#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9 33002|40|41 preload bg 42 preload bg 43 preload cg 44 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @nico @gacha_ur_2 ch 1 face @normal close ch 1 pos @center wait 0.3 ch 1 shake x 1.5 4 wait 0.3 viewing disable ch 1 talk Nico ||Phew, I'm beat. I'm telling you, I didn't think I'd have that many questions hurled at me.|| 1 + delay 1.2 ch 1 stopshake enddelay waitclick ch 1 eye open [player] ||Sorry about that. But having you to teach me was a big help. I learned so much.|| ch 1 nod -10 wait 0.3 ch 1 talk Nico ||Well, I guess you're right. Knowing what kind of school idols are out there will help you reaffirm Nijigasaki's strengths too.|| 2 [player] ||That's right. And it really showed me again what makes μ's so special, too.|| ch 1 face @surprise ch 1 shake x 2.5 4 wait 0.2 ch 1 talk Nico ||R-Really? Well of course, we're bursting with specialness, you know!|| 3 + delay 0.5 ch 1 stopshake enddelay delay 1.0 ch 1 face @normal enddelay waitclick viewing enable clear ch 1 hide 0.4 ch 2 create ch 2 visual @nico @gacha_ur_2 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 viewing disable [player] ||Coming to you for advice really was the best idea. Thanks so much, Nico!|| ch 2 eye close wait 0.3 ch 2 talk Nico ||Hold up. Is that all you're doing to thank me?|| 4 select ||What would you like me to do?|| select_1 select ||I've got plenty of money!|| select_2 #select_1 ch 2 eye open [player] ||Uhh, s-sorry. You're right. What would you like me to do?|| ch 2 face @smile ch 2 shake x 1.5 4 wait 0.2 ch 2 talk Nico ||Let me think, what should I get you to do? Should I go for something really out there?|| 5 + delay 1.0 ch 2 stopshake enddelay waitclick ch 2 face @normal [player] ||I-I'll do my best!|| goto main_1 #select_2 [player] ||I know! I just received my allowance, so I've got plenty of money!|| ch 2 face @angry ch 2 jump 10 wait 0.3 ch 2 talk Nico ||That's a bit impersonal, but you do know what I like. I want you to get me the best, most expensive sweets you can find!|| 6 + delay 2.0 ch 2 face @normal enddelay waitclick goto main_1 #main_1 viewing enable clear ch 2 hide 0.4 bg 2 hide 0.4 ch 1 face @normal close ch 1 pos @center ch 1 show 0.4 wait 0.7 ch 1 shake x 3 4 wait 0.2 viewing disable ch 1 talk Nico ||Kidding, you don't have to thank me. It was a good review for me anyway. Oh, but, if you really wanna do something for me, then I'll let you buy me a drink.|| 7 + delay 0.5 ch 1 stopshake enddelay delay 2.0 ch 1 eye open enddelay waitclick [player] ||Consider it done!|| viewing enable clear bgm stop fadesetting type SlimStripeHorizontal fadesetting flip disable fade out front 0.8 ch 1 hide bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.2 1.2 bg 2 hide wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 8 fadesetting type SlimStripeHorizontal fadesetting flip enable fade in front 0.8 wait 0.2 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 viewing disable [player] ||Whoa, it's so cold! Aww, man. I thought a cold drink would hit the spot because I was so thirsty, but mistakes were made.|| ch 1 face @angry ch 1 talk Nico ||Didn't I tell you when you bought it? I said you should buy a hot drink since it's so cold out.|| 9 ch 1 face @normal [player] ||Well I thought I wanted something cold when I bought it, but yeah, you're right.|| ch 1 eye close wait 0.3 movement keep ch1_move ch 1 move - - 0.4 /0 /-8 wait 0.2 ch 1 talk Nico ||*Sigh* Geez, just what am I going to do with you?!|| 10 + delay 0.6 ch 1 move - - 0.4 /0 /8 enddelay waitclick wait 0.5 viewing enable clear bgmfade in 1.0 bgmfade out 1.0 sound bgm 11 fadesetting type Slanting fadesetting flip enable fade out front 0.5 white cg 1 load card|44 wait 0.3 fadesetting type Slanting fadesetting flip disable fade in front 0.5 white wait 0.2 viewing disable label muse @nico Nico Here. 12 [player] ||Huh? But that's yours, isn't it?|| label muse @nico Nico ||I'll be fine! I'm not really that cold. Achoo!|| 13 [player] ||Oh gosh! Are you all right? I bet you're cold too.|| label muse @nico Nico ||Didn't I just say I'm not cold? I'm fine, so just drink it okay?|| 14 [player] But... label muse @nico Nico ||You'd be in big trouble if you caught a cold.|| 15 [player] Nico... ch 1 face @normal label muse @nico Nico ||So just take it already.|| 16 viewing enable clear cg 1 hide 0.6 wait 1.0 viewing disable [player] ||Thank you, Nico. Hey, why don't we split it fifty-fifty? That way both of us can warm up. Okay?|| ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Nico ||F-Fifty-fifty?! That would be... That would be...!|| 17 [player] ||What's so bad about halfsies?|| ch 1 face @sad ch 1 shake x 3 4 wait 0.2 ch 1 talk Nico ||Please really think about what you just suggested.|| 18 + delay 0.5 ch 1 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5