#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 7 33002|40|41 preload ch 1 2|42|43 preload ch 202 2|44|45 preload bg 46 preload bg 47 preload bg 48 preload bg 49 preload cg 50 waitload bg 1 load default|48 bg 2 load default|49 bg 2 scale 1.2 1.2 bg 2 pos /0 /-50 bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.5 sound se 1 wait 1.0 viewing disable textmode Additive clear click disable [player] ||Everyone, wait!|| + wait 1.5 bg 2 move - - 0.8 /0 /50 bg 2 hide 0.8 wait 1.2 click enable [player] ||Hum, they all split off real fast.|| textmode Normal [player] ||All of μ's and the Nijigasaki School Idol Club came here to hang out at the zoo, so it would've been nice to at least start by looking around the place together.|| ch 1 create ch 1 visual @nozomi @gacha_ur_2 ch 1 face @normal ch 1 pos @center ch 1 pos /-15 /0 ch 1 move - - 0.4 /15 /0 ch 1 show 0.3 wait 0.6 ch 1 face @smile ch 1 talk Nozomi ||Well, we're just a bunch of free spirits, after all.|| 2 [player] Nozomi! ch 1 face @normal ch 1 talk Nozomi ||You ended up all on your own?|| 3 [player] ||A-Ahaha... But everyone else is somewhere in the same zoo, so I'll run into them again sometime. It's fun to roam freely, right? Are you alone, too, Nozomi?|| ch 1 eye close wait 0.3 ch 1 talk Nozomi ||I'm lagging behind everyone. It's just so hard keeping up with all of you young'uns.|| 4 ch 1 eye open [player] ||What do you mean?! You're only a grade above me!|| ch 1 hide 0.4 ch 2 create ch 2 visual @nozomi @gacha_ur_2 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 wait 0.6 ch 2 talk Nozomi ||But I'm still older than you, right? Which means we should explore the zoo together! You can't leave a poor, sweet senior citizen all sad and alone now!|| 5 [player] ||Whoa, whoa, hey! Okay, I got it! Stop dragging me!|| viewing enable clear sound se 6 ch 2 move - - 0.4 /-15 /0 ch 2 hide 0.3 wait 0.5 fadesetting type Horizontal fadesetting flip disable fade out front 0.7 ch 1 hide bg 1 load default|46 wait 1.0 fadesetting type Horizontal fadesetting flip enable fade in front 0.7 wait 0.2 ch 1 face @smile ch 1 pos @center ch 1 show wait 0.2 ch 1 jump 10 wait 0.3 viewing disable ch 1 talk Nozomi ||Hey, look. There's a petting zoo here. It says we can cuddle the rabbits and guinea pigs.|| 7 [player] ||You're right. Let's head inside!|| viewing enable clear soundstop bgm 0 fadesetting type StripeHorizontal fadesetting flip enable fade out front 0.7 ch 1 hide bg 1 load default|47 bg 2 load default|47 bg 2 scale 1.2 1.2 bg 2 hide wait 1.0 bgmfade in 0 bgmfade out 1.5 sound bgm 8 fadesetting type StripeHorizontal fadesetting flip disable fade in front 0.7 wait 0.2 ch 1 face @normal ch 1 pos @center ch 1 show wait 0.2 ch 1 shake x 1.2 4 wait 0.2 viewing disable ch 1 talk Nozomi ||There, there. Both the rabbits and guinea pigs are so cute and fluffy! They really do soothe the soul.|| 9 + delay 1.2 ch 1 stopshake enddelay waitclick ch 1 face @smile ch 1 jump 10 wait 0.3 ch 1 talk Nozomi ||Oh! This rabbit has floppy ears! Aren't you a good, calm little bunny?|| 10 ch 1 hide 0.4 ch 2 face @normal ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Nozomi, we can feed the animals here, too. I bought some animal feed from the store over there so let's feed them together!|| ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Nozomi ||Thanks! I'm sure all of these animals will be thrilled.|| 11 viewing enable clear fadesetting type Slanting fadesetting flip enable fade out front 0.6 white ch 2 hide bg 2 hide cg 1 load card|50 cg 2 load card|50 cg 2 scale 1.4 1.4 cg 2 pos /-150 /-100 cg 2 hide wait 0.3 fadesetting type Slanting fadesetting flip disable fade in front 0.6 white wait 0.2 viewing disable label muse @nozomi Nozomi ||Lookie here! I've got food for you! There you go. Tasty, huh? Hm? You want some too? Gimme a sec, I'll get some for you now. Here you go.