#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 104 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 wait 0.6 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @dia @winter_private ch 1 face @normal ch 1 color #F5F5F5FF ch 1 pos @center wait 0.2 viewing disable [player] *Sigh* ch 1 face @sad ch 1 talk Dia ||What's wrong? Why the sighing?|| 1 [player] ||Oh, I'm sorry. I'm just kinda nervous is all. I don't usually go to nice restaurants like this one.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Dia ||*Giggle* So it's not just me then. I feel the same way.|| 2 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Really? You don't look nervous at all, though.|| ch 1 face @normal ch 1 talk Dia ||Only because I'm putting on a brave face.|| 3 ch 1 eye close wait 0.3 ch 1 talk Dia ||Normally, you would have easily seen right through it. I guess you are really nervous.|| 4 [player] ||*Laugh* Sorry.|| ch 1 eye open wait 0.3 ch 1 talk Dia ||There's no need to apologize. But if you stay so uptight, you won't be able to enjoy your meal.|| 5 ch 1 face @smile ch 1 talk Dia ||Please just be your normal self.|| 6 ch 1 face @normal [player] ||My normal self, huh.|| select ||I wonder what my normal self even looks like.|| select_1 select ||I'll give it my best shot.|| select_2 #select_1 bg 1 scaling - - 0.3 1.05 1.05 ch 1 scaling - - 0.3 1.05 1.05 ch 1 move - - 0.3 /0 /-15 bg 1 move - - 0.3 /0 /-15 wait 0.5 [player] ||I wonder what my normal self even looks like from your point of view, Dia.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Dia ||Hmm. Well, you are always looking out for us with kindness and lending us a helping hand whenever we're in trouble.|| 7 ch 1 face @sad ch 1 talk Dia ||That being said, I do sometimes worry about you. You often put us ahead of yourself and do something rash.|| 8 [player] ||You don't have to compliment me so much.|| ch 1 face @normal ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Dia ||Is that so? There are still so many more good things I could say about you.|| 9 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #select_2 bg 1 scaling - - 0.3 1.05 1.05 ch 1 scaling - - 0.3 1.05 1.05 ch 1 move - - 0.3 /0 /-15 bg 1 move - - 0.3 /0 /-15 wait 0.5 [player] ||All right. I'll give it my best shot.|| ch 1 face @angry ch 1 jump 10 ch 1 talk Dia ||Bzzt, bzzzt!|| 10 + delay 0.2 ch 1 jump 10 enddelay waitclick [player] ||Huh? Why?!|| ch 1 face @normal ch 1 talk Dia ||There is no need for you to try any harder. Please just be the way you always are. That's what I meant by your normal self, you know.|| 11 [player] ||I see. I guess you have a point there.|| ch 1 face @smile ch 1 talk Dia ||So you finally understand?|| 12 goto main_1 #main_1 viewing enable clear bg 1 scaling - - 0.3 1.0 1.0 ch 1 scaling - - 0.3 1.0 1.0 ch 1 move - - 0.3 /0 /15 bg 1 move - - 0.3 /0 /15 wait 0.5 ch 1 face @surprise viewing disable ch 1 talk Dia ||Hm? Would you look at that...|| 13 [player] ||What is it?|| ch 1 face @normal ch 1 talk Dia ||Take a look. The city lights are all red and green now.|| 14 [player] ||So they are. They're Christmas colors now, huh.|| ch 1 face @smile ch 1 talk Dia ||It's beautiful.|| 15 bgm stop ch 1 hide 0.4 ch 2 create ch 2 visual @dia @winter_private ch 2 face @normal ch 2 color #F5F5F5FF ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||I'm so glad I came here with you, Dia.|| bgmfade in 0 bgmfade out 1.0 sound bgm 16 wait 0.5 ch 2 face @surprise ch 2 shake x 2.0 5 wait 0.2 ch 2 talk Dia ||Where has that come from?|| 17 + delay 0.5 ch 2 stopshake enddelay waitclick [player] ||I'm just glad that the two of us can spend time together in a special place like this. I couldn't help but feel that way when I looked at you.|| ch 2 face @normal close ch 2 talk Dia Well... 18 ch 2 face @smile ch 2 talk Dia ||I also feel that way. I'm very happy that I could do this with you.|| 19 viewing enable fadesetting type Default fade out front 0.5