#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 107 4|40|41 preload ch 212 4|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.4 1.4 bg 2 pos /80 /0 bg 2 hide bgmfade in 0 bgmfade out 0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @hanamaru @winter_private ch 1 face @normal ch 1 pos @center wait 0.3 ch 1 shake x 2.0 5 viewing disable ch 1 talk Hanamaru ||Oooh, impressive...|| 1 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 pos @right ch 2 create ch 2 visual @mia @winter_private ch 2 face @normal ch 2 pos @left wait 0.2 ch 2 talk Mia ||Well? What do you think of the original drink that I concocted at the self-service station?|| 2 ch 1 face @normal close ch 1 shake x 1.5 5 wait 0.2 ch 1 talk Hanamaru ||Hmm... There's a refreshing quality within the mellow flavor. It's tasty, zura.|| 3 + delay 0.5 ch 1 stopshake enddelay delay 5.0 ch 1 face @smile enddelay waitclick ch 2 face @ex2 ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Mia ||Geez! If it tastes good, then say that first.|| 4 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @surprise ch 1 talk Hanamaru ||I was nervous when you mentioned that it was an original drink, but then I was surprised at how tasty it was.|| 5 ch 2 face @normal ch 1 face @smile ch 1 talk Hanamaru ||Do you have a knack for this kind of thing?|| 6 ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Mia ||You could say that!|| 7 ch 2 face @normal ch 2 talk Mia ||Well, not really. This is actually something that Rina came up with.|| 8 ch 1 face @surprise ch 1 talk Hanamaru Rina? 9 ch 2 face @smile ch 2 talk Mia ||Yeah. It tasted really good, so I wanted you to try it too.|| 10 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @smile ch 1 talk Hanamaru ||Oh, Mia! You have such a good heart, zura!|| 11 viewing enable clear ch 1 hide ch 2 hide bg 2 move - - 0.5 /60 /0 bg 2 show 0.5 wait 1.0 ch 4 create ch 4 visual @mia @winter_private ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @left ch 4 pos @offset_l2 ch 4 pos /20 /0 ch 4 show wait 0.5 ch 3 create ch 3 visual @hanamaru @winter_private ch 3 plane 1 ch 3 face @normal ch 3 scale @size_l2 ch 3 pos @right ch 3 pos @offset_l2 ch 3 pos /20 /0 ch 3 move - - 0.4 /-30 /0 ch 3 show 0.4 wait 0.6 viewing disable ch 3 talk Hanamaru ||I'll give you a bite of my cake as thanks for the drink. Here you go! Open up!|| 12 ch 4 face @surprise ch 4 jump 10 wait 0.3 ch 4 talk Mia ||What?! Don't treat me like a kid!|| 13 + delay 1.2 ch 4 face @angry enddelay waitclick ch 3 face @sad ch 3 shake x 3.0 5 wait 0.2 ch 3 talk Hanamaru ||Awww... But I want to feed you like this. Can I?|| 14 + delay 0.5 ch 3 stopshake enddelay waitclick ch 4 face @sad ch 4 jump 10 ch 4 talk Mia ||U-Ugh... Fine! Ahhh...|| 15 ch 4 face @normal close ch 3 face @smile ch 3 shake y 3 -4 ch 3 talk Hanamaru ||*Giggle* Does it taste good?|| 16 + delay 0.5 ch 3 stopshake enddelay waitclick ch 4 eye open wait 0.3 ch 4 talk Mia ||Yeah, it's good... Thanks, Hanamaru.|| 17 ch 3 face @normal movement keep ch3_move ch 3 move - - 0.4 /-20 /0 wait 0.2 ch 3 talk Hanamaru ||Want another bite?|| 18 bgm stop wait 0.2 ch 4 face @surprise ch 4 talk Mia ||Huh? No, I'm fine.|| 19 bgmfade in 0 bgmfade out 1.0 sound bgm 20 wait 0.2 ch 3 face @smile ch 3 talk Hanamaru ||Seeing you look so happy makes me want to feed you even more, zura!|| 21 ch 4 face @angry ch 4 jump 10 wait 0.3 ch 4 talk Mia ||You really are treating me like a kid! I'm not eating any more, you hear me?!|| 22 + delay 2.3 ch 4 face @ex2 enddelay waitclick ch 3 face @sad ch 3 shake x 3.5 5 wait 0.2 ch 3 talk Hanamaru ||Awww! C'mon, Mia! Please? Just one more bite!|| 23 + delay 0.5 ch 3 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5