|| 12 label muse @nozomi Nozomi ||*Chuckle* Everyone's really chowing down. You guys must've been super hungry. Huh? Ack!|| 13 cg 2 show 0.5 wait 0.7 [player] ||What's wrong? Wait, whoa! You're surrounded by a huge drove of rabbits!|| label muse @nozomi Nozomi ||I-I can't move! I'm sorry, I don't have any more food. Look, someone over there still has some food for you, so... GAH! They're jumping all over the place!|| 14 [player] ||*Chuckle* You seem to be popular amongst the rabbits, too.|| viewing enable clear soundstop bgm 8 fadesetting type Default fadesetting flip enable fade out front 0.7 cg 1 hide cg 2 hide bg 1 load default|46 bg 2 load default|46 bg 2 scale 1.2 1.2 bg 2 hide wait 1.0 bgmfade in 0 bgmfade out 1.0 sound bgm 15 fadesetting type Default fadesetting flip disable fade in front 0.7 wait 0.2 viewing disable [player] ||What an adorable sight. The rabbits, guinea pigs, and then you all frozen up in a panic, Nozomi!|| ch 1 face @sad ch 1 pos @center ch 1 pos /-10 /0 ch 1 move - - 0.4 /10 /0 ch 1 show 0.3 wait 0.6 ch 1 talk Nozomi ||You ended up just standing there laughing the whole time instead of coming to my rescue. Thank goodness the rabbits shifted targets to the other people with food...|| 16 select ||It's not often that I get to see you panic.|| select_1 select ||Because I was feeding the rabbits over here, too.|| select_2 #select_1 ch 1 hide 0.4 ch 2 face @sad ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||Well, I don't get to see you in a panic like that often, so I just wanted to keep watching.|| ch 2 eye close wait 0.3 ch 2 talk Nozomi ||You're cheekier than you make yourself out to be, you know that? Do you want me to tell you what'll happen if you make me mad?|| 17 + delay 4.0 ch 2 face @ex1 enddelay waitclick goto main_1 #select_2 ch 1 hide 0.4 ch 2 face @sad ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.6 [player] ||I mean, look, I was surrounded by rabbits hungry for my food as well, you know?|| ch 2 eye close wait 0.3 ch 2 shake x 1.5 4 wait 0.2 ch 2 talk Nozomi ||No way... So you abandoned me? After all the trust I put into you. I'm so sad I could just cry right now... *Sob*|| 18 + delay 1.5 ch 2 stopshake enddelay waitclick goto main_1 #main_1 [player] ||What?! I-I-I-I'm sorry! I'll make sure I save you next time!|| ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Nozomi ||I'm holding you to your word! *Chuckle* That's a promise now.|| 19 viewing enable clear ch 2 hide 0.5 bg 2 hide 0.5 wait 0.7 sound se 20 wait 1.2 ch 3 create ch 3 visual @honoka @summer_private ch 3 face @normal ch 3 pos @left_far ch 3 pos /-15 /0 ch 3 move - - 0.3 /15 /0 ch 3 show 0.2 wait 0.3 soundstop se 20 wait 0.5 ch 3 face @smile ch 3 jump 10 wait 0.3 viewing disable ch 3 talk Honoka ||Oh, there they are! Hey! You two!|| 21 sound se 22 ch 4 create ch 4 visual @kasumi @summer_private ch 4 face @normal ch 4 pos @right_far ch 4 pos /15 /0 ch 4 move - - 0.3 /-15 /0 ch 4 show 0.2 wait 0.6 ch 4 face @angry ch 4 jump 10 wait 0.3 ch 4 talk Kasumi ||So you two were here together this whole time! I won't forgive you for keeping the Prez all to yourself, Nozomi!|| 23 ch 3 face @normal ch 4 face @normal [player] ||Honoka! And Kasumi, too!|| viewing enable clear ch 3 hide 0.5 ch 4 hide 0.5 bg 2 show 0.5 wait 0.8 ch 2 face @sad ch 2 pos @center ch 2 pos @offset_l1 ch 2 show wait 0.2 viewing disable ch 2 talk Nozomi ||My, oh my, guess we've been spotted. Time's up, huh?|| 24 [player] ||Nozomi? Did you say something?|| ch 2 face @normal ch 2 shake x 2.5 4 wait 0.3 ch 2 talk Nozomi ||No, nothing. Let's go join up with the others.|| 25 + delay 0.2 ch 2 stopshake enddelay waitclick [player] ||Okay, sure.|| ch 2 face @smile ch 2 talk Nozomi ||Let's go out somewhere next time. Just the two of us, okay?|| 26 fadesetting type Default fade out front 0.5