#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 104 2 1|17|18 preload ch 104 2 2|17|18 preload ch 104 2 4|17|18 preload ch 104 2 5|17|18 preload ch 104 2 3|17|18 preload ch 108 2|19|20 preload bg 21 waitload bg 1 load default|21 bgmfade out 0.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ef 1 load place ef 1 plane 1 ef 1 option window off ef 1 play ||Mari's Room|| wait 0.3 ef 1 hide wait 0.3 ch 1 create ch 1 visual @dia @summer_private ch 1 face @normal ch 1 pos @right ch 2 create ch 2 visual @mari @summer_private ch 2 face @normal ch 2 pos @left wait 0.6 viewing disable ch 1 face @surprise ch 1 talk Dia ||What was it that you wanted to talk to me about?|| 1 ch 1 face @normal ch 2 face @smile ch 2 talk Mari ||Ah, well now that you've come all the way here, we'll leave the formal talk for later! Let's hang out like normal first.|| 2 ch 1 talk Dia ||You were the one that summoned me, were you not? Please get straight to the point.|| 3 ch 2 face @sad ch 2 talk Mari ||Oh, Dia! You're always such a stick in the mud. Guess I've got no choice, then.|| 4 ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Mari ||I have a really happy suggestion! Let's conduct a School Idol Train!|| 5 ch 1 face @surprise ch 1 talk Dia ||Excuse me?|| 6 ch 2 face @normal ch 2 talk Mari ||In other words, let's hold a school idol event using a whole train!|| 7 ch 2 face @smile ch 2 talk Mari ||I was struck with the idea while I was talking to Nico-chi and the others the other day. I'm sure it'll be a blast!|| 8 ch 1 face @angry ch 1 jump 10 wait 0.3 ch 1 talk Dia ||Wh-What?! Do you have any idea what you're saying? A plan like that would be...|| 9 ch 1 face @sad wait 0.2 ch 1 shake x 2 6 wait 0.2 ch 1 talk Dia ||Actually, forget it. It is not like anything I say will get through to you.|| 10 + delay 0.4 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Mari ||Haha, can you tell?|| 11 ch 1 face @normal ch 1 talk Dia ||Good grief. I thought this when you first became the chairwoman, but your motivation knows no bounds when you're serious.|| 12 ch 2 talk Mari ||You think so? Then I have you to thank for it.|| 13 soundstop bgm 0 force ch 1 face @surprise ch 1 talk Dia Me? 14 bgmfade out 1.0 sound bgm 15 ch 1 face @normal ch 2 eye close wait 0.3 ch 2 talk Mari ||You keep everything organized and in check, so I can just focus on what's ahead of me.|| 16 ch 2 eye open wait 0.3 ch 2 talk Mari ||Thanks for everything.|| 17 ch 1 face @smile ch 1 talk Dia Mari... 18 bgmfade in 1.0 bgmfade out 1.0 sound bgm 19 bg 2 load default|21 bg 2 scale 1.4 1.4 bg 2 pos /-70 /0 bg 2 hide ef 1 load intensive ch 2 face @smile ch 2 jump 15 wait 0.3 ch 2 talk Mari ||Which is why I'm gonna leave all the fine details to you, Dia!|| 20 ch 1 face @surprise ch 2 face @normal ch 2 talk Mari ||Now that that's decided, let's have some fun! Wanna have a pillow fight? Or maybe play some cards?|| 21 ch 1 hide 0.2 ch 2 hide 0.2 ch 3 create ch 3 visual @dia @summer_private ch 3 face @angry ch 3 scale @size_l2 ch 3 pos @center ch 3 pos @offset_l2 ch 3 show 0.2 bg 2 show 0.2 wait 0.2 soundstop bgm 19 force ef 1 plane 2 ef 1 play wait 0.1 ch 3 jump 20 wait 0.3 ch 3 talk Dia ||Maaaaaaariiiiiiiii! You sit right there! I'm going to give you a nice, long lecture!|| 22 + delay 0.1 ch 3 jump 20 enddelay waitclick fadesetting type Default fade out front 0.5