! Wait, what? She's not here. She even told me she'd be waiting here...|| [player] ||Oh, someone texted me. "Someone asked for directions so I'm showing them the way." Not much to be done about that. Let's just wait for her.|| viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 0.8 wait 1.0 fadesetting type Round fadesetting flip enable fade in front 0.8 wait 0.2 volume se 0 0 movement keep se1_up volume se 8 1.2 sound se 1 wait 0.8 ch 2 create ch 2 visual @ayumu @winter_private ch 2 face @surprise ch 2 scale @size_s1 ch 2 pos @center ch 2 pos @offset_s1 ch 2 pos /-40 /0 ch 2 move - - 0.4 /40 /0 ch 2 show 0.4 wait 0.4 soundstop se 1 wait 0.2 volume se 10 0 viewing disable ch 2 talk Ayumu ||*Pant* *Pant* Heeey!|| 2 [player] Ayumu! viewing enable clear bgmfade in 0 bgmfade out 1.8 sound bgm 3 wait 0.2 ch 2 hide 0.4 ch 1 create ch 1 visual @ayumu @winter_private ch 1 face @ex1 ch 1 pos @center ch 1 show 0.4 wait 0.6 movement end se1_up viewing disable ch 1 talk Ayumu ||S-Sorry for keeping you waiting!|| 4 + delay 0.2 ch 1 nod -10 enddelay waitclick [player] ||No, I made you wait for me first. Anyway, it sure took you a long time to show them the way. Was it that far?|| ch 1 face @normal ch 1 shake x 3 4 wait 0.2 ch 1 talk Ayumu ||No, that wasn't the problem... On the way back here, I helped an old lady carry her things, a kid retrieve their balloon that had flown away...|| 5 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Ayumu ||...search for something someone had lost, and then I took a lost child to the local police station, but then she didn't want me to leave and started crying.|| 6 [player] ||*Laugh* Sounds like you had a rough time!|| ch 1 eye open wait 0.3 ch 1 talk Ayumu ||But the kid's mom showed up not long after, and she stopped crying. I was shocked when she said she was going to take me home with her, though.|| 7 [player] Huh?! ch 1 face @surprise ch 1 jump 10 ch 1 talk Ayumu ||Oh right! And I got some sweets in return for helping carry the old lady's things! Let's eat them together later!|| 8 + delay 1.8 ch 1 face @smile enddelay waitclick ch 1 face @normal ch 1 talk Ayumu ||I got a cute sticker from the kid with a balloon as thanks for retrieving it.|| 9 ch 1 face @smile ch 1 talk Ayumu ||And the person who dropped something seemed to know me as a school idol, so they said they'd continue supporting me from here on!|| 10 bgm stop wait 0.5 [player] Wow... wait 0.5 bgmfade in 0 bgmfade out 0 sound bgm 11 wait 0.6 ch 1 face @ex1 ch 1 talk Ayumu ||What's wrong? You seem a little annoyed. Oh, are you mad that I made you wait? I'm sorry! I'm really sorry!|| 12 + delay 5.2 ch 1 jump 10 enddelay waitclick [player] ||No, I'm not mad! I was just thinking about how popular you are, Ayumu. I wonder how many fans you gained today alone.|| ch 1 face @normal ch 1 talk Ayumu ||I'm not popular! I mean, it was me who approached all of them.|| 13 ch 1 hide 0.4 ch 3 create ch 3 visual @ayumu @winter_private ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||I wonder... Well, after you were so kind to them, they can't help but start liking you.|| [player] ||I'm happy that so many people like you, but...it kinda makes me feel a little lonely...|| bgm stop ch 3 face @normal close ch 3 shake y 3 -4 ch 3 talk Ayumu *Giggle* 14 + delay 0.5 ch 3 stopshake enddelay waitclick select ||This is no laughing matter!|| select_1 select ||Forget what I just said!|| select_2 #select_1 [player] ||Hmph. This is no laughing matter! Not to me anyway...|| bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.8 ch 3 face @smile ch 3 shake y 3 -5 ch 3 talk Ayumu ||*Laugh* I'm sorry. It was just kinda cute. I never see you get so openly jealous of me like that.|| 16 + delay 0.8 ch 3 stopshake enddelay waitclick goto main_1 #select_2 [player] ||G-Gah, forget it! Forget what I just said! That was so childish of me! Erase it from your memory!|| bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.6 ch 3 face @smile ch 3 shake x 3 4 wait 0.2 ch 3 talk Ayumu ||No way! I won't forget this. I don't want to forget such kind words. You're jealous, right?|| 17 + delay 0.5 ch 3 stopshake enddelay waitclick goto main_1 #main_1 [player] ||Ugh... Yes, I'm jealous! We're going out together today, so stay with me!|| ch 3 face @normal ch 3 shake y 3 -5 ch 3 talk Ayumu ||*Laugh* Okaaay, I'll always stay with you! Now then, we had plans to eat after this, right? Where should we go?|| 18 + delay 0.8 ch 3 stopshake enddelay waitclick [player] ||I wanna go to this café I found that looks really good. Hold on, I'll look up their details. Let's see...|| viewing enable clear ch 3 hide 0.4 bg 2 hide 0.4 wait 0.6 volume bgm 5 0.5 letterbox show 0.5 15% 5 wait 0.7 ch 1 face @normal close ch 1 pos @center ch 1 plane 12 ch 1 show wait 0.2 viewing disable ch 1 talk Ayumu ||I wonder if she got a taste of how I normally feel.|| 19 ch 1 eye open wait 0.3 ch 1 talk Ayumu ||There's a certain someone who everyone likes because they're kind to everyone, even more than me.|| 20 viewing enable fadesetting type Default fade out front 0.5