#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 205 3|40|41 preload bg 42 preload cg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.8 1.8 bg 2 pos /610 /250 bgmfade in 0 bgmfade out 0.5 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.2 viewing disable [player] ||Yay, it's finished! Ai's new song is ready to go!|| wait 0.5 viewing enable clear bgmfade in 0.5 bgmfade out 0.5 sound bgm 1 cg 1 load card|43 4 cg 1 show 0.1 cg 2 load card|43 3 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load card|43 2 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.25 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.25 0 0 movement keep cg_move3 cg 3 hide 0.25 wait 0.1 delay 0.5 sound se 2 enddelay cg 2 scaling - - 0.25 1.05 1.05 cg 2 move - - 0.25 0 0 cg 2 hide 0.25 wait 0.3 viewing disable label niji @ai Ai ||WOO! Congrats on being done! Thanks for writing my song!|| 3 [player] Aaugh! label niji @ai Ai ||*Chuckle* Did I startle you?|| 4 [player] ||You sure did! What are you doing here?!|| bg 2 scale 1.2 1.2 bg 2 pos 0 0 bg 2 hide ch 1 create ch 1 visual @ai @winter_uniform ch 1 face @smile ch 1 pos @center label niji @ai Ai ||You said the song was almost ready, so I was waiting. I wanted to celebrate with you.|| 5 [player] ||I see. You could've told me you were there.|| cg 1 hide 0.4 wait 0.6 ch 1 shake y 3 -4 ch 1 talk Ai ||Ahaha! But then it wouldn't have been a surprise!|| 6 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Yeah, but...my heart leapt into my throat!|| ch 1 face @ex1 ch 1 shake x 2.5 5 ch 1 talk Ai ||Sorry, sorry! I’ll apologize ten more times if it’ll relieve the TENsion! Geddit?|| 7 + delay 0.8 ch 1 stopshake enddelay waitclick ch 1 face @normal ch 1 talk Ai ||Anyway, I was a bit worried because you seemed to be struggling with it for a while.|| 8 ch 1 face @sad ch 1 talk Ai ||I thought maybe my bad lyrics were to blame.|| 9 wait 0.3 ch 1 hide 0.4 ch 2 create ch 2 visual @ai @winter_uniform ch 2 face @surprise ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||No, it's actually the opposite. I could really tell that you wanted to make everyone smile in this song.|| ch 2 face @normal [player] ||So I had to work out how the music could support your message through some trial-and-error.|| ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Ai ||Oh, good. That's a relief.|| 10 [player] ||But I think all that effort paid off. It's a really good song.|| ch 2 face @surprise ch 2 jump 10 wait 0.3 ch 2 talk Ai ||Really?! Let me hear it!|| 11 + delay 1.2 ch 2 face @normal enddelay waitclick select Sure! select_1 select ||I don't know if I should.|| select_2 #select_1 [player] Sure! ch 2 eye close wait 0.3 ch 2 talk Ai ||Whoa, I've only seen you make that face when you're really confident!|| 12 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 eye open [player] ||I am confident about this one.|| ch 2 face @smile ch 2 jump 12 wait 0.3 ch 2 talk Ai ||Okay, let me get in the listening mindset.|| 13 goto main_1 #select_2 [player] ||Hmm, I don't know if I should.|| ch 2 face @sad ch 2 jump 10 wait 0.3 ch 2 talk Ai ||What's with the lofty attitude? You always let me hear your songs!|| 14 [player] ||Sorry, I just felt like teasing you a bit, as payback for startling me earlier.|| ch 2 face @sad close ch 2 shake x 4 4 wait 0.2 ch 2 talk Ai ||Ugh. I can't argue with that, I guess!|| 15 + delay 0.3 ch 2 stopshake enddelay waitclick ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Ai ||But now we're even! So let me hear the song, please?|| 16 [player] ||Okay. I'll allow it.|| goto main_1 #main_1 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.6 viewing disable [player] ||One second. Let me unplug my earphones...|| ch 1 eye close wait 0.3 ch 1 shake x 2 5 wait 0.2 ch 1 talk Ai ||Hang on!|| 17 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Huh? What is it?|| ch 1 eye open wait 0.3 ch 1 talk Ai ||Why don't we each use one earbud?|| 18 [player] ||I guess we could... But nobody else is here, so we could just play it from the speakers.|| ch 1 face @smile ch 1 shake x 2 5 wait 0.2 ch 1 talk Ai ||No, it's better this way.|| 19 + delay 1.0 ch 1 stopshake enddelay waitclick movement keep volume_down volume bgm 6 1.5 viewing enable clear ch 1 face @normal ch 1 plane 1 wait 0.5 backeffection enable se 1 blur 2 0.6 ch 1 move - - 0.4 /0 /-15 ch 1 hide 0.3 wait 0.7 ch 1 face @normal ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 ch 1 pos /0 /-15 ch 1 move - - 0.3 /0 /15 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Ai ||Okay, let's hear this song for just the two of us!|| 20 + delay 2.0 ch 1 face @smile enddelay waitclick wait 0.5 viewing enable fadesetting type Default fade out front 1.0 wait 0.5