#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 4 3|17|18 preload ch 7 3|19|20 preload bg 21 preload cg 22 waitload bg 1 load default|21 bg 2 load default|21 bg 2 scale 1.2 1.2 bg 2 pos /-120 /30 bgmfade in 0 bgmfade out 4.0 sound bgm 0 fadesetting type Slanting fade in front 0.5 wait 0.2 ch 3 create ch 3 visual @umi @winter_uniform ch 3 face @sad ch 3 scale @size_l1 ch 3 pos @center ch 3 pos @offset_l1 wait 0.2 viewing disable %voice_recollect label muse @umi Umi ||(Hmm... I'm having quite a difficult time coming up with good lyrics today. The music doesn't fit with the words, and the transition still sounds awkward.)|| 1 ch 3 eye close wait 0.3 %voice_recollect label muse @umi Umi ||(But I can't put my finger on what's not working. I suppose all I can do for now is write down every phrase that comes to mind. Something cuter...)|| 2 + delay 3.0 ch 3 face @angry enddelay waitclick ch 3 face @normal ch 3 plane 1 sound se 3 wait 0.2 %voice_recollect label muse @umi Umi ||("You're my bright, lovely cutie!" "I want a dream as sweet as gumdrops!" "Lovely, cutesy laser beam!" That's not too bad.)|| 4 ch 2 create ch 2 visual @nozomi @winter_uniform ch 2 face @normal ch 2 pos @left ch 2 move - - 0.3 /20 /0 ch 2 show 0.2 wait 0.5 ch 2 talk Nozomi ||Looks like someone's got their head in the clouds.|| 5 bg 2 hide 0.3 ch 3 hide 0.3 ch 2 hide 0.3 wait 0.5 ch 2 face @normal ch 2 pos @left ch 2 show ch 1 create ch 1 visual @umi @winter_uniform ch 1 face @surprise ch 1 pos @right wait 0.2 ch 1 jump 10 wait 0.3 ch 1 talk Umi ||Eep! N-Nozomi?! Please don't scare me like that!|| 6 ch 1 face @normal ch 2 face @sad ch 2 talk Nozomi ||I'm so sorry. I didn't mean to startle you. Though you must have been pretty lost in thought to not notice me approaching.|| 7 + delay 5.0 ch 2 face @normal enddelay waitclick ch 1 face @sad ch 1 talk Umi ||No, it's nothing. I was just thinking about lyrics.|| 8 ch 2 face @smile ch 2 talk Nozomi ||Ah, so our songwriter was hard at work. Sorry to interrupt you while you were in the zone.|| 9 + delay 0.1 ch 2 nod -10 enddelay waitclick ch 2 face @normal ch 1 face @normal ch 1 shake x 2 4 wait 0.3 ch 1 talk Umi ||Oh, no! Actually, it wasn't going so well. I've just been trying to write down any phrases that pop into my head.|| 10 + delay 0.2 ch 1 stopshake enddelay waitclick ch 2 face @ex1 ch 2 talk Nozomi ||Oh? So that's what all those words down there are.|| 11 ch 1 face @surprise ch 1 talk Umi ||Ack! Th-These are just, um, something like a first draft!|| 12 + delay 1.5 ch 1 face @normal enddelay waitclick ch 2 face @normal ch 2 move - - 0.3 /20 /0 wait 0.5 ch 2 talk Nozomi ||Oh, come on. Lemme see!|| 13 viewing enable clear fadesetting type SlimStripeHorizontal fadesetting flip enable fade out front 0.4 ch 1 hide ch 2 hide cg 1 load card|22 wait 0.3 fadesetting type SlimStripeHorizontal fadesetting flip disable fade in front 0.4 wait 0.2 viewing disable label muse @umi Umi ||N-No, I can't let you.|| 14 label muse @umi Umi ||I couldn't bear showing you these! They're far too embarrassing.|| 15 label muse @umi Umi ||They're not done yet, so just hold off. I'll show you when they're done.|| 16 soundstop bgm 0 label muse @nozomi Nozomi ||Heh heh. You know, when you put it like that, it just makes me want to see 'em even more.|| 17 label muse @umi Umi Huh?! 18 cg 1 scaling - - 0.4 1.3 1.3 cg 1 move - - 0.4 /0 /-30 wait 0.4 bgmfade in 0 bgmfade out 1.0 sound bgm 19 wait 0.2 label muse @nozomi Nozomi ||Umiii? Be a good girl now and hand over the goods. Come on!|| 20 label muse @umi Umi ||I-I'm not giving you anything! Please just go away!|| 21 label muse @nozomi Nozomi ||The more you protest, the more I wanna see! *Giggle* If you don't play nice, I see a bear hug in your future!|| 22 volume se 6 0 sound se 23 label muse @umi Umi ||Hey, wait! No! Nozomi, quit, that tickles! I said no and I meant it!|| 24 + delay 0.2 cg 1 shake x 8 4 cg 1 shake y 10 -4 enddelay delay 0.5 soundstop se 23 cg 1 stopshake enddelay delay 0.7 sound se 23 enddelay delay 0.2 cg 1 shake x 8 4 cg 1 shake y 10 -4 enddelay delay 0.5 soundstop se 23 cg 1 stopshake enddelay fadesetting type Default fadesetting flip enable fade out back 6.0 waitclick fadesetting type Default fade out front 0.5