#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 2|40|41 preload bg 42 preload bg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|43 letterbox show 0 10% 3 volume ambient 6 0 sound ambient 0 wait 0.5 bgmfade in 0 bgmfade out 2.0 sound bgm 1 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||Is it still raining, Ayumu?|| label niji @ayumu Ayumu ||Yeah. It doesn't look like it'll stop any time soon.|| 2 viewing enable clear movement keep volume_down volume ambient 0 2.3 fadesetting type Default fadesetting flip enable fade out front 0.8 letterbox hide 0 bg 3 hide wait 0.8 fadesetting type Default fadesetting flip disable fade in front 0.8 wait 0.2 ch 1 create ch 1 visual @ayumu @summer_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable soundstop ambient 0 volume ambient 10 0 [player] ||Ugh. I was sure we'd be able to go when the forecast called for clouds.|| ch 1 face @surprise ch 1 shake x 1.5 4 ch 1 talk Ayumu ||I know. It might be clear over that way, even if it's raining here. Let's check the path of the clouds on my app.|| 3 + delay 1.2 ch 1 stopshake enddelay delay 1.0 ch 1 face @normal enddelay waitclick [player] ||What? Can you do that?|| ch 1 face @smile ch 1 talk Ayumu ||Sure. There's an app that tells you that kind of stuff.|| 4 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @normal ch 1 talk Ayumu ||Since it's getting to the time of year where we have a lot of showers in the evening, I want to go running when it's relatively clear. It's really useful for that.|| 5 ch 1 face @smile ch 1 talk Ayumu ||A girl in my class told me about it.|| 6 ch 1 hide 0.4 ch 2 create ch 2 visual @ayumu @summer_private ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Wow. Can I see?|| ch 2 face @smile ch 2 talk Ayumu ||Sure, here you go.|| 7 + delay 0.1 ch 2 nod -10 enddelay waitclick [player] ||I see. So it can predict the clouds' movements about two hours ahead. That's amazing.|| ch 2 face @normal [player] ||Oh. Checking on here makes it extra obvious that it'll just keep on raining today.|| ch 2 nod -10 wait 0.3 ch 2 talk Ayumu ||Yeah. Though we were planning on going to the museum, so once we get inside we won't risk getting wet. Should we still go?|| 8 + delay 2.0 ch 2 face @surprise enddelay waitclick [player] ||Well... To be honest, I was really looking forward to buying a sandwich from the museum café and eating it outside in the nearby park.|| ch 2 face @ex1 ch 2 talk Ayumu ||What? You were?|| 9 ch 2 face @normal [player] ||Yes. I saw online that they renovated their café and that now they have since added really delicious sandwiches to the menu.|| ch 2 face @smile ch 2 shake y 3 -5 ch 2 talk Ayumu ||*Giggle* You're surprisingly food-motivated.|| 10 + delay 0.5 ch 2 stopshake enddelay waitclick select ||Maybe so.|| select_1 select ||You think so?|| select_2 #select_1 ch 2 face @normal [player] ||Maybe so. That's why I love your rolled eggs so much, Ayumu!|| ch 2 face @ex1 ch 2 jump 15 ch 2 talk Ayumu ||H-Hey, now! Flattery won't get you anywhere!|| 11 goto main_1 #select_2 ch 2 face @normal [player] ||You think so?|| ch 2 face @surprise ch 2 jump 12 ch 2 talk Ayumu ||Don't you notice that about yourself? *Chuckle* Then again, I guess that's part of who you are too.|| 12 + delay 2.2 ch 2 face @smile enddelay waitclick goto main_1 #main_1 bgm stop wait 0.3 ch 2 face @normal ch 2 jump 10 wait 0.3 ch 2 talk Ayumu ||Oh, I know! Hey, I have an idea!|| 13 ch 2 face @smile ch 2 talk Ayumu ||I'll make us some delicious sandwiches. Then, how about we have a picnic indoors?|| 14 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.3 [player] ||Whoa! You mean it? I really want you to make rolled egg sandwiches!|| ch 2 face @normal ch 2 nod -10 wait 0.3 ch 2 talk Ayumu ||You've got it!|| 16 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable [player] ||Eheheh. You made sure I got what I was looking forward to today!|| ch 1 face @smile ch 1 talk Ayumu ||Rainy days aren't all that bad, huh?|| 17 [player] ||Not when I'm with you.|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Ayumu ||Hey, I-I'm the one who should be saying that! Rain or shine, I always have a great time when you're around!|| 18 + delay 3.2 ch 1 face @normal enddelay waitclick ch 1 face @smile ch 1 talk Ayumu ||On rainy days it ends up being just the two of us... So let me have you all to myself.|| 19 viewing enable fadesetting type Default fade out front 0.5