#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 3 29|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 2.0 2.0 bg 3 pos /500 /80 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kotori @swimware ch 1 face @normal ch 1 pos @center ch 1 pos /-30 /0 ch 1 move - - 0.3 /30 /0 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Kotori ||Thanks for waiting.|| 1 ch 1 face @sad ch 1 talk Kotori ||Sorry, were you waiting long?|| 2 [player] ||Oh, no, no, I just got here!|| ch 1 face @normal close movement keep ch1_move ch 1 move - - 0.5 /0 /-15 wait 0.2 ch 1 talk Kotori ||Oh, good.|| 3 + delay 0.5 movement end ch1_move ch 1 move - - 0.5 /0 /15 enddelay waitclick [player] ||Kotori, your swimsuit is just the cutest!|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kotori ||*Giggle* I'm glad to hear you say that! I wanted to show it to you.|| 4 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Well, I'm glad I get to see you looking so cute!|| ch 1 face @normal ch 1 talk Kotori ||Thanks! Shall we head to the pool then?|| 5 [player] Yeah! bgm stop viewing enable clear fadesetting type Horizontal fadesetting flip enable fade out front 1.0 ch 1 hide bg 3 show ch 2 create ch 2 visual @kotori @swimware ch 2 face @smile ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 pos /0 /-40 wait 1.2 sound se 6 wait 0.1 bgmfade in 0 bgmfade out 2.0 sound bgm 7 fadesetting type Horizontal fadesetting flip disable fade in front 1.0 wait 0.2 viewing disable ch 2 talk Kotori ||Mm, the cold water feels so nice!|| 8 select ||Once you get in the pool, you just don't want to get out, huh?|| select_1 select ||Swimming's great, but it's fun just being in the water too, isn't it?|| select_2 #select_1 [player] ||Once you get in the pool, you just don't want to get out, huh?|| ch 2 face @normal ch 2 talk Kotori ||Yes. Why does being in the water feel so nice?|| 9 + delay 0.1 ch 2 nod -10 enddelay waitclick goto main_1 #select_2 [player] ||Swimming's great, but it's fun just being in the water too, isn't it?|| ch 2 face @normal ch 2 nod -10 wait 0.3 ch 2 talk Kotori ||It is. As soon as I hear the word "pool," I start getting excited!|| 10 goto main_1 #main_1 volume ambient 3 0 sound ambient 11 wait 0.6 ch 2 face @surprise ch 2 talk Kotori ||Oh, look. More people have shown up.|| 12 [player] ||You're right. With this many people around, I'm worried I might lose you.|| ch 2 face @smile ch 2 scaling - - 0.3 1.45 1.45 ch 2 move - - 0.3 /0 /-15 wait 0.5 ch 2 talk Kotori ||Well, why don't we hold hands then?|| 13 [player] ||Huh? B-But...|| ch 2 face @normal ch 2 talk Kotori ||Hey, you'd better hurry up or you'll get lost!|| 14 [player] R-Right! volume se 4 0 delay 0.2 sound se 15 enddelay bg 3 scaling - - 0.3 2.05 2.05 ch 2 scaling - - 0.3 1.5 1.5 ch 2 move - - 0.3 /0 /-15 bg 3 move - - 0.3 /12 /-10 wait 0.8 volume se 10 0 movement keep volume_down volume ambient 0 2 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.0 ch 2 hide bg 3 hide ch 1 face @normal ch 1 pos @center ch 1 show wait 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 16 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.2 viewing disable ch 1 talk Kotori ||Thank goodness we didn't lose each other.|| 17 [player] ||Yeah, I was surprised how many people showed up after that. You really saved me by telling me to hold your hand.|| ch 1 eye close wait 0.3 ch 1 talk Kotori ||I'm so glad I was with you.|| 18 bgm stop ch 1 face @sad ch 1 talk Kotori ||I'd feel helpless if I'd gotten left all alone here.|| 19 bgmfade in 0 bgmfade out 1.0 sound bgm 20 wait 0.5 ch 1 face @smile ch 1 talk Kotori ||But I had lots of fun, all because I held your hand.|| 21 ch 1 hide 0.4 ch 2 create ch 2 visual @kotori @swimware ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||I should be the one saying that. I had fun the whole time because you were with me!|| ch 2 face @normal ch 2 talk Kotori ||In that case, why don't we keep holding hands for the rest of our time here?|| 22 [player] Sure! ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Kotori ||*Giggle* Let's enjoy the pool to the max together!|| 23 + delay 0.5 ch 2 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5