#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 7 3|40|41 preload ch 210 3|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.4 1.4 bg 2 pos /160 /0 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @nozomi @winter_uniform ch 1 face @sad ch 1 pos @left ch 2 create ch 2 visual @shioriko @winter_uniform ch 2 face @normal ch 2 pos @right wait 0.2 viewing disable ch 1 talk Nozomi ||Sorry for keeping you here!|| 1 ch 2 face @normal close ch 2 shake x 3 4 wait 0.2 ch 2 talk Shioriko ||Not at all. Actually, I learned a lot from how the Otonokizaka student council carries out its duties.|| 2 + delay 0.5 ch 2 stopshake enddelay delay 0.2 ch 2 eye open enddelay waitclick ch 1 face @normal ch 1 talk Nozomi ||I hope you learned something useful.|| 3 ch 2 face @smile ch 2 talk Shioriko ||It has been fantastically helpful! I would definitely like to incorporate what I've learned into Nijigasaki.|| 4 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Nozomi ||*Giggle* That's music to my ears. Okay, I'll accompany you to the station.|| 5 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @surprise ch 2 jump 10 ch 2 talk Shioriko ||Oh? No, it's quite all right. This far will do.|| 6 ch 1 face @normal close ch 1 talk Nozomi ||Now, now. Let me at least take you to the station. I mean, I want to make the most of it since I finally have a chance for just the two of us to chat.|| 7 + delay 1.0 ch 1 eye open enddelay waitclick ch 2 face @sad ch 2 shake x 2 5 wait 0.2 ch 2 talk Shioriko What?! 8 + delay 0.5 ch 2 stopshake enddelay waitclick ch 2 face @surprise ch 2 talk Shioriko ||U-Um, you're too kind.|| 9 + delay 1.5 ch 2 nod -10 enddelay waitclick ch 2 face @normal ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Nozomi ||*Giggle* C'mon! My tickle-attack urges start to tingle if you make that face at me.|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @surprise ch 2 talk Shioriko ||Tickle attack?|| 11 bgm stop ch 1 face @normal close ch 1 nod -10 wait 0.3 ch 1 talk Nozomi ||Yep, that's right. So, a tickle attack is when—|| 12 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @nozomi @winter_uniform ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.4 bg 2 show 0.4 wait 0.6 ch 3 talk Nozomi ||Wait, huh? That dog over there... Is it just me, or is it staring at us? I wonder what it wants.|| 13 viewing enable clear sound se 14 ch 3 move - - 0.7 /-40 /0 ch 3 hide 0.7 fadesetting type Horizontal fadesetting flip enable fade out front 0.7 wait 1.0 soundstop se 14 fadesetting type Default fadesetting flip enable fade in front 0.7 wait 0.2 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.2 ch 3 face @sad close ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 wait 0.5 viewing disable ch 3 talk Nozomi ||Th-That scared me! I guess big dogs also have big barks.|| 16 viewing enable clear ch 3 hide 0.4 bg 2 hide 0.4 wait 0.6 ch 1 face @sad ch 1 pos @left ch 1 show ch 2 face @normal ch 2 pos @right ch 2 show wait 0.2 viewing disable ch 2 talk label niji @shioriko Shioriko ............ 17 ch 1 talk Nozomi Shioriko? 18 ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Shioriko ||*Giggle* I-I apologize for laughing. You're usually very calm, so I was surprised that even someone like you would make such noises when so inclined.|| 19 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 face @sad close ch 1 shake x 3 5 wait 0.2 ch 1 talk Nozomi ||I-I get scared occasionally too, you know!|| 20 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @smile close ch 2 talk Shioriko ||Yes, of course. I just found it endearing somehow.|| 21 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 1 face @sad ch 1 shake x 2 5 wait 0.2 ch 1 talk Nozomi Gah... 22 + delay 0.8 ch 1 stopshake enddelay waitclick ch 2 face @surprise ch 1 face @normal close ch 1 talk Nozomi ||All right. Maybe I'll scare you as well. Okay, just stand there and don't move. *Chuckle* Here come the tickles!|| 23 + delay 0.1 ch 1 nod -10 enddelay delay 0.7 ch 1 face @ex1 enddelay delay 9.0 ch 1 move - - 0.8 /30 /0 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5