#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 211 33001|40|41 preload bg 42 preload bg 43 preload cg 44 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @lanzhu @gacha_ur_1 ch 1 face @smile ch 1 pos @center wait 0.2 viewing disable ch 1 talk Lanzhu ||This amusement park is so much fun! I've been excited about this since morning!|| 1 [player] ||It's nice to go around to the attractions, but looking at souvenirs and all the decorations in the park is just as fun!|| ch 1 face @normal ch 1 talk Lanzhu ||Yeah. This is our date together, so it has to be perfect.|| 2 + delay 0.1 ch 1 nod -10 enddelay waitclick select ||Thank you for inviting me.|| select_1 select ||I'm glad we could hang out.|| select_2 #select_1 [player] ||Thanks for inviting me today. I haven't been to an amusement park in forever, so I was really happy when you asked!|| ch 1 face @ex1 ch 1 talk Lanzhu ||I researched every possible fact about the park, so feel free to ask me anything you like!|| 3 goto main_1 #select_2 [player] ||Thanks for doing this today. It's so much fun hanging out with you!|| ch 1 face @smile ch 1 talk Lanzhu ||You're guaranteed to have fun when you're with me! Today will be a special day just for the two of us!|| 4 goto main_1 #main_1 ch 1 hide 0.4 ch 2 create ch 2 visual @lanzhu @gacha_ur_1 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Lanzhu ||Hey, we should ride the tea cups next!|| 5 [player] ||Great idea! That sounds like fun.|| ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Lanzhu ||Then off we go!|| 6 viewing enable clear bgm stop fadesetting type Round fadesetting flip disable fade out front 1.7 ch 2 hide wait 1.0 delay 0.3 bgmfade in 0 bgmfade out 2.0 sound bgm 7 enddelay fadesetting type Round fadesetting flip enable fade in front 1.7 wait 0.5 viewing disable [player] ||Ugh, I feel kinda dizzy.|| ch 2 face @sad ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show wait 0.2 ch 2 talk Lanzhu ||I was having so much fun, I think I spun us around a bit too much without noticing.|| 8 ch 2 face @normal ch 2 scaling - - 0.3 1.25 1.25 ch 2 move - - 0.3 /0 /-20 wait 0.5 ch 2 talk Lanzhu ||Let's rest for a minute. Here, hold on to my arm.|| 9 [player] ||No, I'm okay. I'm slowly starting to feel better as we talk.|| ch 2 face @surprise ch 2 talk Lanzhu ||Oh? Well, that's good, but don't push yourself. Just tell me if you need help.|| 10 + delay 3.0 ch 2 face @sad enddelay waitclick [player] ||Thanks, but I'm really okay.|| viewing enable clear wait 0.5 delay 0.1 sound se 11 enddelay ch 2 face @surprise ch 2 move - - 0.15 /0 /-25 bg 2 move - - 0.15 /0 /-25 wait 0.25 ch 2 move - - 0.15 /0 /25 bg 2 move - - 0.15 /0 /25 wait 0.8 viewing disable [player] ||Look. I can even jump up and down and still be fine!|| ch 2 face @normal ch 2 scaling - - 0.3 1.2 1.2 ch 2 move - - 0.3 /0 /20 wait 0.5 ch 2 talk Lanzhu ||That's good. I was really worried.|| 12 [player] ||Thank you for worrying about me. It means a lot.|| ch 2 face @smile ch 2 talk Lanzhu ||Of course I worry! You're my favorite!|| 13 [player] ||Th-Thank you, but... You're making me blush.|| ch 2 face @ex2 ch 2 talk Lanzhu ||You don't believe me? Have a little more confidence!|| 14 + delay 3.0 ch 2 face @ex1 enddelay waitclick [player] ||Ahaha! All right.|| bgm stop wait 0.3 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.7 viewing disable [player] ||Now, should we move on to the next ride?|| bgmfade in 0 bgmfade out 1.0 sound bgm 15 viewing enable clear cg 1 load card|44 5 cg 1 show 0.2 cg 2 load card|44 4 cg 2 color #ffffff70 cg 2 pos /0 /-30 movement keep cg1 cg 2 scaling - - 0.4 1.4 1.4 movement keep cg2 cg 2 move - - 0.4 /30 /-100 cg 2 show 0.2 wait 0.2 cg 2 hide 0.2 wait 0.5 viewing disable ch 1 talk Lanzhu ||Okay. Let's go ride that one next!|| 16 ch 1 talk Lanzhu ||If you're out at an amusement park, roller coasters are a must!|| 17 [player] ||Definitely! I bet it feels amazing!|| ch 1 talk Lanzhu ||Then we're in agreement. Let's go right now!|| 18 [player] ||All right, let's enjoy this and scream as loud as we can!|| ch 1 talk Lanzhu ||If it's a scream you want, I'll give you that. I'll show you I can scream louder than anyone.|| 19 [player] ||Okay! Then let's have as much fun as we can, together!|| ch 1 talk Lanzhu ||You bet! We're gonna make bunches of memories that the two of us will never forget!|| 20 viewing enable fadesetting type Default fade out front 0.5