#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 4 3|40|41 preload ch 3 3|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.4 1.4 bg 2 pos /-50 /0 bg 2 hide cg 1 load card|45 bgmfade in 0 bgmfade out 1.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable label muse @umi Umi Kotori! 1 ch 1 create ch 1 visual @umi @winter_uniform ch 1 face @normal ch 1 pos @right ch 1 pos /-70 /0 ch 2 create ch 2 visual @kotori @winter_uniform ch 2 face @sad ch 2 pos @left ch 2 pos /70 /0 volume se 0 0 sound se 2 movement keep volume_up volume se 10 1.0 wait 0.5 label muse @kotori Kotori ||Umi, sorry for the wait! I ran a little behind. I'm sorry!|| 3 label muse @umi Umi ||No, I only just arrived myself.|| 4 label muse @umi Umi ||I happened to have a book I wanted to read, so that kept me busy. Don't worry.|| 5 label muse @kotori Kotori But...look. 6 label muse @umi Umi Huh? 7 viewing enable clear cg 1 hide 0.4 wait 0.6 ch 2 move - - 0.4 /20 /0 wait 0.6 viewing disable ch 2 talk Kotori ||Your hands have gotten so cold.|| 8 ch 1 face @sad ch 1 talk Umi ||Have they? I'm not too bothered, though.|| 9 ch 2 face @sad close ch 2 shake x 3 4 wait 0.2 ch 2 talk Kotori ||No, they're really cold! Ah, I'm so sorry, Umi!|| 10 + delay 0.5 ch 2 stopshake enddelay delay 1.0 ch 2 eye open enddelay waitclick ch 1 face @normal ch 1 shake y 3 -4 ch 1 talk Umi ||*Giggle* It's really fine.|| 11 + delay 0.5 ch 1 stopshake enddelay waitclick viewing enable clear ch 1 hide 0.2 ch 2 hide 0.2 bg 2 move - - 0.5 /-40 /0 bg 2 show 0.5 wait 0.7 ch 1 face @normal ch 1 scale @size_l2 ch 1 pos @right ch 1 pos /-30 /0 ch 1 pos @offset_l2 ch 1 show wait 0.5 ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @left ch 2 pos @offset_l2 ch 2 pos /10 /0 ch 2 move - - 0.3 /20 /0 ch 2 show 0.2 wait 0.5 ch 1 face @surprise ch 1 jump 15 wait 0.3 viewing disable ch 1 talk Umi ||Wait! Gah! Hey, Kotori!|| 12 ch 2 face @smile movement keep ch3_move ch 2 move - - 0.5 /0 /-15 wait 0.2 ch 2 talk Kotori ||My hands are nice and warm, so I'll use them to warm yours up!|| 13 + delay 0.3 volume se 7 0 sound se 14 enddelay delay 0.3 ch 2 move - - 0.4 /0 /15 enddelay waitclick volume se 10 0 ch 1 face @sad ch 1 talk Umi ||I-I'm all right, though...|| 15 ch 2 face @normal movement keep ch2_move ch 2 move - - 0.5 /30 /0 wait 0.2 ch 2 talk Kotori ||Are you cold anywhere else?|| 16 ch 1 face @surprise ch 1 jump 10 wait 0.3 ch 1 talk Umi Eek! 17 ch 1 face @sad ch 2 face @sad ch 2 jump ch 2 talk Kotori ||Your cheeks are cold too!|| 18 ch 1 face @normal ch 1 talk Umi ||Th-That feels warm...|| 19 + delay 1.0 ch 1 eye close enddelay waitclick ch 2 face @smile ch 2 shake y 3 -5 ch 2 talk Kotori ||*Giggle* Doesn't it? I'll hold my hands here for a bit.|| 20 + delay 0.5 ch 2 stopshake enddelay waitclick ch 1 shake x 2 5 wait 0.2 ch 1 talk Umi ||Perhaps I was more chilled than I thought.|| 21 + delay 1.0 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 1 eye open wait 0.3 ch 1 talk Umi ||Thank you, Kotori. I feel very warm.|| 22 viewing enable fadesetting type Default fade out front 0.5