#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 1 4|40|41 preload ch 7 4|42|43 preload bg 44 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 0 sound bgm 0 ch 2 create ch 2 visual @nozomi @winter_private ch 2 face @normal ch 2 pos @left fadesetting type Default fade in front 0.5 wait 0.5 ch 1 create ch 1 visual @honoka @winter_private ch 1 face @smile ch 1 pos @right ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Honoka ||Nozomiii! I found the apple juice!|| 1 ch 2 talk Nozomi ||Thank you. We can hardly get started on making hot apple cider without this.|| 2 ch 1 face @normal ch 1 talk Honoka ||Right! The batch that Mia made for us was so good.|| 3 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @smile ch 1 talk Honoka ||So everyone in μ's should get to try some tasty, hot apple cider as well!|| 4 ch 2 face @smile ch 2 talk Nozomi ||We need to hurry up and buy our ingredients, then.|| 5 ch 1 face @normal ch 1 talk Honoka Yup! 6 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 2 face @normal ch 2 talk Nozomi ||Let's see, according to the recipe we'll also need—|| 7 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Honoka ||Nozomi, look! They have pumpkin pudding in stock!|| 8 ch 2 face @smile ch 2 talk Nozomi ||Oh, so they do. We had pumpkin pudding at the party too.|| 9 ch 1 face @smile ch 1 shake x 1.5 5 wait 0.2 ch 1 talk Honoka ||Why don't we buy some to take back? It looks sooo good!|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Nozomi ||As tasty as it looks, today is for getting our friends to try hot apple cider. We can bring back pumpkin pudding some other time.|| 11 ch 1 face @normal ch 1 nod -10 wait 0.3 ch 1 talk Honoka ||Okay! Yeah, apple cider is the star of the show today.|| 12 + delay 1.0 ch 1 face @smile enddelay waitclick ch 1 face @normal ch 1 talk Honoka ||Um, well then... We've got apple juice and oranges, right? Next, we need—|| 13 ch 2 face @smile ch 2 talk Nozomi ||Spices! Ah, I think they keep them over here.|| 14 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Honoka ||Whoa, perfect timing! Let's bring back some cinnamon and clubs!|| 15 + delay 2.7 ch 1 face @normal enddelay waitclick ch 2 face @sad ch 2 talk Nozomi ||They're called "cloves," Honoka, not clubs.|| 16 ch 1 face @surprise ch 1 talk Honoka ||Right, right! Hahaha. Cloves, cloves...|| 17 + delay 1.0 ch 1 face @smile ch 1 shake y 3 -4 enddelay delay 0.5 ch 1 stopshake enddelay waitclick bgm stop ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Honoka Oh! 18 viewing enable clear ch 1 move - - 0.3 /30 ch 1 hide 0.3 wait 0.5 ch 2 hide bg 2 pos -100 /0 bg 2 move - - 0.5 /-60 /0 bg 2 show 0.5 wait 0.8 ch 3 create ch 3 visual @honoka @winter_private ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 wait 0.5 viewing disable ch 3 talk Honoka ||They have pre-made curry packets filled with chunks of meat here! We get so hungry after practice that it might be nice to eat curry together afterward.|| 19 bgmfade in 0 bgmfade out 1.0 sound bgm 20 ch 4 create ch 4 visual @nozomi @winter_private ch 4 face @ex1 ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 ch 4 pos /-30 /0 ch 4 move - - 0.3 /30 /0 ch 4 show 0.3 wait 0.5 ch 4 talk Nozomi ||Honokaaa? If your eyes are going to keep wandering like that, I might have to give you a vicious tickle.|| 21 ch 3 face @surprise movement keep ch3_move ch 3 move - - 0.2 /35 /0 wait 0.1 ch 3 talk Honoka ||Waaah! M-My eyes aren't wandering! I'm looking for ingredients, honest! Stooop!|| 22 + delay 1.0 ch 3 face @sad enddelay waitclick viewing enable fadesetting type Default fade out front 0.5