#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 8 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 1.4 1.4 bg 3 pos /50 /0 movement keep bg3_move bg 3 move - - 5.0 /-100 /0 volume ambient 6 0 sound ambient 0 fadesetting type Default fade in front 0.5 wait 3.5 bg 3 hide 1.0 volume ambient 0 1.5 wait 1.7 bgmfade in 0 bgmfade out 0 sound bgm 1 wait 0.2 ch 1 create ch 1 visual @hanayo @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||So, this is the event plaza? There are so many people here!|| ch 1 face @smile ch 1 talk Hanayo ||I'll bet that it's because today is the first day of the second part of the treasure hunt. I'm sure a bunch of passionate fans showed up.|| 2 [player] ||You came here before with Kanata, Rina, and a bunch of others, right?|| movement end bg3_move soundstop ambient 0 ch 1 face @normal ch 1 talk Hanayo ||Yeah. There were six of us—Nico, Kanan, and You were there too.|| 3 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @smile ch 1 talk Hanayo ||I made it to the goal somehow, thanks to their help.|| 4 ch 1 eye close ch 1 talk Hanayo ||It was really, really tough. But the show I saw at the end was so moving... The ending made me cry a little.|| 5 [player] ||I see. So, this is the second part of that event, then?|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Hanayo ||Yes! The hunt and the show are all brand new!|| 6 [player] ||I'll bet expectations are sky-high.|| ch 1 face @normal ch 1 talk Hanayo Definitely! 7 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||It's only the two of us this time, though. Do you think we can solve it?|| ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Hanayo ||It'll be fine! Just leave it all to me!|| 8 ch 1 face @angry ch 1 talk Hanayo ||I decided that today I'm gonna work hard enough that I can just pull you along with me!|| 9 [player] ||Whoa! You're burning with passion, Hanayo!|| select ||You're challenging yourself, huh?|| select_1 select ||I'll work hard as well!|| select_2 #select_1 [player] ||You're challenging yourself, huh, Hanayo? I'll keep up with you no matter how far you go!|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Hanayo ||*Chuckle* Thank you! I'll do my best so that you can just relax and enjoy the ride!|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #select_2 [player] ||Watching you sparked the passion in me as well! All right, then. I'll work hard too, so that I can keep up with you!|| ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Hanayo ||And I'll take the lead! You see, I studied up a whole bunch on how to solve puzzles especially for today!|| 11 goto main_1 #main_1 viewing enable clear ch 1 move - - 0.3 /-30 /0 ch 1 hide 0.3 wait 0.6 bg 2 pos -60 /0 bg 2 move - - 0.5 /60 /0 bg 2 show 0.5 wait 0.6 ch 2 create ch 2 visual @hanayo @winter_private ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Hanayo ||So, this is the information desk. We can start the hunt from—|| 12 bgm stop ch 2 face @surprise ch 2 jump 10 ch 2 talk Hanayo ||Oh no!|| 13 [player] ||What's up, Hanayo?|| ch 2 face @sad ch 2 talk Hanayo ||Look! The difficulty level for the scavenger hunt is written here...|| 14 bgmfade in 0 bgmfade out 2.0 sound bgm 15 wait 0.5 [player] ||The last hunt was ranked three stars. This one is five!|| ch 2 face @sad close ch 2 move - - 0.3 /0 /-20 wait 0.5 ch 2 talk Hanayo ||This is what they call "hardcore" difficulty.|| 16 ch 2 face @sad ch 2 shake x 3 4 wait 0.2 ch 2 talk Hanayo ||I wonder if we'll be okay. The last one was tough enough...|| 17 + delay 0.5 ch 2 stopshake enddelay waitclick [player] ||...We can do this.|| ch 2 move - - 0.5 /0 /20 wait 0.7 ch 2 talk Hanayo But... 18 bgm stop [player] ||It'll be fine, Hanayo. I'm positive that you can do it. Team up with me and let's give it all we've got!|| ch 2 face @surprise ch 2 jump 10 ch 2 talk Hanayo ||Oh! Sorry... I let myself get discouraged for a moment there.|| 19 + delay 0.8 ch 2 face @normal enddelay waitclick bgmfade in 0 bgmfade out 1.0 sound bgm 20 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @angry ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable ch 1 talk Hanayo ||I'll give it a shot! Because I really, really, REALLY want to reach the goal with you!|| 21 ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Hanayo ||Okay, time to start the hunt!|| 22 viewing enable fadesetting type Default fade out front 0.5