#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @nico @winter_private ch 1 face @normal ch 1 pos @center ch 1 plane 1 wait 0.3 movement keep ch1_move ch 1 move - - 0.4 /0 /-10 wait 0.2 viewing disable ch 1 talk Nico ||Hey, sorry to have kept you!|| 1 + delay 0.4 ch 1 move - - 0.4 /0 /10 enddelay waitclick [player] ||Wow, how amazing! Can I really eat this New Year's spread? It looks way too good to be a trial version!|| ch 1 face @normal close ch 1 talk Nico ||Yeah, and don't hold back. I made it for you, y'know.|| 2 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||So...you didn't make it as a trial?|| movement end ch1_move ch 1 face @angry ch 1 shake x 3.5 5 wait 0.2 ch 1 talk Nico ||N-No, I did, but... Listen, it IS a trial version! Whatever, just eat it and tell me what you think!|| 3 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @nico @winter_private ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Okay. I guess I'll start with the black soybeans. Here goes!|| [player] ||Yum! They have a subtle sweetness. And they look gorgeous too—so plump and glossy.|| ch 2 face @smile ch 2 talk Nico ||You sure have an eye for quality! If you do stuff like pour all the sugar in while boiling them or turn the heat up too high, the skin will get all wrinkly.|| 4 + delay 3.0 ch 2 face @normal enddelay waitclick [player] ||Wow, really? They seem pretty tough to get right.|| ch 2 face @normal close ch 2 talk Nico ||Eh, it's not THAT tough. Not if you're skilled like me.|| 5 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 face @normal movement keep ch2_scale ch 2 scaling - - 0.5 1.25 1.25 movement keep ch2_move ch 2 move - - 0.5 /0 /-10 wait 0.2 ch 2 talk Nico ||Anyway, eat up and show me some appreciation already! There are still tons of things on the New Year's menu left for you to try!|| 6 [player] ||Got it! All right, I'll eat my fill!|| bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.0 ch 2 hide bg 2 hide ch 1 face @normal ch 1 pos @center ch 1 show wait 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 7 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.2 viewing disable [player] ||Every single thing tasted amazing! You really are an incredible chef, Nico!|| ch 1 face @normal close ch 1 shake y 2 -4 ch 1 talk Nico ||Heh heh! Please. Stuff like this is child's play for me.|| 8 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||You didn't just stop with the traditional staples either! You even included meat dishes! You always go the extra mile.|| ch 1 eye open wait 0.3 ch 1 talk Nico ||Well, adding in meat makes the meal more filling. That way, you don't need anything beyond the New Year's spread to satisfy everyone that's eating, right?|| 9 [player] Yeah! select ||Your family is so lucky, Nico.|| select_1 select ||I wish I could cook like this.|| select_2 #select_1 [player] ||Your family is so lucky, getting to eat all of these delicious things filled with your love every day.|| ch 1 face @smile ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Nico ||Now that's what I call a compliment! Does that mean you're gonna join my family? *Giggle* Just kidding.|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #select_2 [player] ||You're so dedicated, Nico. You really think of everything! I wish I could cook as wonderfully as you do.|| ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Nico ||Then why don't we cook together sometime? I'll train you until you're a culinary whiz!|| 11 goto main_1 #main_1 [player] ||What a lovely thing to say. Thanks, Nico.|| bgm stop ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Nico ||By the way, every item in a traditional Japanese New Year's spread has a meaning behind it. Do you know what they are?|| 12 [player] ||I think I've heard something about that before, but I don't know all the details.|| ch 2 face @smile ch 2 jump 10 ch 2 talk Nico ||Then I'll teach you all about it! Take a seat beside me, my disciple!|| 13 viewing enable clear ch 2 face @normal sound se 14 movement keep volume_down volume se 0 0.8 wait 0.1 ch 2 scaling - - 0.5 1.25 1.25 ch 2 move - - 0.5 /0 /-10 wait 0.8 viewing disable [player] ||Whoa! You're so close, Nico! I-I feel a bit embarrassed like this, so could you maybe...|| soundstop se 14 volume se 10 0 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.3 ch 2 face @angry ch 2 shake x 3 4 ch 2 talk Nico ||Nope, no can do! I must ensure that you fully comprehend the exact feelings that went into making this New Year's spread.|| 16 + delay 0.5 ch 2 stopshake enddelay waitclick ch 2 face @sad close ch 2 talk Nico ||I packed it full of my feelings for you, so...I want you to understand them.|| 17 [player] ||For me...?|| ch 2 face @angry ch 2 jump 10 ch 2 talk Nico ||Yes, for you! Ugh, the trial run thing was just a flimsy excuse! I wanted YOU to eat this!|| 18 + delay 2.0 ch 2 face @sad enddelay waitclick viewing enable fadesetting type Default fade out front 0.5