#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 105 15|40|41 preload ch 202 15|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @you @winter_practice_style ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable ch 1 talk You ||Right, it's time for a little break!|| 1 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 pos @left ch 2 create ch 2 visual @kasumi @winter_practice_style ch 2 face @sad close ch 2 pos @right wait 0.3 ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Kasumi ||Wahhh... I'm totally worn out.|| 2 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @smile ch 1 talk You ||Hey, Kasumi? All of you guys in Nijigasaki are pretty close, aren't you?|| 3 ch 2 face @normal ch 2 talk Kasumi ||Yeah, we're all great friends.|| 4 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @surprise ch 1 talk You ||You guys are different from Aqours in the way that you're all solo artists. Don't things ever get competitive?|| 5 ch 1 face @normal ch 2 face @angry ch 2 talk Kasumi ||They sure do! We actually fight a lot over who gets to sing first, or who gets to do the encore. No one ever gives in, so the debates are super brutal.|| 6 ch 2 face @smile ch 2 jump 10 ch 2 talk Kasumi ||But! Even so! Fights never break out in the face of my cuteness. You know how some people stop fights with love and peace? Well, I'm all for cute and peace!|| 7 + delay 0.5 ch 2 jump 10 enddelay waitclick ch 2 face @normal ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk You ||*Laugh* Cute and peace, huh? Then I guess you're the whole reason Nijigasaki is still standing.|| 8 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 face @smile ch 2 talk Kasumi ||Yeah, you get it! That's exactly how it is!|| 9 ch 2 face @normal close ch 2 talk Kasumi ||And I know that Aqours would be nothing without you either, You!|| 10 ch 1 face @surprise ch 1 talk You Huh? 11 ch 1 face @normal ch 2 face @smile ch 2 talk Kasumi ||The costumes that Aqours wears are always super cute. No, not just cute, even... There are so many different styles.|| 12 ch 2 face @normal ch 2 talk Kasumi ||I assume that stems from your passion for uniforms, right?|| 13 ch 1 face @surprise ch 1 shake x 3.0 4 wait 0.2 ch 1 talk You ||What?! N-No, Ruby's a huge part of the costume process. I mean, I DO love uniforms, but if that was all there was to it, all our costumes would look the same.|| 14 + delay 0.5 ch 1 stopshake enddelay delay 4.0 ch 1 face @normal enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk You ||So you see, it's more like... Ruby draws out the things I'm really passionate about in uniforms. We balance each other out.|| 15 ch 1 eye open ch 2 face @normal close ch 2 nod -10 wait 0.3 ch 2 talk Kasumi ||So that's how it is. Someone who's passionate, and someone to keep that passion in check. What a wonderful team you make! I want to hear more!|| 16 + delay 6.0 ch 2 face @smile enddelay waitclick ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk You ||I'd love to tell you more, of course, but our break's about to end. We have dance practice next.|| 17 + delay 1.5 ch 1 face @normal enddelay waitclick ch 2 face @angry ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Kasumi ||Aww, but I wanna chat more.|| 18 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk You ||Then let's have a little tea party next time! We can invite μ's too!|| 19 ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Kasumi ||Yay! Promise? You can count me in for sure!|| 20 viewing enable fadesetting type Default fade out front 0.5