#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 5 3|40|41 preload ch 5 3 99|42 preload bg 43 waitload bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|43 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 2 create ch 2 visual @rin @winter_uniform ch 2 face @back ch 2 pos @center wait 0.2 viewing disable [player] ||Heeey, Riiin!|| ch 2 hide 0.2 wait 0.4 ch 1 create ch 1 visual @rin @winter_uniform ch 1 face @normal ch 1 pos @center wait 0.2 ch 2 delete ch 1 talk Rin ||Oh, heya! Are you here to play in the snow too?|| 1 [player] ||No, I came to find you since I heard someone say you were up on the roof. We're meeting in 30 minutes, you know.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Rin ||Yeah, yeah, I know. That's why I gotta hurry up and finish my snowman now!|| 2 select ||That's a pretty big snowman.|| select_1 select ||Aww, your snowman's got cat ears!|| select_2 #select_1 ch 1 face @normal [player] ||That's a pretty big snowman. Did you make it all by yourself?|| ch 1 face @smile ch 1 talk Rin ||You know it! It was kinda tough, but now all that's left is the face. Then I'll be done!|| 3 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #select_2 ch 1 face @normal [player] ||Aww, your snowman's got cat ears! It really gives it that Rin touch.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Rin ||*Giggle* You know me, a big cat lover! Once it's done, I'm gonna take a picture to show everyone!|| 4 + delay 0.5 ch 1 stopshake enddelay waitclick goto main_1 #main_1 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 face @normal wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 5 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.2 viewing disable ch 1 talk Rin ||Done! One big ol' snow kitty!|| 6 [player] ||Wow, that turned out super cute!|| ch 1 face @smile ch 1 talk Rin ||You know it! It's my masterpiece.|| 7 + delay 0.2 ch 1 jump 10 enddelay delay 0.3 ch 1 jump 10 enddelay waitclick ch 1 face @normal ch 1 talk Rin ||Okay, it's done now, but we still have some time before we meet up, right? ...Hey, I've got an idea! Let's have a snowball fight.|| 8 [player] ||Sounds great to me. You're on!|| bgm stop viewing enable clear ch 1 hide bg 2 show 0.7 letterbox show 0.7 12% 2 wait 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 9 ch 2 create ch 2 visual @rin @winter_uniform ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 wait 0.2 viewing disable ch 2 talk Rin ||Woo-hoo! All right, get ready to rumble. Take that!|| 10 + delay 1.4 ch 2 face @normal enddelay delay 4.5 ch 2 jump enddelay waitclick [player] ||Whoa, give a girl a heads-up first! All right, you asked for it... Take that!|| ch 2 scaling - - 0.2 1.25 1.25 bg 2 scaling - - 0.2 1.25 1.25 ch 2 move - - 0.2 /0 /-15 bg 2 move - - 0.2 /0 /-15 wait 0.4 ch 2 face @smile ch 2 talk Rin ||Oh, it's on. Take that! And that!|| 11 + delay 3.0 ch 2 move - - 0.2 /30 /0 enddelay delay 1.2 ch 2 move - - 0.1 /-30 /0 enddelay waitclick ch 2 scaling - - 0.2 1.2 1.2 bg 2 scaling - - 0.2 1.2 1.2 ch 2 move - - 0.2 /0 /15 bg 2 move - - 0.2 /0 /15 wait 0.4 [player] Whoa! bgm stop ch 2 face @normal ch 2 talk Rin ||Got ya! I'm landing hit after hi—|| 12 ch 2 face @sad close ch 2 talk Rin Achoo! 13 delay 0.2 ch 2 jump 10 enddelay delay 1.1 ch 2 nod -15 enddelay waitclick viewing enable clear ch 2 hide bg 2 hide 0.7 letterbox hide 0.7 12% 2 wait 1.0 ch 1 face @sad close ch 1 pos @center ch 1 show wait 0.2 viewing disable [player] ||Are you cold, Rin? Here, take this.|| bgmfade in 0 bgmfade out 1.0 sound bgm 14 wait 0.8 ch 1 face @smile ch 1 jump 10 ch 1 talk Rin ||Ooh, a heat pack! It's all nice and warm.|| 15 [player] ||You look like you're getting pretty chilly, so let's head back inside.|| ch 1 face @sad ch 1 shake x 2.5 4 wait 0.2 ch 1 talk Rin ||Aww, come on. I want to keep playing outside.|| 16 + delay 1.0 ch 1 stopshake enddelay waitclick [player] ||Okay, we can come back up here afterward. Then we can play while not being so cold!|| ch 1 face @normal ch 1 talk Rin ||Oh, you'll really come play with me?|| 17 [player] ||Duh, of course. Playing with you is fun. So, does that sound like a plan?|| ch 1 face @smile ch 1 talk Rin ||Sure! Let's come back and keep playing!|| 18 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 hide 0.4 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||All right, and for now, let's head inside and take a break. I'll go buy us some warm drinks.|| ch 2 face @smile ch 2 talk Rin ||I'll come with! Hope you don't mind a little roughhousing to warm us up.|| 19 viewing enable fadesetting type Default fade out front 0.5