#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 33002|40|41 preload ch 201 2|42|43 preload bg 44 preload bg 45 preload cg 46 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @ayumu @summer_private ch 1 face @surprise ch 1 pos @center wait 0.2 viewing disable ch 1 talk Ayumu ||A giant surfing water slide? Is that at the new indoor pool complex that's opening soon?|| 1 + delay 2.8 ch 1 face @normal enddelay waitclick [player] ||Yeah! I applied online to get free entry, and I won. Do you want to go check it out tomorrow?|| ch 1 talk Ayumu ||Yeah, I do. But you didn't have to go to the trouble of asking me. You know I'd never refuse an invitation from you, right?|| 2 + delay 0.1 ch 1 nod -10 enddelay delay 2.5 ch 1 face @surprise enddelay waitclick ch 1 face @normal [player] ||Okay, but what if you already had plans?|| ch 1 nod -10 wait 0.3 ch 1 talk Ayumu ||I mean, I guess that's one scenario, but...I would make some arrangements so I could go with you instead. I always have a great time with you. Don't you feel the same?|| 3 + delay 2.8 ch 1 face @smile enddelay waitclick select ||I do|| select_1 select ||What do you think?|| select_2 #select_1 ch 1 face @normal [player] ||I love spending time with you too, Ayumu!|| ch 1 face @smile ch 1 shake x 1.5 4 wait 0.2 ch 1 talk Ayumu ||*Giggle* Then we're in agreement!|| 4 + delay 1.0 ch 1 stopshake enddelay waitclick goto main_1 #select_2 ch 1 face @normal [player] ||What do you think?|| ch 1 face @ex1 ch 1 jump 15 wait 0.3 ch 1 talk Ayumu ||Oh, don't be mean! Now I'm gonna be worried about it!|| 5 [player] ||Ahaha, I'm sorry! It's the same for me too. We have a lot of fun together and I love spending time with you!|| ch 1 face @normal goto main_1 #main_1 [player] ||So that settles it! We're going to the pool.|| viewing enable clear soundstop bgm 0 fadesetting type Round fadesetting flip disable fade out front 0.9 ch 1 hide bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide wait 1.5 delay 0.3 bgmfade in 0 bgmfade out 1.7 sound bgm 6 enddelay fadesetting type Round fadesetting flip enable fade in front 0.9 wait 0.2 viewing disable [player] ||Here we are... And over there is the giant surfing water slide, Festival Big Bang Slide!|| ch 1 visual @ayumu @gacha_ur_2 ch 1 face @surprise ch 1 pos @center ch 1 pos /-15 /0 ch 1 move - - 0.4 /15 /0 ch 1 show 0.3 wait 0.6 ch 1 talk Ayumu ||It's so long and high up.|| 7 [player] ||Are you scared, Ayumu? We don't have to ride it if you are.|| ch 1 face @normal ch 1 talk Ayumu ||Oh, no! I'm not scared. I'm totally fine. I've just never seen such a long slide at any of the other water parks I've been to.|| 8 + delay 0.7 ch 1 shake x 3 4 enddelay delay 0.5 ch 1 stopshake enddelay waitclick ch 1 hide 0.4 ch 2 create ch 2 visual @ayumu @gacha_ur_2 ch 2 face @normal close ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 ch 2 talk Ayumu ||Hey, do you remember when we were little and we got on a shorter slide, but the inner tube tipped over?|| 9 ch 2 face @normal [player] ||I do! It was so shocking when it happened, but gosh, it was funny too.|| ch 2 face @smile ch 2 shake x 1.5 4 wait 0.2 ch 2 talk Ayumu ||*Giggle* We were laughing so hard over it. Normally when kids get tossed into the pool like that, they might start to cry... But I know I found it fun because you were there.|| 10 + delay 1.0 ch 2 stopshake enddelay delay 3.0 ch 2 face @normal enddelay waitclick bg 2 hide 0.4 ch 2 hide 0.4 ch 1 face @normal ch 1 pos @center ch 1 show 0.4 wait 0.6 [player] ||Let's get on the slide together today! It'll be just like we did back then. Though this one is much taller and longer than the one we went on before...|| ch 1 face @smile ch 1 talk Ayumu ||Yeah! It won't be nearly as scary with the two of us. I can't wait!|| 11 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Okay, here we go!|| viewing enable clear fadesetting type StripeVertical fadesetting flip enable fade out front 0.6 white bg 2 scale 1.4 1.4 ch 1 hide cg 1 load card|46 cg 2 load card|46 cg 2 scale 1.6 1.6 cg 2 pos /-330 /-210 wait 1.0 fadesetting type StripeVertical fadesetting flip disable fade in front 0.6 white wait 0.1 viewing disable label niji @ayumu Ayumu GYAHHHHH! 12 + delay 0.1 cg 2 shake x 8 2 cg 2 shake y 10 -2 enddelay delay 1.5 cg 2 stopshake enddelay waitclick cg 2 hide 0.6 wait 0.8 [player] ||Are you okay?|| label niji @ayumu Ayumu ||That was sooo fun! Ahahaha!|| 13 label niji @ayumu Ayumu ||Next time, I want to grab onto you super tight so we don't tip over!|| 14 label niji @ayumu Ayumu ||It's too late for you to say no! There!|| 15 viewing enable clear soundstop bgm 6 fadesetting type Vertical fadesetting flip disable fade out front 0.6 cg 1 hide bg 1 load default|45 bg 2 load default|45 bg 2 scale 1.2 1.2 bg 2 hide wait 1.2 fadesetting type Vertical fadesetting flip enable fade in front 0.6 bgmfade in 0 bgmfade out 1.0 sound bgm 16 wait 0.5 ch 1 face @smile ch 1 pos @center ch 1 pos /15 /0 ch 1 move - - 0.4 /-15 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Ayumu ||Ah, that was so much fun! Let's ride it again!|| 17 ch 1 face @normal [player] ||Ahaha. You're really hooked on this, huh?|| movement keep bgm_down volume bgm 4 1.0 wait 0.3 ch 1 hide 0.4 ch 2 face @normal close ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 2 show 0.4 wait 0.7 ch 2 talk Ayumu ||I mean... It's a chance to cling to you...|| 18 movement keep bgm_down2 volume bgm 10 1.2 wait 0.5 ch 2 hide 0.5 bg 2 hide 0.5 ch 1 face @normal close ch 1 pos @center ch 1 show 0.5 wait 0.7 [player] Huh? ch 1 face @smile ch 1 shake x 3 4 wait 0.2 ch 1 talk Ayumu ||Oh, nothing! Come on, let's go again!|| 19 + delay 0.5 ch 1 stopshake enddelay waitclick fadesetting type Default fade out front 0.5