#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @nico @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||Hey, look! It says there's a strawberry fair happening right now.|| ch 1 face @surprise ch 1 talk Nico ||Lemme see... There are strawberry parfaits, strawberry pie, and even anmitsu fruit bowls with strawberry ice cream?! That's gonna be a problem.|| 1 [player] ||Really? Do you not like strawberries, Nico?|| ch 1 face @sad ch 1 shake x 3 4 wait 0.2 ch 1 talk Nico ||That's not what I meant. I love them! The problem's in picking which one to get.|| 2 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @nico @winter_private ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Ah, so that's what you were getting at. Then why not get one of each?|| ch 2 face @angry ch 2 jump 10 ch 2 talk Nico ||It should be obvious why not! There's like, a law against idols stuffing their faces.|| 3 [player] ||Whaaat? Taking a breather's important too!|| ch 2 eye close wait 0.3 ch 2 talk Nico ||Don't you tempt me! I've got my figure to watch!|| 4 [player] ||But I think you'd be adorable no matter what you looked like, Nico.|| ch 2 face @angry ch 2 jump 10 ch 2 talk Nico Geez! 5 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @angry ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable [player] ||*Chuckle* All right, we'll just get one each. Hmm, they all look so tasty.|| ch 1 face @normal ch 1 nod -10 wait 0.3 ch 1 talk Nico ||I know... The strawberry parfait is definitely a must, but I want to try the pie too...|| 6 [player] ||In that case, maybe I'll order the strawberry pie. And I'll let you have a bite!|| ch 1 face @surprise ch 1 jump 10 ch 1 talk Nico ||Really?! But I shouldn't be eating both...|| 7 + delay 1.0 ch 1 face @sad enddelay waitclick [player] ||Just one bite isn't exactly stuffing your face, you know.|| ch 1 face @normal ch 1 shake x 2.0 4 wait 0.2 ch 1 talk Nico ||Y-Yeah, you're right! Okay, that's what we'll do!|| 8 + delay 0.5 ch 1 stopshake enddelay waitclick bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.0 wait 1.5 bgmfade in 0 bgmfade out 1.0 sound bgm 9 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.2 ch 1 face @smile ch 1 shake x 1.5 4 wait 0.2 viewing disable ch 1 talk Nico ||Wow! This looks delicious!|| 10 + delay 1.0 ch 1 stopshake enddelay waitclick [player] ||Your strawberry parfait is so extravagant!|| ch 1 face @normal ch 1 talk Nico ||Check this out! There's a strawberry macaron on top! It's adorable!|| 11 ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Haha! Nico, you're acting just like a little kid!|| ch 2 face @angry ch 2 talk Nico ||Y-You take that back! Remember, I'm the older one here!|| 12 + delay 0.5 ch 2 jump 10 enddelay waitclick [player] ||Sorry, sorry. Well, let's dig in!|| ch 2 face @smile ch 2 talk Nico ||Bon appetit! *Chomp*|| 13 + delay 2.0 ch 2 face @normal ch 2 nod -10 enddelay waitclick ch 2 face @normal close ch 2 shake x 2.5 5 wait 0.2 ch 2 talk Nico ||Mmm! It's sooo tasty and chilly!|| 14 + delay 0.5 ch 2 stopshake enddelay waitclick select ||Let me have a bite!|| select_1 select ||Here, try mine too.|| select_2 #select_1 ch 2 eye open [player] ||Let me have a bite!|| ch 2 face @smile ch 2 talk Nico ||Just one, all right? Here, open your mouth...|| 15 + delay 1.7 ch 2 face @normal enddelay waitclick bg 2 scaling - - 0.3 1.25 1.25 ch 2 scaling - - 0.3 1.25 1.25 ch 2 move - - 0.3 /0 /-15 bg 2 move - - 0.3 /0 /-15 wait 0.5 [player] ||Aah... Ooh, that really IS good!|| goto main_1 #select_2 ch 2 eye open [player] ||Here, Nico. Try some of mine! Open up...|| bg 2 scaling - - 0.3 1.25 1.25 ch 2 scaling - - 0.3 1.25 1.25 ch 2 move - - 0.3 /0 /-15 bg 2 move - - 0.3 /0 /-15 wait 0.5 ch 2 talk Nico ||Geez, it's not like I can't feed myself. Aah... Mmhmm, that one's tasty too!|| 16 + delay 0.1 ch 2 nod -10 enddelay waitclick goto main_1 #main_1 viewing enable clear bg 2 scaling - - 0.3 1.2 1.2 ch 2 scaling - - 0.3 1.2 1.2 ch 2 move - - 0.3 /0 /15 bg 2 move - - 0.3 /0 /15 wait 0.8 ch 2 face @normal close movement keep ch2_move ch 2 move - - 0.3 /0 /-10 wait 0.2 viewing disable ch 2 talk Nico ||*Sigh* This is the best... You were right, taking a breather from time to time is important!|| 17 + delay 0.5 ch 2 move - - 0.3 /0 /10 enddelay delay 0.5 ch 2 face @smile enddelay waitclick viewing enable fadesetting type Default fade out front 0.5