#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 104 1 1|17|18 preload ch 104 1 2|17|18 preload ch 104 1 3|17|18 preload ch 104 1 4|17|18 preload ch 104 1 5|17|18 preload ch 108 1 1|19|20 preload ch 108 1 2|19|20 preload ch 108 1 3|19|20 preload ch 108 1 4|19|20 preload ch 108 1 5|19|20 preload ch 108 1 99|21 preload bg 22 preload cg 23 waitload bg 1 load default|22 bgmfade out 1.0 sound bgm 0 wait 0.3 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @dia @summer_uniform ch 1 face @sad ch 1 pos @center wait 0.2 viewing disable ch 1 talk Dia ||*Sigh* Goodness me, I really wish everyone would listen to everything I have to say.|| 1 ch 1 pos @right ch 2 create ch 2 visual @mari @summer_uniform ch 2 face @normal ch 2 pos @left wait 0.2 ch 2 talk Mari ||What do you mean? Are you talking about the morning school assembly just now?|| 2 ch 1 face @angry ch 1 nod 10 wait 0.3 ch 1 talk Dia ||Yes. I was attempting to inform everyone of topics to be aware of while traveling to and from school, yet people were looking away or chatting with their neighbors.|| 3 ch 1 face @sad ch 1 talk Dia ||Why won't everyone listen when what I have to say is so important?|| 4 ch 2 face @sad close ch 2 talk Mari ||Hmm. I think it might be a bit hard to get anyone to listen to you when you're like that.|| 5 ch 1 face @surprise ch 2 eye open ch 1 talk Dia ||What exactly do you mean by that, Mari?|| 6 ch 2 face @smile ch 1 face @normal ch 2 talk Mari ||*Giggle* You really wanna know?|| 7 ch 1 face @sad ch 1 talk Dia ||It seems you want to say I am somehow in the wrong here.|| 8 ch 2 face @normal close ch 2 talk Mari ||Weeell, it's very much like you and that makes it adorable, but it's a bit hard to understand.|| 9 + delay 1.8 ch 2 eye open enddelay waitclick ch 1 face @angry ch 1 jump 10 wait 0.3 ch 1 talk Dia ||And what do you mean by that?! I can't understand a word you're saying!|| 10 + delay 0.2 ch 1 jump 10 enddelay waitclick ch 2 face @smile ch 2 talk Mari ||Okay, okay. Let's just think back to the morning assembly, all right?|| 11 ch 1 face @normal ch 2 face @normal ch 1 talk Dia ||The assembly?|| 12 viewing enable clear soundstop bgm 0 fadesetting type Circle fadesetting flip enable fade out front 0.6 ch 1 hide ch 2 hide bgmfade out 1.0 sound bgm 13 cg 1 load card|23 wait 0.5 fadesetting type Circle fadesetting flip disable fade in front 0.6 wait 0.2 viewing disable %voice_speech label aqours @dia Dia ||Everyone, this week will be dedicated to intensive cleaning. Make sure to pick up any trash you notice on your way to and from school.|| 14 %voice_speech label aqours @dia Dia ||Please strive to keep your path to and from school clean.|| 15 %voice_speech label aqours @dia Dia ||Let us all put our best foot forward as students of Uranohoshi Girls' High School.|| 16 viewing enable clear soundstop bgm 13 fadesetting type Default fadesetting flip enable fade out front 0.6 cg 1 hide ch 1 face @normal ch 1 pos @right ch 1 show ch 2 face @smile ch 2 pos @left ch 2 show bg 2 load default|22 bg 2 scale 1.2 1.2 bg 2 hide wait 0.5 bgmfade out 1.0 sound bgm 0 fadesetting type Default fadesetting flip disable fade in front 0.6 wait 0.2 viewing disable ch 2 talk Mari ||You put on such a scary face! I think maybe if you put a big ol' smile on, people might be more willing to listen to you.|| 17 ch 2 face @normal ch 1 face @sad ch 1 talk Dia ||A s-smile? You may say so, but how are people meant to understand the severity of the situation if I do not convey that with my expressions?|| 18 + delay 6.2 ch 1 face @normal enddelay waitclick ch 2 face @angry ch 2 talk Mari ||If I can borrow your little catch-phrase here... Bzzt, bzzt! You have such a cute lil' face, why waste it like that? No more snarls! Only smiles!|| 19 + delay 5.0 ch 2 face @normal enddelay waitclick viewing enable clear ch 1 hide 0.2 ch 2 hide 0.2 wait 0.4 ch 3 create ch 3 visual @dia @summer_uniform ch 3 face @surprise ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 ch 3 show 0.3 ch 4 create ch 4 visual @mari @summer_uniform ch 4 face @back ch 4 scale @size_l1 ch 4 pos @center ch 4 pos /-180 /0 ch 4 pos @offset_l1 ch 4 show 0.3 bg 2 show 0.3 wait 0.5 ch 4 move - - 0.4 /50 /0 wait 0.6 ch 3 jump 10 wait 0.3 viewing disable ch 3 talk Dia ||H-Hey! Mari, what are you doing?!|| 20 + delay 0.2 ch 3 jump 10 enddelay waitclick label aqours @mari Mari ||Oh, just go along with it! It's good practice! Now, say cheese!|| 21 ch 4 shake x 4 6 wait 0.5 ch 4 stopshake wait 0.5 ch 3 face @sad ch 3 shake x 3 8 wait 0.3 ch 3 talk Dia ||Sh-Shtop thish at oncesh!|| 22 + delay 0.5 ch 3 stopshake enddelay waitclick fadesetting type Default fade out front 0.5