#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 109 3|40|41 preload ch 109 3 99|42 preload ch 109 4|43|44 preload bg 45 preload bg 46 waitload bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 2 create ch 2 visual @ruby @winter_uniform ch 2 face @back ch 2 pos @center wait 0.2 viewing disable [player] ||Rubyyy? Is now a good time?|| ch 2 hide 0.2 ch 1 create ch 1 visual @ruby @winter_uniform ch 1 face @normal ch 1 pos @center ch 1 show 0.2 wait 0.4 ch 1 talk Ruby ||What's up?|| 1 [player] ||I have tickets for this movie... Do you want to go see it with me?|| ch 1 face @smile ch 1 talk Ruby ||A movie? Sure! I'd love to go. What kind of movie is it?|| 2 ch 1 face @normal [player] ||Um, it's an animated one, but the content is a bit...|| viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.0 ch 1 hide ch 2 delete bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.4 1.4 bg 2 pos /-80 /80 bg 2 show wait 1.0 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.8 ch 2 create ch 2 visual @ruby @winter_private ch 2 face @sad close ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.3 wait 0.5 ch 2 shake x 1 5 wait 0.2 viewing disable ch 2 talk Ruby *Sob* 3 + delay 2.0 ch 2 stopshake enddelay waitclick ch 2 eye open wait 0.3 ch 2 talk Ruby ||So scary... I never knew zombies were so...so... *Sob*|| 4 viewing enable clear bgmfade in 0 bgmfade out 1.0 sound bgm 5 bg 2 hide 0.5 ch 2 hide 0.5 wait 0.8 viewing disable [player] ||It was way scarier than I thought it would be. I'm so sorry.|| [player] ||The trailers for it made it look like it had lots of funny moments, so I thought it wouldn't be that scary. People on social media said it was funny too.|| ch 1 create ch 1 visual @ruby @winter_private ch 1 face @sad close ch 1 pos @center ch 1 show 0.3 wait 0.5 ch 1 talk Ruby ||Funny moments? Were there any?|| 6 + delay 2.0 ch 1 eye open enddelay waitclick select ||I should have gone to see it by myself.|| select_1 select ||I should have checked more thoroughly.|| select_2 #select_1 [player] ||I should have used the tickets to go twice by myself. I'm really sorry.|| ch 1 face @surprise ch 1 shake x 3 5 wait 0.2 ch 1 talk Ruby ||N-No, don't worry! I was the one who decided to go after you told me the plot!|| 7 + delay 0.5 ch 1 stopshake enddelay delay 1.5 ch 1 face @normal enddelay waitclick goto main_1 #select_2 [player] ||I should have watched it alone first to check the content and invited you after that. Though I guess I wouldn't have invited you once I knew how scary it was...|| ch 1 face @normal ch 1 shake x 3 5 wait 0.2 ch 1 talk Ruby ||I-It's fine! I don't think I would ever have gotten the chance to see something like that if you hadn't invited me.|| 8 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #main_1 bg 2 scale 1.2 1.2 bg 2 pos 0 0 wait 0.3 ch 1 eye close wait 0.3 ch 1 talk Ruby ||And anyway, there were plenty of scenes I thought were really cool even if I was afraid of the scenes where zombies showed up.|| 9 ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Ruby ||Like the one where the hero saves that girl who falls off a cliff, or the part where the hero's best friend faces down a horde of zombies to protect them both.|| 10 ch 2 face @smile ch 2 talk Ruby ||Her weapon was nearly broken, but she still fought for a peaceful future where she could smile with the hero and her family once more.|| 11 ch 2 face @sad ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Ruby ||If it had been me there, I know I'd be too scared to do anything but hide.|| 12 + delay 0.5 ch 2 stopshake enddelay waitclick [player] ||That's how it is for most people. I thought that scene was really cool too, but I would have been scared out of my wits if I'd been the one standing there.|| [player] ||So Ruby, if something like what happened in that movie did happen for real...|| bgm stop ch 2 face @surprise movement keep ch2_scale ch 2 scaling - - 0.2 1.22 1.22 movement keep ch2_move ch 2 move - - 0.2 /0 /-10 wait 0.4 ch 2 shake x 4 5 wait 0.2 ch 2 talk Ruby ||Waaah! N-N-N-Nooo!|| 13 + delay 1.0 ch 2 stopshake enddelay waitclick ch 2 face @sad [player] ||Huh?! Wh-What's the matter?|| ch 2 eye close wait 0.3 ch 2 talk Ruby ||I hate imagining anyone doing what the hero's best friend did! Because... Because at the end, the best friend...|| 14 ch 2 eye open wait 0.3 ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Ruby ||If you ended up in a situation like that, I couldn't bear it! I'd rather take them on with you! No, actually, I'd take them on alone so you could escape!|| 15 + delay 0.8 ch 2 stopshake enddelay waitclick [player] ||That's no good... I was going to say the two of us should escape together.|| bgmfade in 0 bgmfade out 1.0 sound bgm 16 ch 2 face @surprise ch 2 jump 10 wait 0.3 ch 2 talk Ruby ||Huh?! Y-You were?|| 17 ch 2 face @normal [player] ||Yes. Even if I had a weapon, I'd never have the confidence to fight like everyone in the movie did.|| ch 2 face @sad ch 2 shake x 2 5 wait 0.2 ch 2 talk Ruby ||S-Sorry! I completely misunderstood you!|| 18 + delay 0.8 ch 2 stopshake enddelay waitclick [player] ||It's okay. You startled me, but it made me really happy. You're way braver than I imagined... Or maybe I should say, you really do what needs to be done in a crisis.|| [player] ||I think you actually could fight a zombie, Ruby.|| ch 2 face @surprise ch 2 jump 10 wait 0.3 ch 2 talk Ruby ||What?! No way, I could never! I'm doomed to be one of the people they chomp down on!|| 19 + delay 3.0 ch 2 face @sad enddelay waitclick [player] ||They say that if you get bitten by a zombie, you'll become a zombie yourself. If you turned into a zombie, would you turn me too?|| ch 2 eye close wait 0.3 ch 2 shake x 3 4 wait 0.2 ch 2 talk Ruby ||N-Nooo, I want you to stay human! If it did come down to that, I'd do my best to be your ally. I'd give my all to fight with you, together!|| 20 + delay 0.5 ch 2 stopshake enddelay delay 3.0 ch 2 eye open enddelay waitclick wait 0.3 viewing enable clear ch 2 hide 0.5 bg 2 hide 0.5 ch 1 face @sad ch 1 pos @center ch 1 show 0.5 wait 0.7 viewing disable [player] ||*Laugh* See? I knew you could fight.|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Ruby ||Th-That was just hypothetical!|| 21 ch 1 face @sad [player] ||That reminds me, wasn't there a scene like the one we just described in the movie? Hmm, when did it happen, though... Should we watch it again to check?|| ch 1 face @surprise ch 1 jump 17 wait 0.3 ch 1 talk Ruby ||Again?! I-I don't know about that... Hey, wait!|| 22 + delay 1.7 ch 1 face @sad enddelay waitclick viewing enable fadesetting type Default fade out front 0.5