#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 3 1|40|41 preload ch 3 1 99|42 preload bg 43 preload bg 44 waitload bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.8 1.8 bg 2 pos /-600 /0 bg 2 hide bgmfade in 0 bgmfade out 1.2 sound bgm 0 delay 0.4 sound se 1 enddelay fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable [player] ||*Giggle* I hope everyone in μ's likes these special treats.|| viewing enable clear bg 2 show 1.0 wait 1.5 sound se 2 wait 0.5 viewing disable [player] ||Excuse me, I'm coming in.|| viewing enable clear soundstop bgm 0 sound se 3 fadesetting type Horizontal fadesetting flip enable fade out front 0.4 ch 2 create ch 2 visual @kotori @summer_uniform ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 hide bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 pos 0 0 bg 2 hide bg 3 load default|44 bg 3 scale 2.2 2.2 bg 3 pos 480 0 bg 3 hide wait 0.2 fadesetting type Horizontal fadesetting flip disable fade in front 0.4 wait 0.5 ch 3 create ch 3 visual @kotori @summer_uniform ch 3 face @back ch 3 pos @center wait 0.2 viewing disable label muse @kotori Kotori Hmm... 4 [player] ||Kotori! Hi.|| ch 3 shake x 1.5 4 wait 0.2 label muse @kotori Kotori Hum... 5 + delay 1.5 ch 3 stopshake enddelay waitclick ch 3 hide 0.4 ch 4 create ch 4 visual @kotori @summer_uniform ch 4 face @back ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 [player] Kotori? ch 2 talk Kotori ||Wah! Wait, huh? What are you doing here? It's still...|| 6 + delay 0.1 ch 4 jump 12 enddelay delay 0.7 ch 4 hide 0.2 ch 2 face @surprise ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.2 enddelay waitclick bgmfade in 0.2 bgmfade out 3.0 sound bgm 7 wait 0.3 ch 2 face @sad ch 2 jump 10 wait 0.3 ch 2 talk Kotori ||What?! T-Time sure got ahead of me! Sorry, I actually wanted to go greet you as well.|| 8 ch 2 hide 0.4 bg 2 hide 0.4 ch 1 create ch 1 visual @kotori @summer_uniform ch 1 face @sad ch 1 pos @center ch 1 show 0.4 wait 0.6 [player] ||Oh, that's okay! Don't worry about it. I should be the one apologizing for asking to hang out when I know you have a live show coming up. You must be busy, huh?|| bg 2 scale 1.8 1.8 bg 2 pos 350 -20 ch 1 face @normal ch 1 shake x 2.5 4 wait 0.3 ch 1 talk Kotori ||It's okay. Everyone, including me, has been really looking forward to you coming. They should all be here soon so let's wait for them together. Have a seat.|| 9 + delay 0.2 ch 1 stopshake enddelay waitclick viewing enable clear ch 1 hide 0.5 bg 2 show 0.5 wait 0.8 bg 2 move - - 0.6 /0 /30 wait 0.8 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show 0.2 wait 0.4 viewing disable [player] ||Thanks. I'll just sit right next to you, then.|| ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kotori ||*Giggle* Go ahead!|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||By the way, what was on your mind a little earlier? You had a really serious look on your face.|| ch 1 face @normal ch 1 talk Kotori ||Our costumes for the upcoming live show. I've been thinking this whole time about how I should design them, but I still haven't come up with any ideas.|| 11 + delay 4.0 ch 1 face @sad enddelay waitclick select ||That's tough.|| select_1 select ||You don't normally have that much trouble.|| select_2 #select_1 [player] ||I get it... It's tough coming up with costumes. Especially since you have to think about lots of things like the vibe of the song, and how to make it easy to dance in.|| ch 1 eye close wait 0.3 movement keep ch1_move ch 1 move - - 0.4 /0 /-8 wait 0.2 ch 1 talk Kotori ||*Sigh* What should I do? I gotta hurry up and decide on costumes that'll look great on everyone, yet I'm still struggling.|| 12 + delay 0.5 ch 1 move - - 0.5 /0 /8 enddelay delay 1.0 ch 1 eye open enddelay waitclick goto main_1 #select_2 [player] ||It's rare for you to have so much trouble coming up with costumes, Kotori.|| ch 1 face @normal ch 1 talk Kotori ||Really? I have trouble deciding all the time. But when I'm hit with inspiration then I can picture everything to the smallest details. It's different this time, though.|| 13 + delay 5.5 ch 1 face @sad enddelay waitclick goto main_1 #main_1 [player] ||Kotori, in times like this...|| ch 1 face @normal ch 1 talk Kotori ||In times like this?|| 14 [player] ||It might be best to just completely stop thinking altogether!|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Kotori ||Whaaat?! I-I should stop?|| 15 [player] ||Constantly racking your brain is tiring, right? That's why I think it'd be good to take a break or, like, reset your brain.|| ch 1 face @normal [player] ||You could do something fun, or eat something tasty. Then, while you're doing that, an idea might hit you out of the blue.|| ch 1 eye close wait 0.3 ch 1 nod -10 wait 0.3 ch 1 talk Kotori ||Resetting my brain, huh? You might be right about me being tired since I've been thinking about costume designs for entire days lately.|| 16 ch 1 face @smile ch 1 talk Kotori ||Thanks. I'm glad I got to see you today. I'll try taking a little break too, to help me come up with some beautiful costumes.|| 17 soundstop bgm 7 wait 0.3 ch 1 face @normal [player] ||You're welcome. And now for your break, I present to you some snacks!|| + delay 1.0 sound se 18 enddelay waitclick bgmfade in 0 bgmfade out 1.0 sound bgm 19 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Kotori ||N-No way! It's the bite-sized baked cheesecakes from the sweets shop that's been trending online and on TV lately! Those popular cakes sell out within an hour of opening!|| 20 [player] ||You mentioned wanting to eat them the other day, right? I brought some here as a treat for everyone in μ's. Have something sweet to crank those brain gears up! Go on.|| ch 1 face @sad ch 1 shake x 3 4 wait 0.2 ch 1 talk Kotori ||B-But I can't help myself without waiting for everyone else...|| 21 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||It's okay to have a little bit. I made sure to buy more than enough. This is for μ's' costumes. No, for the success of the live show! It's okay, I won't tell anyone.|| ch 1 face @normal ch 1 talk Kotori ||R-Really? Well, okay...|| 22 ch 1 hide 0.4 ch 2 face @smile ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 3 show 0.4 wait 0.6 ch 2 talk Kotori ||Um, hey?|| 23 [player] Hm? ch 2 face @normal ch 2 talk Kotori ||Just curious. How many am I allowed to eat?|| 24 [player] ||Oh, Kotori. What will I ever do with you? About five of them?|| ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Kotori ||Five, right? Got it! Digging in!|| 25 fadesetting type Default fade out front 0.5