#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 102 3|40|41 preload ch 203 3|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 3 load default|44 bg 3 scale 1.4 1.4 bg 3 pos /-240 /0 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 wait 0.6 fadesetting type Default fade in front 0.5 wait 0.2 ch 3 create ch 3 visual @riko @winter_uniform ch 3 face @surprise ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 4 create ch 4 visual @shizuku @winter_uniform ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 wait 0.3 ch 3 jump 10 viewing disable ch 3 talk Riko ||Sh-Shizuku! Are those, maybe...|| 1 ch 4 face @smile ch 4 talk Shizuku ||Strawberry desserts from the convenience store? They are indeed! Would you like to try some, Riko?|| 2 ch 3 face @sad ch 3 talk Riko ||I would! But...I shouldn't. I'm on a diet right now.|| 3 + delay 1.5 ch 3 eye close enddelay waitclick ch 4 face @sad ch 4 talk Shizuku ||But that's such a shame! Spring is THE season to have strawberries, you know?|| 4 + delay 1.5 ch 4 face @normal enddelay waitclick ch 3 face @sad ch 3 shake x 2 4 wait 0.2 ch 3 talk Riko But... 5 + delay 0.5 ch 3 stopshake enddelay waitclick ch 4 face @smile ch 4 move - - 0.3 /40 /0 wait 0.5 ch 4 talk Shizuku ||You'll only be able to obtain this strawberry roll cake, strawberry macarons, and strawberry pudding during this specific time of year!|| 6 ch 3 face @sad close ch 3 shake x 3 5 wait 0.2 ch 3 talk Riko Buuut! 7 + delay 0.5 ch 3 stopshake enddelay waitclick ch 4 face @normal ch 4 move - - 0.3 /40 /0 wait 0.5 ch 4 talk Shizuku ||If you don't eat them, you'll regret it.|| 8 ch 3 face @sad ch 3 shake x 4 5 wait 0.2 ch 3 talk Riko ||Oooh...! Shizuku, you meanie!|| 9 + delay 0.5 ch 3 stopshake enddelay delay 1.5 ch 3 eye close enddelay waitclick viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 bg 2 hide 0.4 wait 0.7 ch 1 create ch 1 visual @riko @winter_uniform ch 1 face @sad close ch 1 pos @right ch 1 show ch 2 create ch 2 visual @shizuku @winter_uniform ch 2 face @normal close ch 2 pos @left ch 2 show wait 0.3 ch 2 shake y 3 -5 viewing disable ch 2 talk Shizuku ||*Chuckle* My apologies. But they essentially have no calories, so you can eat them without any concerns.|| 10 + delay 0.5 ch 2 stopshake enddelay waitclick bgm stop ch 1 face @sad ch 1 talk Riko ||No calories? What do you mean by that?|| 11 ch 2 eye open wait 0.3 ch 2 talk Shizuku ||Take this pudding for example. It's 265 calories. You can work that off with just one hour of dance lessons!|| 12 ch 1 face @surprise ch 1 jump 10 ch 1 talk Riko Whaaat?! 13 ch 2 face @smile ch 2 talk Shizuku ||Enjoy the treat now, then give it your all at practice later. That way it all evens out!|| 14 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.4 ch 1 face @normal close ch 1 talk Riko ||Oh...! Yeah, I get it!|| 16 + delay 0.1 ch 1 nod -10 enddelay delay 1.0 ch 1 eye open enddelay waitclick ch 1 hide 0.4 ch 2 hide 0.4 ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 show 0.4 ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 ch 4 talk Shizuku ||There you go! Here, open your mouth.|| 17 + delay 3.0 ch 4 move - - 0.4 /30 /0 enddelay waitclick ch 3 face @smile movement keep ch3_move ch 3 move - - 0.4 /-30 /0 wait 0.2 ch 3 talk Riko ||Aah...! Mmm, it's so delicious. I feel like I'm going to melt!|| 18 + delay 2.0 ch 3 shake x 2 4 enddelay delay 0.8 ch 3 stopshake enddelay waitclick ch 4 face @smile ch 4 talk Shizuku ||Try some of the roll cake too. Open wide...|| 19 movement end ch3_move ch 3 face @normal close ch 3 talk Riko ||Aah... Mmm! This is delicious too!|| 20 + delay 2.0 ch 3 shake x 3 5 enddelay delay 0.8 ch 3 stopshake enddelay delay 0.8 ch 3 eye open enddelay waitclick ch 3 hide 0.4 ch 4 hide 0.4 ch 5 create ch 5 visual @riko @winter_uniform ch 5 face @sad close ch 5 scale @size_l2 ch 5 pos @center ch 5 pos @offset_l2 ch 5 show 0.4 bg 3 show 0.4 wait 0.6 ch 5 talk Riko ||I'd better work extra hard at practice!|| 21 viewing enable fadesetting type Default fade out front 0.5