#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @umi @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||That movie was so good!|| ch 1 talk Umi ||It was. All those plot twists kept my heart pounding right until the end.|| 1 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Umi ||An adventure surrounding legendary treasures, fights against powerful enemies over said treasures, the characters working together to conquer hardship... It was all amazing.|| 2 [player] ||The enemies were seeking the treasures to lift the curses they suffered, and yet the same curse had also been put on the protagonist's buddy! I didn't see it coming!|| ch 1 face @normal ch 1 talk Umi ||Yes, me neither. Especially since they'd behaved as though money was their only motive.|| 3 + delay 0.1 ch 1 nod -10 enddelay waitclick movement keep ch1_scale ch 1 scaling - - 0.4 1.08 1.08 movement keep ch1_move ch 1 move - - 0.4 /0 /-22 movement keep bg1_scale bg 1 scaling - - 0.4 1.08 1.08 movement keep bg1_move bg 1 move - - 0.4 /0 /-22 wait 0.2 [player] ||That scene where they took advantage of the curse to defeat the final big bad was so cool, though.|| ch 1 jump 10 ch 1 talk Umi ||I agree. The character was always saying "in fooling the enemy, first deceive your allies", and it fit perfectly into that scene.|| 4 ch 1 eye close wait 0.3 ch 1 talk Umi ||I almost couldn't help but clap when I saw that.|| 5 [player] ||I almost jumped out of my seat for joy, too.|| ch 1 eye open wait 0.3 ch 1 talk Umi ||What a truly fantastic movie. It seems that they're planning a sequel, so I absolutely can't wait for it.|| 6 select ||Why don't we go and watch it together?|| select_1 select ||I wonder what the sequel will be like.|| select_2 #select_1 ch 1 scaling - - 0.4 1.0 1.0 ch 1 move - - 0.4 /0 /22 bg 1 scaling - - 0.4 1.0 1.0 bg 1 move - - 0.4 /0 /22 wait 0.6 [player] ||Then, why don't we go and watch the sequel together?|| ch 1 face @surprise ch 1 jump 10 ch 1 talk Umi ||Are you sure? I'd love to go and watch it with you!|| 7 + delay 1.5 ch 1 face @normal enddelay waitclick goto main_1 #select_2 ch 1 scaling - - 0.4 1.0 1.0 ch 1 move - - 0.4 /0 /22 bg 1 scaling - - 0.4 1.0 1.0 bg 1 move - - 0.4 /0 /22 wait 0.6 [player] ||I wonder what the sequel will be like. They said during the movie that there are more treasures around, so maybe they'll go looking for those next time.|| ch 1 nod -10 ch 1 talk Umi ||I do remember them talking about that. Would you like to come and watch the sequel with me?|| 8 goto main_1 #main_1 [player] ||Yeah, definitely! Let's go together!|| ch 1 face @normal close ch 1 shake y 3 -5 ch 1 talk Umi ||*Giggle* It's a promise.|| 9 + delay 0.8 ch 1 stopshake enddelay waitclick [player] ||That movie was really good. It made me want to go on an adventure.|| bgm stop ch 1 eye open wait 0.3 ch 1 talk Umi ||Me too. I'm sure we all long for adventure.|| 10 bgmfade in 0 bgmfade out 1.0 sound bgm 11 wait 0.3 ch 1 hide 0.4 ch 2 create ch 2 visual @umi @winter_private ch 2 face @normal close ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Umi ||Come to think of it, when I was little, I used to walk around the neighborhood with Honoka and Kotori while pretending we were on an adventure.|| 12 ch 2 eye open wait 0.3 ch 2 talk Umi ||Honoka would run off as soon as she found something, so Kotori and I always had a hard time catching up.|| 13 [player] ||*Laugh* That's definitely something Honoka would do.|| ch 2 eye close wait 0.3 ch 2 talk Umi ||There were also times when the three of us would find oddly shaped stones, call them treasures, and walk around looking for pretty stones until sunset.|| 14 ch 2 face @sad ch 2 talk Umi ||We faced many challenges, like almost getting lost after following Honoka.|| 15 [player] ||I can imagine.|| ch 2 face @normal ch 2 talk Umi ||Have you ever pretended to be on an adventure?|| 16 [player] ||Yeah. I used to walk around in the long grass, pretending to be an adventurer.|| ch 2 eye close wait 0.3 ch 2 talk Umi ||I see. *Giggle* I wish I was there to see that.|| 17 + delay 2.0 ch 2 shake y 3 -5 enddelay delay 0.5 ch 2 stopshake enddelay waitclick viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable ch 1 talk Umi ||Now that we're both grown up, I think every day would be fun if we were to go on an adventure just like in the movies.|| 18 viewing enable fadesetting type Default fade out front 0.5