#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload ch 5 42001 1|27|28 preload ch 5 42001 2|27|28 preload ch 5 42001 5|27|28 preload ch 5 42001 4|27|28 preload ch 105 43001 1|29|30 preload ch 105 43001 2|29|30 preload ch 105 43001 5|29|30 preload ch 105 43001 4|29|30 preload ch 6 33001 1|31|32 preload ch 6 33001 2|31|32 preload ch 6 33001 5|31|32 preload ch 6 33001 4|31|32 preload ch 6 33001 6|31|32 preload bg 33 waitload bg 1 load default|33 bgmfade out 1.2 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @rin @event_sr_1 ch 1 face @smile ch 1 pos @right ch 1 pos /15 /0 ch 1 move - - 0.3 /-15 /0 ch 1 show 0.2 wait 0.5 viewing disable ch 1 talk Rin ||Oh gosh, that was so much fun!|| 1 ch 1 face @normal ch 2 create ch 2 visual @you @event_ur_1 ch 2 face @smile ch 2 pos @left wait 0.2 ch 2 talk You ||Welcome back, Rin! That race just now was incredible!|| 2 ch 1 face @smile ch 1 shake x 1.5 5 wait 0.2 ch 1 talk Rin ||*Giggle* Thanks. I have everyone's support to thank for it!|| 3 + delay 1.2 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 2 jump 10 wait 0.3 ch 2 talk You ||You did a whole lap of the track in a flash! How do you manage to skate so fast?|| 4 ch 1 face @normal ch 1 talk Rin ||Hmm. All I did was completely focus on moving my feet. Oh! And I guess I made sure I didn't lift my posture up while I skated.|| 5 ch 2 nod -10 wait 0.3 ch 2 talk You ||I see! You did keep your center of gravity low the whole time. To go faster you must need to keep your body low, otherwise you create more wind resistance. Now I get it.|| 6 ch 1 face @sad ch 1 talk Rin ||I'm not sure what gravity's center's gotta do with anything, but I just focused on skating as fast as I could!|| 7 + delay 4.0 ch 1 face @normal enddelay waitclick ch 2 face @smile ch 2 talk You ||I guess getting into the spirit is what's most important!|| 8 ch 2 face @normal ch 1 face @smile ch 1 talk Rin ||Yup! It's all about spirit!|| 9 ch 2 face @sad ch 2 shake x 2 5 wait 0.2 ch 2 talk You ||Awww! Talking to you makes me wanna get out onto the ice and skate right now!|| 10 + delay 1.2 ch 2 stopshake enddelay waitclick ch 2 face @normal ch 1 face @normal ch 1 jump 15 wait 0.3 ch 1 talk Rin ||Then let's go skating now! I'm still itching to skate some more since the race earlier ended so soon.|| 11 ch 2 face @smile ch 2 talk You ||Yay! Let's go, let's go!|| 12 viewing enable clear soundstop bgm 0 fadesetting type Default fadesetting flip disable fade out front 0.6 ch 1 hide ch 2 hide bg 2 load default|33 bg 2 scale 1.6 1.6 bg 2 pos /0 /70 bg 3 load default|33 bg 3 scale 1.9 1.9 bg 3 pos /-400 /70 bg 3 hide wait 0.5 fadesetting type Default fadesetting flip enable fade in front 0.6 bgmfade in 0 bgmfade out 1.5 sound bgm 13 wait 0.2 ch 1 face @normal ch 1 pos @right ch 1 show ch 2 face @normal ch 2 pos @left ch 2 show wait 0.2 viewing disable ch 1 talk Rin ||Let's do this! Ready... Go!|| 14 ch 1 move - - 0.3 /45 /0 ch 1 hide 0.2 wait 0.3 ch 2 talk You Hah! 15 + delay 0.5 ch 2 move - - 0.3 /45 /0 ch 2 hide 0.3 enddelay waitclick viewing enable clear bg 3 show 0.5 wait 0.7 ch 3 create ch 3 visual @rin @event_sr_1 ch 3 face @smile ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 wait 0.2 viewing disable ch 3 talk Rin Wahoo! 16 viewing enable clear ch 3 move - - 0.5 /300 /0 ch 3 hide 0.2 bg 3 move - - 0.5 /300 /0 wait 0.7 ch 4 create ch 4 visual @you @event_ur_1 ch 4 face @surprise ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 wait 0.2 bg 2 pos /-100 /0 viewing disable ch 4 talk You ||Whoa, Rin really is super fast! All right, I gotta crank up my engines to the max!|| 17 + delay 3.8 ch 4 face @normal enddelay waitclick viewing enable clear ch 4 hide 0.5 bg 3 hide 0.5 wait 0.7 ch 1 face @normal ch 1 pos @right ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.2 wait 0.5 viewing disable ch 1 talk Rin ||Zoom, zoom! Whoa, huh?!|| 18 + delay 3.0 ch 1 face @surprise enddelay delay 0.2 ch 1 shake x 3 5 enddelay delay 0.8 ch 1 stopshake enddelay waitclick ch 2 face @smile ch 2 pos @left ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.2 wait 0.5 ch 2 talk You ||See ya!|| 19 ch 2 face @normal ch 2 move - - 0.3 /45 /0 ch 2 hide 0.3 wait 0.5 ch 1 face @normal ch 1 talk Rin ||You! Hrrrmm, I'm not gonna lose to you!|| 20 viewing enable clear ch 1 move - - 0.3 /40 /0 ch 1 hide 0.2 wait 0.5 soundstop bgm 13 fadesetting type Horizontal fadesetting flip enable fade out front 0.5 bg 2 scale 1.2 1.2 bg 2 hide 0 wait 1.0 fadesetting type Horizontal fadesetting flip disable fade in front 0.5 wait 0.5 ch 4 visual @maki @gacha_ur_1 ch 4 face @normal ch 4 scale @size_m ch 4 pos @center ch 4 pos /-15 /0 ch 4 move - - 0.3 /15 /0 ch 4 show 0.2 wait 0.5 viewing disable ch 4 talk Maki ||You! Rin! The next match is starting!|| 21 viewing enable clear ch 4 hide wait 0.3 bgmfade out 1.0 sound bgm 22 wait 0.2 ch 1 face @smile ch 1 pos @left ch 1 pos /20 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.2 wait 0.7 ch 2 face @surprise ch 2 pos @right ch 2 pos /20 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.2 wait 0.5 viewing disable ch 2 talk You ||Ack! You overtook me!|| 23 ch 1 face @normal ch 1 talk Rin ||Ahahahaha! I'm winning again!|| 24 ch 1 hide ch 2 hide wait 0.2 ch 4 face @ex1 ch 4 pos @center ch 4 show wait 0.2 ch 4 talk Maki ||What are they doing...?|| 25 viewing enable clear ch 4 hide wait 0.5 ch 3 face @smile ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.3 bg 2 show 0.3 wait 0.5 viewing disable ch 3 talk Rin ||Skating is so much fun!|| 26 fadesetting type Default fade out front 0.5