#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 3 4|40|41 preload bg 42 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 1.6 1.6 bg 3 pos /50 /170 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kotori @winter_private ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||Coming in!|| ch 1 face @smile ch 1 jump 10 ch 1 talk Kotori ||Welcome! I'm just making some tea, so I'll be with you in a sec.|| 1 [player] ||Okay! Thanks.|| viewing enable clear ch 1 move - - 0.4 /30 /0 ch 1 hide 0.4 wait 0.6 sound se 2 wait 0.8 viewing disable [player] ||I guess I can sit down while I wait.|| viewing enable clear sound se 3 movement keep volume_down volume se 0 0.7 wait 0.1 bg 3 move - - 0.5 /0 /50 bg 3 show 0.5 wait 0.7 viewing disable [player] ||Hm? What's this notebook?|| soundstop se 3 volume se 10 0 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.0 bg 3 hide wait 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 4 fadesetting type Round fadesetting flip enable fade in front 1.0 wait 0.2 ch 1 face @smile ch 1 pos @center ch 1 show wait 0.2 viewing disable ch 1 talk Kotori ||Sorry for the wait! I brought us some black tea and some cookies that I just baked yesterday. I'd love you to try them!|| 5 [player] ||Thanks, Kotori!|| bgm stop ch 1 face @surprise ch 1 jump 10 ch 1 talk Kotori ||Oh... My notebook!|| 6 [player] ||Ack! Sorry for looking inside it. It was opened up right there on the table so I accidentally—|| bgmfade in 0 bgmfade out 1.0 sound bgm 7 wait 0.5 ch 1 face @normal close ch 1 shake x 3 4 wait 0.2 ch 1 talk Kotori ||No, no, it's fine! I actually had you come here today to take a look at it.|| 8 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||What? You did?|| ch 1 face @normal ch 1 talk Kotori ||Yes! I wanted your opinion on something.|| 9 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Ohhh. Aren't the costume designs here practically finished, though? I'm guessing they're animal-themed. They're lovely designs that'll bring out μ's' charms.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kotori ||*Giggle* Thank you. I came up with a few design concepts, but I need to choose just one of them. Which do you like best?|| 10 + delay 0.5 ch 1 stopshake enddelay delay 1.8 ch 1 face @normal enddelay waitclick [player] ||Hmm, that's a toughie. The bunny design is really cute, but I love this panda one too.|| ch 1 face @smile ch 1 jump 10 ch 1 talk Kotori ||I thought the same! I was thinking it might be nice to have each of the nine members be a different animal, but...|| 11 + delay 1.1 ch 1 face @normal enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Kotori ||Our choreography for this show is really dynamic, so it's probably better to have a unified concept for the costumes to make it shine.|| 12 [player] ||Dynamic choreography, huh... Then how about this design?|| ch 1 face @normal ch 1 talk Kotori ||The tiger one?|| 13 [player] ||Yeah. If there are striking moves in the choreography, then I feel like they'll really stand out with this tiger costume.|| [player] ||I think this could transform the whole performance into something really awesome.|| ch 1 face @smile ch 1 nod -10 wait 0.3 ch 1 talk Kotori ||You're right...! I could use the tiger design as a base and add details like ears and tails to each costume to make them more personalized.|| 14 ch 1 hide 0.4 ch 2 create ch 2 visual @kotori @winter_private ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Yeah, I think that'd be good. And also...|| select ||I want to see you show off your cool side, Kotori.|| select_1 select ||There aren't many tiger-themed costumes out there.|| select_2 #select_1 ch 2 face @normal [player] ||Naturally, I suggested this design because I think it would make for a cooler performance. But...I also just want to see you show off your cool side in this outfit, Kotori.|| ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Kotori ||*Giggle* I'll have to try my best to look cool for you.|| 15 + delay 0.5 ch 2 stopshake enddelay waitclick goto main_1 #select_2 ch 2 face @normal [player] ||There aren't many tiger-themed costumes out there, so I want to see how they turn out. I know they'll look amazing if you're the one making them.|| ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk Kotori ||*Giggle* Well, I have to give it my best shot now that you've told me that! I'll make these costumes really cool. Just watch!|| 16 + delay 0.5 ch 2 stopshake enddelay waitclick goto main_1 #main_1 ch 2 face @normal ch 2 talk Kotori ||I think I can move forward with making the outfits thanks to your input! I really appreciate it!|| 17 [player] ||That's great. I'm really excited to see your newest creations.|| ch 2 face @smile ch 2 talk Kotori ||I promise that you'll be the first to see them when they're done!|| 18 + delay 0.1 ch 2 nod -10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5