#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 3 1|40|41 preload ch 4 1|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.4 1.4 bg 2 pos /50 /0 bgmfade in 0 bgmfade out 3.0 sound bgm 0 movement keep bg2_move bg 2 move - - 7.0 /-60 /0 delay 0.2 volume se 4 0 sound se 1 enddelay fadesetting type Slanting fade in front 0.5 wait 2.0 sound se 1 bg 2 hide 0.7 wait 1.5 ch 2 create ch 2 visual @umi @summer_uniform ch 2 face @normal ch 2 color #C8C8C8FF ch 2 pos @right ch 2 pos /-10 /0 ch 2 move - - 0.3 /10 /0 ch 2 show 0.2 wait 0.3 ch 1 create ch 1 visual @kotori @summer_uniform ch 1 face @sad ch 1 color #C8C8C8FF ch 1 pos @left ch 1 pos /-10 /0 ch 1 move - - 0.3 /10 /0 ch 1 show 0.2 wait 0.3 soundstop se 1 wait 0.2 viewing disable movement end bg2_move ch 1 talk Kotori ||Hey, Umi? Why's the corridor pitch black?|| 2 ch 2 face @sad ch 2 talk Umi ||I wonder why? Perhaps they are trying to conserve electricity?|| 3 ch 2 face @normal ch 2 talk Umi ||Well, we have the light from our smartphones and we are all together, so I do not think we are in any danger.|| 4 ch 1 eye close wait 0.3 ch 1 talk Kotori ||I know, but...|| 5 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 2 face @surprise ch 2 talk Umi ||What seems to be the matter?|| 6 ch 2 face @normal ch 2 talk Umi ||Are you, perhaps, afraid of the dark?|| 7 ch 1 face @normal ch 1 talk Kotori ||I wouldn't exactly say that I'm scared, but I guess I'm just a little worried.|| 8 + delay 3.0 ch 1 face @sad enddelay waitclick ch 2 eye close wait 0.3 ch 2 shake y 3 -4 ch 2 talk Umi ||*Giggle* You are the nervous type, after all. It will be okay.|| 9 + delay 0.5 ch 2 stopshake enddelay delay 0.8 ch 2 eye open enddelay waitclick ch 1 face @smile ch 1 shake x 1.5 4 wait 0.2 ch 1 talk Kotori ||*Giggle* Now that I think about it, we're all here together, so there really isn't anything for me to worry about.|| 10 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 eye close wait 0.3 ch 2 talk Umi ||You may also be concerned because you are not familiar with the place. Nijigasaki is a particularly large school as well.|| 11 soundstop bgm 0 wait 0.5 ch 2 eye open wait 0.3 ch 2 jump 15 wait 0.3 ch 2 talk Umi ||Oh, I know! If you're worried, how about we hold hands?|| 12 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Kotori ||What?! B-But I'm not a kid or anything...|| 13 ch 2 talk Umi ||I am not especially great with dark places, either...|| 14 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.2 viewing enable clear ch 1 hide 0.4 ch 2 hide 0.4 bg 2 show 0.4 wait 0.6 ch 4 create ch 4 visual @umi @summer_uniform ch 4 face @normal ch 4 color #C8C8C8FF ch 4 scale @size_l2 ch 4 pos @right ch 4 pos /-30 /0 ch 4 pos @offset_l2 wait 0.5 ch 3 create ch 3 visual @kotori @summer_uniform ch 3 face @smile ch 3 color #C8C8C8FF ch 3 scale @size_l2 ch 3 pos @left ch 3 pos @offset_l2 ch 3 pos /10 /0 ch 3 move - - 0.3 /20 /0 ch 3 show 0.2 wait 0.7 movement keep ch3_move ch 3 move - - 0.5 /0 /-15 wait 0.2 viewing disable ch 3 talk Kotori ||*Chuckle* Then let's help each other out.|| 16 + delay 0.3 volume se 7 0 sound se 17 enddelay delay 0.3 ch 3 move - - 0.4 /0 /15 enddelay waitclick ch 4 talk Umi ||Yes, indeed!|| 18 + delay 0.1 ch 4 nod -10 enddelay waitclick ch 3 face @normal ch 3 talk Kotori ||It's been a while since we've held hands like this, huh? But... Your hand's actually pretty warm.|| 19 + delay 4.0 ch 3 face @smile enddelay waitclick ch 4 face @surprise ch 4 jump 15 wait 0.3 ch 4 talk Umi ||I-Is the sweat on my hands bothering you?!|| 20 ch 3 face @normal ch 3 talk Kotori ||Relax! That's not what I meant.|| 21 ch 4 face @sad ch 4 talk Umi ||Thank goodness. Um, your hand is warm as well, Kotori.|| 22 + delay 3.0 ch 4 face @normal enddelay waitclick ch 3 face @smile ch 3 shake y 3 -4 ch 3 talk Kotori ||*Chuckle* We've helped each other out ever since we were kids. Let's keep on doing that, okay?|| 23 + delay 0.5 ch 3 stopshake enddelay waitclick fadesetting type Default fade out front 0.5