#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 4 9 1|17|18 preload ch 4 9 5|17|18 preload ch 4 9 4|17|18 preload ch 4 9 3|17|18 preload ch 1 1|19|20 preload cg 21 preload bg 22 preload bg 23 waitload bg 1 load default|22 ch 1 create ch 1 visual @umi @archery_style ch 1 face @angry ch 1 pos @center ch 1 hide 0 ch 2 create ch 2 visual @umi @archery_style ch 2 face @angry ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 hide 0 ch 3 create ch 3 visual @honoka @summer_uniform ch 3 face @normal ch 3 pos @center ch 3 pos /30 /0 ch 3 hide 0 bgmfade out 1.5 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable [player] ||I heard Umi was at the archery range, but...where is that, anyway?|| ch 3 move - - 0.3 /-30 /0 ch 3 show wait 0.6 ch 3 face @surprise ch 3 talk Honoka ||Hm? What're you up to?|| 1 ch 3 face @normal [player] ||Oh, Honoka! I'm trying to get to the archery range, but I don't know where it is.|| ch 3 face @smile ch 3 talk Honoka ||Ohh, Umi IS practicing right about now! Let's go together!|| 2 viewing enable clear soundstop bgm 0 fadesetting type Horizontal fadesetting flip enable fade out front 0.6 ch 3 face @normal ch 3 hide 0 bg 1 load default|23 bg 2 load default|23 bg 2 scale 1.2 1.2 bg 2 hide cg 1 load card|21 cg 1 hide wait 0.5 fadesetting type Horizontal fadesetting flip disable fade in front 0.6 wait 0.2 ef 1 load place ef 1 plane 1 ef 1 option window off ef 1 play ||Otonokizaka High Archery Range|| wait 0.3 ef 1 hide wait 0.3 fadesetting type SlimStripeVertical fadesetting flip enable fade out front 0.5 cg 1 show 0 wait 0.2 bgmfade out 0.3 sound bgm 3 fadesetting type SlimStripeVertical fadesetting flip disable fade in front 0.5 wait 0.5 viewing disable label muse @umi Umi ...... 4 [player] ||(Umi's looking straight ahead... Is she achieving total focus?)|| label muse @honoka Honoka ||Looks like Umi hasn't noticed us. Want to call out to her?|| 5 [player] ||I think I'll pass. I think this is a really important time to Umi.|| viewing enable clear cg 1 hide 0.3 wait 0.7 ch 3 face @normal ch 3 show wait 0.2 viewing disable ch 3 talk Honoka ||I think this is her time to collect herself.|| 6 ch 3 face @smile ch 3 talk Honoka ||She's told me this before, too. That you've got to take time to collect yourself.|| 7 [player] ||Is that like doing visualization before a match?|| ch 3 face @normal ch 3 talk Honoka ||Yeah. Ever since then, I always imagine what kind of live show I want to perform before we go on stage.|| 8 + delay 0.2 ch 3 nod -15 enddelay waitclick [player] ||She's always so serious and direct. Umi's not just beautiful on the outside, but the inside as well.|| ch 3 face @sad ch 3 talk Honoka ||She's got a beautiful heart, you mean? Well, she's pretty scary when she gets mad.|| 9 soundstop bgm 3 ch 1 talk label muse @umi Umi ||Talking about people behind their back, Honoka?|| 10 ch 3 face @surprise ch 3 jump 30 ch 3 talk Honoka ||Ahh! Th-There you are, Umi. Ahaha, well, I'll be back at the clubroom!|| 11 + delay 1.0 ch 3 face @sad enddelay waitclick viewing enable clear sound se 12 ch 3 move - - 0.3 /40 /0 ch 3 hide 0.2 wait 1.7 bgmfade out 1.0 sound bgm 13 ch 1 face @sad ch 1 pos @center ch 1 pos /-20 /0 ch 1 move - - 0.4 /20 /0 ch 1 show 0.3 wait 0.6 viewing disable ch 1 talk Umi ||Good grief. Honoka wasn't saying anything strange, was she?|| 14 [player] ||No, she wasn't. We were just talking about how beautiful your heart was.|| ch 1 face @surprise ch 1 talk Umi ||Wh-What?! That's what you were actually talking about?|| 15 ch 1 face @sad [player] Umi... select ||Umi, I think you truly are wonderful.|| select_1 select ||You don't believe me?|| select_2 #select_1 ch 1 hide 0.3 ch 2 face @sad ch 2 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||Umi, I think you truly are wonderful.|| [player] ||You're beautiful when you're performing on stage, but you're really wonderful with bow in hand, too.|| [player] ||I just want to keep on watching you.|| [player] ||(W-Wait, am I sounding gross?!)|| ch 2 face @surprise ch 2 jump wait 0.3 ch 2 talk Umi ||Y-You're talking about me? I had no idea you thought of me that way.|| 16 goto main_1 #select_2 ch 1 hide 0.3 ch 2 face @sad ch 2 show 0.3 bg 2 show 0.3 wait 0.5 [player] ||You don't believe me?|| ch 2 face @surprise ch 2 jump wait 0.3 ch 2 talk Umi ||N-No, it's not that! It's...it's just--|| 17 [player] ||Umi, you're truly wonderful.|| ch 2 face @sad ch 2 talk Umi ||Eep, er, um...thank you.|| 18 goto main_1 #main_1 ch 2 hide 0.3 bg 2 hide 0.3 ch 1 face @sad ch 1 show 0.3 wait 0.5 ch 1 talk Umi ||I don't know what I should say at a time like this.|| 19 ch 1 face @normal ch 1 talk Umi ||I think you're wonderful, too, and I think of you fondly.|| 20 [player] ||Y-You do?!|| ch 1 face @sad ch 1 shake x 2 7 wait 0.2 ch 1 talk Umi ||Urgh, I...I feel like I've said something I really didn't have to again! Forget I said anything!|| 21 + delay 0.7 ch 1 stopshake enddelay waitclick [player] ||Umi, what did you say just now? Let's hear that again!|| ch 1 face @surprise ch 1 jump wait 0.3 ch 1 talk Umi ||No! I'll never say it again!|| 22 fadesetting type Default fade out front 0.5