#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 7 1|40|41 preload bg 42 preload bg 43 preload bg 44 waitload bg 1 load default|42 bg 2 load default|43 bg 2 scale 1.2 1.2 bg 2 color silver bg 2 pos /50 /0 movement keep bg2_move bg 2 move - - 7.0 /-100 /0 volume ambient 10 0 sound ambient 0 fadesetting type Slanting fade in front 0.5 wait 4.0 fadesetting type Default fadesetting flip disable fade out front 0.7 bg 2 color white movement end bg2_move volume ambient 6 1.5 bg 2 hide wait 1.5 fadesetting type Default fadesetting flip enable fade in front 0.7 wait 0.2 viewing disable [player] ||Man, it is really coming down.|| bgmfade out 1.8 sound bgm 1 wait 0.3 ch 1 create ch 1 visual @nozomi @summer_uniform ch 1 face @sad ch 1 pos @center wait 0.2 volume ambient 0 3.0 ch 1 talk Nozomi ||If this rain keeps up, we won't be able to practice on the roof. This could be a real problem.|| 2 [player] ||The weather said it'd be raining this weekend, too. We don't have anywhere else we can practice, so...I think we're gonna have to call off our joint practice.|| ch 1 face @normal ch 1 talk Nozomi ||Hey, you mind tagging along with me after this?|| 3 [player] ||Huh? Sure, why not.|| ch 1 face @smile ch 1 talk Nozomi ||I think we might be able to find a solution to our little problem.|| 4 ch 1 face @normal [player] ||Right. You're right! Let's do it!|| viewing enable clear soundstop bgm 1 fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.7 ch 1 hide bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.5 1.5 bg 2 pos /0 /50 bg 2 show wait 1.0 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.7 wait 0.2 viewing disable [player] ||Uh-huh... Uh-huh. Well, thank you very much. We'll see you soon.|| viewing enable clear volume se 5 0 sound se 5 wait 0.5 bg 2 hide 0.7 wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 6 wait 0.3 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable [player] Woohoo! ch 1 face @smile ch 1 talk Nozomi ||Sounds like everything went well.|| 7 ch 1 face @normal bg 2 scale 1.2 1.2 bg 2 pos 0 0 [player] ||It sure did! Someone canceled their reservation with the nearby rental space, so they said we can use it this weekend!|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Nozomi ||That's great. That means practice is saved.|| 8 [player] ||Thanks, Nozomi. It's all because you gave me such great advice.|| ch 1 face @normal ch 1 talk Nozomi ||Oh, stop. You're the one who put in the effort and found this for us.|| 9 [player] ||*Sigh* You're really amazing, Nozomi.|| select ||You're always so supportive of everyone.|| select_1 select ||You're so laid-back, but really decisive when the time comes.|| select_2 #select_1 ch 1 hide 0.3 ch 2 create ch 2 visual @nozomi @summer_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||You're always so supportive of everyone.|| [player] ||I'm the president of Nijigasaki High School Idol Club, so I'm supposed to be doing the same, but I think you've got me beat.|| ch 2 eye close wait 0.3 ch 2 shake x 2 4 wait 0.5 ch 2 talk Nozomi ||That's not true. You're always encouraging me as well.|| 10 + delay 0.2 ch 2 stopshake enddelay delay 1.5 ch 2 eye open enddelay waitclick [player] ||I am?|| ch 2 face @smile ch 2 talk Nozomi ||Just take today. I saw how hard you were working for everyone else, and that made me wonder if there was anything I could do to help too.|| 11 ch 2 face @normal [player] ||Wow. I had no idea I had that effect on you.|| [player] ||Wait, but now you're trying to make me feel better again!|| ch 2 face @smile ch 2 jump 7 wait 0.3 ch 2 talk Nozomi ||*Giggle* I don't think that's a bad thing.|| 12 + delay 0.1 ch 2 jump 7 enddelay waitclick ch 2 eye close wait 0.3 ch 2 talk Nozomi ||The two of us have taken it upon ourselves to support others. There are some worries that only people like us can understand.|| 13 + delay 1.8 ch 2 face @normal enddelay waitclick ch 2 face @smile ch 2 talk Nozomi ||So in times like that, we support each other. I don't think that's a bad thing at all.|| 14 goto main_1 #select_2 ch 1 hide 0.3 ch 2 create ch 2 visual @nozomi @summer_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||You're so laid-back, but really decisive when the time comes. I could never be like that...|| ch 2 face @sad ch 2 shake x 1.5 4 wait 0.5 ch 2 talk Nozomi ||That's just not true. You know, I feel the same way about other people all the time.|| 15 + delay 0.5 ch 2 stopshake enddelay delay 1.5 ch 2 face @normal enddelay waitclick ch 2 face @smile ch 2 talk Nozomi ||You managed to bring so many uniquely talented and passionate people together at Nijigasaki. That's something only you could have done. I'd never be able to.|| 16 ch 2 face @normal [player] ||You sure about that?|| ch 2 talk Nozomi ||Positive. I've had countless times where I've come to a realization and been paralyzed trying to figure out what the best solution is, too.|| 17 + delay 0.1 ch 2 nod -10 enddelay delay 1.0 ch 2 eye close enddelay waitclick ch 2 eye open wait 0.3 ch 2 talk Nozomi ||But you don't have that problem. You always push forward. You have the strength to bring everyone together.|| 18 ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Nozomi ||So I just want you to stay the way that you are. It's what I think is for the best.|| 19 goto main_1 #main_1 fadesetting type Default fade out front 0.5