#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 212 33001|40|41 preload bg 42 preload cg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @mia @gacha_ur_1 ch 1 face @sad ch 1 pos @center wait 0.2 viewing disable ch 1 talk Mia Hmmm... 1 + delay 1.0 ch 1 shake x 2 4 enddelay delay 1.2 ch 1 stopshake enddelay waitclick ch 1 face @angry movement keep ch1_move ch 1 move - - 0.4 /30 /0 wait 0.1 ch 1 talk Mia ||Maybe here? No, that's risky. Over here, then...|| 2 + delay 4.0 movement end ch1_move ch 1 move - - 0.4 /-30 /0 enddelay waitclick [player] ||I never thought the game would drag on for this long.|| ch 1 face @normal close ch 1 shake y 3 -4 ch 1 talk Mia ||Hah! Don't go thinking you're going to beat me.|| 3 + delay 0.5 ch 1 stopshake enddelay delay 0.3 ch 1 eye open enddelay waitclick ch 1 face @smile ch 1 talk Mia ||I was always playing Jenga with my big sister. I won't lose to you, Little Baby!|| 4 [player] ||Oh really? You must be a Jenga specialist, then.|| ch 1 face @normal [player] ||And I was thinking, "I always lose at online games, but with Jenga, I stand a chance."|| ch 1 eye close wait 0.3 ch 1 talk Mia ||There's absolutely no chance that I'll lose!|| 5 [player] ||Well, you seem to be having a lot of trouble right now...|| ch 1 face @ex2 ch 1 jump 10 ch 1 talk Mia ||A-As if!|| 6 ch 1 face @normal ch 1 talk Mia ||You know, I can see exactly where it's safe to remove a block.|| 7 ch 1 eye close wait 0.3 ch 1 talk Mia ||But I'm thinking about what will come next too. I'm planning my strats so that you won't be able to do a thing.|| 8 select ||Ahaha, how scary!|| select_1 select ||You really are a pro gamer.|| select_2 #select_1 [player] ||Ahaha, how scary!|| ch 1 face @angry ch 1 talk Mia ||...I don't think it's that scary.|| 9 ch 1 face @normal ch 1 jump 10 wait 0.3 ch 1 talk Mia ||Now, behold my skills!|| 10 goto main_1 #select_2 [player] ||You think that far ahead? You really are a pro gamer.|| ch 1 eye open wait 0.3 ch 1 talk Mia ||Well, it's obvious that you need to think ahead.|| 11 goto main_1 #main_1 bgm stop ch 1 hide 0.4 ch 2 create ch 2 visual @mia @gacha_ur_1 ch 2 face @angry ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Mia ||So just sit there and be quiet, okay?|| 12 ch 2 move - - 0.3 /0 /-15 wait 0.5 ch 2 talk Mia ||If I go like so... Hmm...|| 13 ch 2 face @smile ch 2 talk Mia ||Here! Hah!|| 14 + delay 0.2 ch 2 move - - 0.4 /0 /-20 ch 2 scaling - - 0.4 1.25 1.25 enddelay delay 0.8 ch 2 move - - 0.5 /0 /20 ch 2 scaling - - 0.5 1.2 1.2 enddelay waitclick wait 0.3 viewing enable clear bgmfade in 0 bgmfade out 0 sound bgm 15 cg 1 load card|43 4 cg 1 show 0.1 cg 2 load card|43 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load card|43 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.3 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.3 0 0 movement keep cg_move3 cg 3 hide 0.3 wait 0.1 cg 2 scaling - - 0.3 1.05 1.05 cg 2 move - - 0.3 0 0 cg 2 hide 0.3 wait 0.5 ch 2 hide bg 2 hide ch 1 face @smile ch 1 pos @center ch 1 show viewing disable label niji @mia Mia ||Yes! Yes! Yessssss!!!|| 16 ch 1 talk Mia ||Now that was slick! Did you see that? I'm on another level!|| 17 [player] ||Ahahaha! Wow! It looks like no matter what I remove, the whole thing's gonna fall down.|| cg 1 hide 0.6 wait 0.8 ch 1 shake y 3 -4 ch 1 talk Mia ||Hey, it's your turn, Little Baby.|| 18 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal close ch 1 talk Mia ||You brought this here because you thought you could beat me, right? Go for it!|| 19 viewing enable clear ch 1 eye open viewing disable textmode Additive clear click disable [player] ||Hmm... Here!|| + waittext wait 1.0 bg 1 move - - 0.4 /0 /-20 ch 1 move - - 0.4 /0 /-20 bg 1 scaling - - 0.4 1.05 1.05 ch 1 scaling - - 0.4 1.05 1.05 wait 0.8 bg 1 move - - 0.5 /0 /20 ch 1 move - - 0.5 /0 /20 bg 1 scaling - - 0.5 1.0 1.0 ch 1 scaling - - 0.5 1.0 1.0 wait 1.0 click enable [player] ||Ah, it came out! I did it!|| textmode Normal ch 1 face @surprise ch 1 jump 10 ch 1 talk Mia ||No waaaaaay!|| 20 ch 1 shake x 3 5 wait 0.2 ch 1 talk Mia ||It didn't fall?! How?!|| 21 + delay 1.5 ch 1 stopshake enddelay waitclick ch 1 face @sad ch 1 move - - 0.3 /0 /-15 wait 0.5 ch 1 talk Mia ||Ugh... Now... Here!|| 22 viewing enable clear ch 1 move - - 0.4 /0 /-10 ch 1 scaling - - 0.4 1.05 1.05 wait 0.8 ch 1 move - - 0.5 /0 /10 ch 1 scaling - - 0.5 1.0 1.0 wait 1.0 bgm stop ch 1 face @surprise sound se 23 wait 0.5 ch 1 jump 10 wait 0.3 viewing disable ch 1 talk Mia Huhhhhhh?! 24 bgmfade in 0 bgmfade out 1.0 sound bgm 25 ch 1 face @angry ch 1 shake x 3 5 wait 0.2 ch 1 talk Mia ||This can't be happening! Let's play again, Little Baby!|| 26 + delay 1.0 ch 1 stopshake enddelay delay 0.5 ch 1 jump 10 enddelay waitclick viewing enable fadesetting type Default fade out front 0.5