#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 106 32003|40|41 preload ch 9999 4|42|43 preload ch 212 4|44|45 preload bg 46 preload cg 47 waitload bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.4 1.4 bg 2 pos /-240 /150 bg 2 hide bg 3 load default|46 bg 3 scale 1.4 1.4 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 ch 1 create ch 1 visual @yoshiko @gacha_sr_3 ch 1 face @normal ch 1 pos @center fadesetting type Default fade in front 0.5 wait 0.2 ch 2 create ch 2 visual @rina_b @winter_private ch 2 face @normal ch 2 pos @right_far ch 2 pos /30 /0 ch 2 move - - 0.3 /-30 /0 ch 2 show 0.3 wait 0.5 viewing disable ch 2 talk Rina ||Coming iiin.|| 1 ch 1 face @smile ch 1 talk Yoshiko ||Ah yes, do enter. You have done well to venture into my lair of darkness. This is—|| 2 ch 3 create ch 3 visual @mia @winter_private ch 3 face @smile ch 3 pos @left_far ch 3 pos /-30 /0 ch 3 move - - 0.3 /30 /0 ch 3 show 0.3 wait 0.5 ch 3 talk Mia ||Whoa, so this is your room? It's very chic and cohesive.|| 3 ch 1 face @normal close ch 1 talk Yoshiko ||Hmph. Well, of course! This room is what best befits a fallen angel. I ensured that its color scheme would best replenish my dark pow—|| 4 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 3 face @normal ch 3 talk Mia ||Hey, what's this comic you've got here?|| 5 ch 1 eye open ch 2 face @smile ch 2 talk Rina ||That manga's being made into an anime right now. I borrowed it from Setsuna. It's really good.|| 6 bgm stop ch 2 face @normal ch 1 face @surprise ch 1 jump 10 ch 1 talk Yoshiko ||Wait, you know this manga, Rina?! Which character is your fav—|| 7 + delay 3.0 ch 1 face @normal enddelay waitclick ch 1 hide 0.3 ch 2 hide 0.3 ch 3 hide 0.3 ch 7 create ch 7 visual @yoshiko @gacha_sr_3 ch 7 face @angry ch 7 scale @size_l2 ch 7 pos @center ch 7 pos @offset_l2 ch 7 show 0.3 bg 3 show 0.3 wait 0.4 ch 7 talk Yoshiko ||No, never mind! Listen to me when I'm talking!|| 8 + delay 0.5 ch 7 jump 15 enddelay waitclick viewing enable clear ch 7 hide 0.5 bg 3 hide 0.5 wait 0.7 bgmfade in 0 bgmfade out 2.0 sound bgm 9 wait 0.2 ch 1 face @sad ch 1 pos @center ch 1 show ch 2 face @normal ch 2 pos @right_far ch 2 show ch 3 face @normal ch 3 pos @left_far ch 3 show wait 0.4 movement keep ch1_move ch 1 move - - 0.35 /0 /-10 wait 0.2 viewing disable ch 1 talk Yoshiko ||*Sigh* Whatever. Anyway, let's get down to the matter at hand. Here's the game we'll play today.|| 10 + delay 0.35 ch 1 move - - 0.4 /0 /10 enddelay delay 1.8 ch 1 face @normal enddelay waitclick ch 2 face @smile ch 2 jump 10 ch 2 talk Rina ||Oh, I play this one all the time.|| 11 ch 3 face @sad ch 3 shake x 2 5 wait 0.2 ch 3 talk Mia ||Hmm. I don't think I've ever played it before...|| 12 + delay 0.8 ch 3 stopshake enddelay waitclick ch 1 face @smile ch 1 talk Yoshiko ||Then I shall teach you how to play!|| 13 bgm stop viewing enable clear fadesetting type Round fadesetting flip disable fade out front 1.2 ch 1 hide ch 2 hide ch 3 hide bg 2 show letterbox show 0 33% 1 cg 1 load card|47 cg 1 scale 2.0 2.0 cg 1 pos /50 /-95 cg 1 show 0.4 bg 4 load empty bg 4 plane 2 bg 4 color #ffffff90 bg 4 hide wait 1.5 bgmfade in 0 bgmfade out 3.0 sound bgm 14 fadesetting type Round fadesetting flip enable fade in front 1.2 wait 0.2 bg 4 show sound se 15 delay 0.2 bg 4 hide enddelay wait 0.9 bg 4 show sound se 15 delay 0.2 bg 4 hide enddelay wait 0.7 viewing disable label aqours @yoshiko Yoshiko ||*Chuckle* We've got the upper hand. If we keep this up, we'll win for sure.|| 16 label niji @mia Mia ||I feel like I've got most of the rules down now. Oh. I'll head to that open spot over there|| 17 label niji @rina_b Rina ||Roger that. I'll go reclaim the area that the other guys stole.|| 18 label aqours @yoshiko Yoshiko ||We're counting on you, Rina.|| 19 viewing enable clear letterbox hide 0.6 cg 1 scaling - - 0.6 1.0 1.0 cg 1 move - - 0.6 /-50 /95 wait 0.8 bgm stop viewing disable ch 1 talk Yoshiko ||Good, good... We've got this. In five, four, three, two, one...|| 20 viewing enable clear cg 1 hide 0.4 wait 0.7 bgmfade in 0 bgmfade out 1.0 sound bgm 21 ch 4 create ch 4 visual @yoshiko @gacha_sr_3 ch 4 face @smile ch 4 scale @size_l1 ch 4 pos @center ch 4 pos @offset_l1 ch 5 create ch 5 visual @rina_b @winter_private ch 5 face @smile ch 5 scale @size_l1 ch 5 pos @right_far ch 5 pos @offset_l1 ch 6 create ch 6 visual @mia @winter_private ch 6 face @smile ch 6 scale @size_l1 ch 6 pos @left_far ch 6 pos @offset_l1 wait 0.2 ch 4 jump 15 ch 5 jump 15 ch 6 jump 15 viewing disable ch 4 talk ch 5 talk ch 6 talk label other ||Mia, Yoshiko, Rina|| ||We wooon!|| 22 ch 4 face @normal ch 6 face @normal ch 5 face @normal ch 5 talk Rina ||It's amazing that we fought this well when we've never teamed up before. We were in perfect sync!|| 23 ch 4 face @smile ch 4 shake y 3 -5 ch 4 talk Yoshiko ||*Chuckle* That's my impeccable leadership for you! This may be the strongest team ever formed. Hey, let's go another round!|| 24 + delay 0.5 ch 4 stopshake enddelay delay 7.5 ch 4 face @normal enddelay waitclick viewing enable fadesetting type Default fade out front 0.5