#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 107 2|40|41 preload ch 205 32001|42|43 preload bg 44 preload bg 45 waitload bg 1 load default|44 bg 1 scale 1.5 1.5 bg 1 pos /320 /30 bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.5 ef 1 load place ef 1 plane 1 ef 1 option window off ef 1 play ||In front of the monjayaki restaurant...|| wait 0.3 ef 1 hide wait 0.3 sound se 1 wait 1.0 ch 2 create ch 2 visual @ai @gacha_sr_1 ch 2 face @normal ch 2 pos @right ch 2 pos /20 /0 ch 2 move - - 0.3 /-20 /0 ch 2 show 0.2 wait 0.5 ch 2 jump 15 wait 0.3 viewing disable ch 2 talk Ai ||Welcome, Miss Zuramaru! I've been waiting!|| 2 ch 1 create ch 1 visual @hanamaru @summer_private ch 1 face @smile ch 1 pos @left wait 0.2 ch 1 talk Hanamaru ||Thanks for doing this for me, Ai!|| 3 ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Ai ||No, thank YOU for thinkin' of me! This is the first time anyone's ever asked me to teach them the art of okonomiyaki!|| 4 + delay 2.0 ch 2 face @normal enddelay waitclick ch 1 face @normal ch 1 talk Hanamaru ||Well, I'd like to come here with Ruby and Yoshiko, and I was hoping to really surprise them, zura!|| 5 ch 2 nod -10 wait 0.3 ch 2 talk Ai ||Got it. In that case, I'll do everything in my power to make that happen! We might be a monjayaki place, but I make a mean okonomiyaki too!|| 6 + delay 4.5 ch 2 face @ex1 enddelay waitclick ch 2 face @smile ch 2 talk Ai ||I'm gonna teach you every little tip and trick I know! Now let's get started!|| 7 viewing enable clear soundstop bgm 0 fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.7 ch 1 hide ch 2 hide bg 1 load default|45 bg 1 scale 1.0 1.0 bg 1 pos 0 0 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide wait 1.0 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.7 wait 0.3 sound se 8 wait 1.0 viewing disable label other ||Hanamaru, Ai|| ……………… 9 viewing enable clear plane 12 clip 0 0 plane 12 clip 80% 150 0.3 plane 12 magnet center plane 12 pos /-180 /80 plane 12 frame all double white bg 4 load empty bg 4 scale 5 5 bg 4 color #00000080 bg 4 plane 12 ch 5 create ch 5 visual @hanamaru @summer_private ch 5 face @normal close ch 5 pos @center ch 5 scale 2.0 2.0 ch 5 pos /0 /-290 ch 5 plane 12 ch 5 show wait 1.0 sound se 10 sp 3 preset effect1 sp 3 scale 0.9 0.9 sp 3 pos -60 60 sp 3 color white sp 3 plane 1 sp 3 show sp 3 scaling - - 0.4 1.4 1.4 sp 3 rotation - - 0.4 0 0 360 ch 5 eye open wait 1.0 sp 3 hide wait 0.2 plane 12 clip 0% 0% 0.3 wait 0.6 bgmfade in 0 bgmfade out 1.0 sound bgm 11 ch 1 face @smile ch 1 pos @left ch 1 show ch 2 face @normal ch 2 pos @right ch 2 show wait 0.2 ch 1 jump 15 wait 0.3 viewing disable ch 1 talk Hanamaru ||Now, zura! It's got the sauce, the bonito flakes, the seaweed, and the mayonnaise! It's complete!|| 12 ch 2 face @smile ch 2 talk Ai ||Yeah, it's perfect! I'd say that you're a true-blue okonomiyaki master now.|| 13 + delay 0.1 ch 2 nod -10 enddelay delay 0.5 ch 2 nod -10 enddelay delay 1.7 ch 2 face @normal enddelay waitclick ch 1 face @normal ch 1 talk Hanamaru ||You're so good at complimenting people, Ai. I'm gonna get a big head, zura!|| 14 ch 2 face @smile ch 2 talk Ai ||Pshaw, so what if you do? It's true! Now let's slice this up and take our share.|| 15 ch 2 face @normal ch 1 face @smile ch 1 talk Hanamaru ||Yeah! Okay, so we cut it into squares like so...then put it on our plates...|| 16 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 2 face @smile ch 2 talk Ai ||And all that's left is to eat it! So without further ado...|| 17 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @hanamaru @summer_private ch 3 face @normal ch 3 scale @size_l2 ch 3 pos @left ch 3 pos @offset_l2 ch 3 show 0.4 ch 4 create ch 4 visual @ai @gacha_sr_1 ch 4 face @normal ch 4 scale @size_l2 ch 4 pos @right ch 4 pos @offset_l2 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 ch 3 talk ch 4 talk label other ||Hanamaru, Ai|| ||Time to eat!|| 18 ch 3 eye close wait 0.3 ch 3 talk Hanamaru ||*Chomp* Mmm! That fluffy texture is just unbeatable, zura!|| 19 + delay 0.1 ch 3 nod -7 enddelay delay 2.7 ch 3 face @smile ch 3 jump 15 enddelay waitclick ch 4 eye close wait 0.3 ch 4 talk Ai ||*Munch* Mmm! Man, this is good enough to make the pros jealous! Yoshiko and Ruby are gonna be SO surprised!|| 20 + delay 0.1 ch 4 nod -10 enddelay delay 2.0 ch 4 face @smile enddelay waitclick ch 4 face @normal ch 3 shake x 1.5 4 wait 0.2 ch 3 talk Hanamaru ||Oh, they will... Wait, I said I didn't want to get full of myself, zura!|| 21 + delay 1.0 ch 3 stopshake enddelay delay 2.0 ch 3 face @surprise enddelay waitclick ch 3 face @normal ch 4 face @smile ch 4 jump 15 wait 0.3 ch 4 talk Ai ||And I said it's fine if you do 'cause it's true!|| 22 ch 3 hide 0.4 ch 4 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @left ch 1 show 0.4 ch 2 face @normal ch 2 pos @right ch 2 show 0.4 wait 0.6 ch 1 face @smile ch 1 talk Hanamaru ||Thank you, Ai. I learned a whole lot today, and it's all thanks to you, zura.|| 23 ch 1 face @normal ch 2 face @smile ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Ai ||C'mon, enough with the formalities! More importantly, there's something I absolutely have to make sure I tell you before we're done.|| 24 + delay 0.5 ch 2 stopshake enddelay delay 1.5 ch 2 face @normal enddelay waitclick ch 2 face @sad ch 2 talk Ai ||It's something so important that without it, your okonomiyaki is as good as dead!|| 25 + delay 5.0 ch 2 face @normal enddelay waitclick ch 1 face @surprise ch 1 jump 15 wait 0.3 ch 1 talk Hanamaru ||It's something that major?!|| 26 + delay 1.0 ch 1 face @normal enddelay waitclick ch 2 eye close wait 0.3 ch 2 talk Ai ||It really is. Now heed my words well!|| 27 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 eye open wait 0.3 ch 2 talk Ai ||We learned about technique today, but the most important thing to remember is the spirit of things! Everyone has to enjoy themselves! Don't ever forget that!|| 28 + delay 5.2 ch 2 face @smile enddelay waitclick ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Hanamaru ||Aha! You would mention that, wouldn't you, Ai? You can count on me, zura!|| 29 fadesetting type Default fade out front 0.5