#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 6 3|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @maki @winter_uniform ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 wait 0.2 viewing disable ch 1 talk Maki ||Here's something I got you from the amusement park the other day.|| 1 [player] ||Huh? For me?|| ch 1 eye close wait 0.3 ch 1 talk Maki ||Because I see you so often.|| 2 ch 1 eye open [player] ||Hahaha... I guess I do hang around too much.|| ch 1 face @sad ch 1 shake x 2.5 4 wait 0.2 ch 1 talk Maki ||I didn't say that. Everyone seems to have so much fun when you're around.|| 3 + delay 0.5 ch 1 stopshake enddelay delay 2.0 ch 1 face @normal enddelay waitclick [player] ||What about you, Maki?|| ch 1 face @surprise ch 1 jump 7 wait 0.3 ch 1 talk Maki ||Huh? Well... I'm sure you know, right?|| 4 + delay 1.5 ch 1 face @sad enddelay waitclick [player] ||Mm... I would guess that since you talk to me, you probably don't think I'm here too much.|| ch 1 face @ex1 ch 1 jump 10 wait 0.3 ch 1 talk Maki ||That's fine, now take this.|| 5 ch 1 face @normal wait 0.2 viewing enable clear ch 1 move - - 0.4 /0 /-10 ch 1 hide 0.4 wait 0.5 ch 1 face @normal ch 1 scale @size_m ch 1 pos @center ch 1 pos /0 /-10 ch 1 move - - 0.3 /0 /10 ch 1 show 0.3 wait 0.5 viewing disable [player] ||Okay. Thank you! So how was the amusement park?|| ch 1 face @surprise ch 1 talk Maki ||How was it? Well, hmm... I found it fascinating.|| 6 + delay 2.5 ch 1 face @normal enddelay waitclick [player] ||Huh? Which part?|| ch 1 talk Maki Kanata. 7 [player] Kanata? ch 1 face @sad ch 1 talk Maki ||It turns out Kanata's a speed maniac. She wanted to go on the roller coaster as soon as we got in the park, so I thought she was like a fan of roller coasters.|| 8 ch 1 face @normal ch 1 talk Maki ||But she's way more than just a fan of them...|| 9 [player] ||W-Wow, she liked it that much?|| ch 1 face @sad ch 1 talk Maki ||That roller coaster was even more intense than I thought it would be. It's fast, it goes up and down like wild, and it rocks from side to side.|| 10 ch 1 eye close wait 0.3 ch 1 talk Maki ||It was hard for me because I was exhausted after just one ride, but Kanata wanted to ride it over and over again.|| 11 ch 1 eye open [player] ||O-Oh my. You went through a lot.|| viewing enable clear ch 1 hide 0.4 ch 2 create ch 2 visual @maki @winter_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.5 viewing disable [player] ||So which ride was the most fun for you?|| ch 2 eye close wait 0.3 ch 2 talk Maki ||Hmm. The merry-go-round wasn't bad.|| 12 + delay 1.8 ch 2 eye open enddelay waitclick [player] ||The merry-go-round, huh? Aw, I wish I could've gone. If I wasn't busy, I would have.|| ch 2 talk Maki ||Do you like amusement parks?|| 13 select ||I love them.|| select_1 select ||I wanted to go to one with you.|| select_2 #select_1 [player] ||Yeah, I love them.|| ch 2 eye close wait 0.3 ch 2 talk Maki ||I wouldn't have pegged you for the childish type.|| 14 goto main_1 #select_2 [player] ||Well, I actually wanted to go with you.|| ch 2 face @surprise ch 2 jump 10 wait 0.3 ch 2 talk Maki ||W-With me?! O-Oh yeah? You've got interesting taste.|| 15 + delay 2.5 ch 2 face @ex1 enddelay waitclick goto main_1 #main_1 [player] ||Hey, I'd like to go on that merry-go-round that you thought was fun. Would you take me there?|| ch 2 face @normal ch 2 shake x 2 4 wait 0.2 ch 2 talk Maki ||Sure, I could do that. But I'm not riding that roller coaster.|| 16 + delay 0.5 ch 2 stopshake enddelay delay 2.0 ch 2 face @angry enddelay waitclick [player] ||Haha, got it.|| viewing enable fadesetting type Default fade out front 0.5