#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 206 3|40|41 preload ch 206 16|42|43 preload ch 203 3|44|45 preload bg 46 preload bg 47 preload cg 48 waitload bg 1 load default|46 bgmfade in 0 bgmfade out 2.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kanata @winter_uniform ch 1 face @surprise ch 1 pos @center wait 0.2 viewing disable ch 1 talk Kanata ||What are we doing at practice today again? Weight training, vocal training, and...something to do with costumes. Eh, whatever. I'm sure I'll remember if I can get some sleep.|| 1 + delay 13.0 ch 1 face @smile enddelay waitclick wait 0.3 viewing enable clear sound se 2 fadesetting type Horizontal fadesetting flip disable fade out front 0.5 ch 1 hide bg 1 load default|47 bg 2 load default|47 bg 2 scale 1.7 1.7 bg 2 hide wait 0.3 fadesetting type Horizontal fadesetting flip enable fade in front 0.5 wait 0.5 bgm stop ch 1 face @normal ch 1 pos @center ch 1 pos /20 /0 ch 1 move - - 0.5 /-20 /0 ch 1 show 0.4 wait 1.0 ch 1 face @surprise viewing disable ch 1 talk Kanata Hmm? 3 viewing enable clear ch 1 hide 0.2 bg 2 pos -60 -30 bg 2 move - - 0.6 /60 /0 bg 2 show 0.5 wait 1.0 ch 2 create ch 2 visual @shizuku @winter_uniform ch 2 face @sad close ch 2 scale @size_l1 ch 2 pos @left_near ch 2 pos @offset_l1 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Shizuku ||Mmm... Ah! No, gotta stay awake.|| 4 + delay 8.8 ch 2 face @surprise ch 2 jump 10 enddelay waitclick wait 0.3 ch 2 face @sad delay 4.5 ch 2 eye close enddelay ch 2 talk Shizuku ||Zzz... Zzz... Gwuh?!|| 5 + delay 3.0 movement keep ch2_move ch 2 move - - 0.5 /0 /-30 enddelay delay 0.2 ch 1 visual @kanata @winter_uniform_1 ch 1 face @surprise ch 1 scale @size_l1 ch 1 pos @right_near ch 1 pos @offset_l1 ch 1 pos /80 /0 movement keep ch1_move ch 1 move - - 0.5 /-80 /0 movement keep ch1_show ch 1 show 0.4 enddelay delay 0.2 sound se 6 bg 3 load empty 1 bg 3 color #ffffff bg 3 show 0.3 enddelay waitclick wait 0.8 viewing enable clear delay 1.2 bgmfade in 0 bgmfade out 2.0 sound bgm 7 enddelay bg 3 hide 1.2 wait 1.7 ch 1 face @smile viewing disable ch 1 talk Kanata ||Just barely made it.|| 8 ch 2 face @surprise ch 2 talk Shizuku ||Huh? K-Kanata?!|| 9 viewing enable clear bg 2 hide 0.4 ch 1 hide 0.4 ch 2 hide 0.4 wait 0.8 ch 1 face @surprise ch 1 scale @size_m ch 1 pos @right ch 1 show 0.2 ch 2 face @sad ch 2 scale @size_m ch 2 pos @left ch 2 show 0.2 wait 0.4 viewing disable ch 1 talk Kanata ||That was a close one. If I hadn't slipped my pillow in when I did, you would've hit your forehead on the desk.|| 10 ch 1 face @normal ch 2 face @surprise ch 2 talk Shizuku ||I-I'm so sorry! Your precious pillow... And I had no idea you were here!|| 11 ch 1 face @smile ch 1 shake x 2 5 wait 0.2 ch 1 talk Kanata ||It's all right. I think my pillow's happy that it got to save you too, and it was funny watching you nod off like that.|| 12 + delay 1.2 ch 1 stopshake enddelay waitclick ch 2 face @sad ch 2 shake x 2.5 4 wait 0.2 ch 2 talk Shizuku ||Urgh, I'm really sorry. I can't believe I was dozing off right when practice was about to start.|| 13 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 eye close wait 0.3 ch 1 shake x 2 5 wait 0.2 ch 1 talk Kanata ||No need to worry at all. I was planning on sleeping myself until everyone else showed up.|| 14 + delay 0.5 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 2 face @normal ch 2 talk Shizuku ||O-Oh, I see. *Giggle* You're just the same as ever today, Kanata.|| 15 ch 1 face @smile ch 1 talk Kanata ||And I'll be like that today, tomorrow, and the day after tomorrow too. I love sleeping and taking it easy, after all.|| 16 ch 1 face @normal ch 1 talk Kanata ||I think you should grow to love taking it easy more too, Shizuku. Come over here.|| 17 viewing enable clear bgm stop fadesetting type Default fadesetting flip enable fade out front 1.2 cg 1 load card|48 1 cg 2 load card|48 1 cg 2 scale 1.4 1.4 cg 2 hide ch 1 hide ch 2 hide wait 0.5 bgmfade in 0 bgmfade out 1.0 sound bgm 18 fadesetting type Default fadesetting flip disable fade in front 1.5 wait 0.2 viewing disable ch 1 talk Kanata ||Okay, now lie down.|| 19 ch 2 talk Shizuku ||What? K-Kanata, I can't...|| 20 cg 2 pos -30 -70 cg 2 move - - 0.6 /-50 /0 cg 2 show 0.5 wait 0.7 ch 1 talk Kanata ||I'm letting you lay your head in my lap—special just for you. What do you think? Comfortable enough to doze right off, huh?|| 21 ch 2 talk Shizuku ||It really is! It's warm and perfectly soft. All I'm doing is resting my head on you, but there's this sense of security washing over my whole body.|| 22 ch 1 talk Kanata ||There, there. Now go to sleep. It'll cure all your exhaustion.|| 23 ch 1 talk Kanata ||You've been working super hard lately. You just had a live show the other day, and now you've been staying up late to learn your lines for theater club, right?|| 24 ch 1 talk Kanata ||Because you're that much of a hard worker, I personally think you're well within your rights to grab some sleep before practice or classes.|| 25 ch 2 talk Shizuku ||*Giggle* Kanata, you are really...just the same as ever.|| 26 ch 2 talk Shizuku ||Thank you, Kanata... I'll take you up on your offer... Just for a bit...|| 27 viewing enable clear fadesetting type Default fadesetting flip enable fade out front 1.2 cg 1 hide cg 2 hide bg 2 scale 1.7 1.7 bg 2 pos 500 60 bg 2 show ch 1 visual @kanata @winter_uniform ch 1 face @normal ch 1 plane 2 ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 show wait 0.5 fadesetting type Default fadesetting flip disable fade in front 1.5 wait 0.2 viewing disable ch 2 talk Shizuku ||Zzz... Zzz...|| 28 ch 1 face @smile ch 1 nod -8 wait 0.3 ch 1 talk Kanata ||There, there. Sleep well, Shizuku.|| 29 + delay 0.3 ch 1 nod -8 enddelay delay 1.4 ch 1 eye close enddelay waitclick viewing enable fadesetting type Circle fade out front 2.0