#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 3 32004|40|41 preload ch 105 4|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @kotori @gacha_sr_4 ch 1 face @normal ch 1 pos @left ch 2 create ch 2 visual @you @winter_private ch 2 face @normal ch 2 pos @right wait 0.2 viewing disable ch 2 talk You ||They really do have every kind of store you can imagine here in Tokyo... Thanks for bringing me along, Kotori!|| 1 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kotori ||*Giggle* I'm glad you're having fun. And thank you for coming, You!|| 2 + delay 0.5 ch 1 stopshake enddelay waitclick ch 2 face @surprise ch 2 talk You ||Do you know what you wanna do for μ's' next costume yet?|| 3 ch 1 face @sad ch 1 shake x 1.5 5 wait 0.2 ch 1 talk Kotori ||Sort of... I'm thinking I want something bright and sparkly...|| 4 + delay 1.0 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 1 eye close wait 0.3 ch 1 talk Kotori ||But that's about as far as I've gotten.|| 5 ch 1 face @normal ch 1 talk Kotori ||I was hoping that looking at some fabrics would help me solidify my ideas.|| 6 ch 2 face @normal close ch 2 nod -10 wait 0.3 ch 2 talk You ||Gotcha. Yeah, bright and sparkly could mean a lot of things. Metallics, holos, rainbow sparkles... You could even attach little jewels!|| 7 + delay 1.5 ch 2 eye open enddelay waitclick ch 2 face @sad ch 2 talk You ||Seems like you're spoiled for choice.|| 8 ch 1 face @sad ch 1 shake x 2.5 5 wait 0.2 ch 1 talk Kotori ||Wanna stop at a café? We could look online and try to narrow it down.|| 9 + delay 1.0 ch 1 stopshake enddelay waitclick ch 2 face @normal ch 1 face @normal ch 1 talk Kotori ||You're telling me! Having all these options makes it even harder to settle on just one!|| 10 ch 2 face @smile ch 2 shake y 3 -4 ch 2 talk You ||I want to make costumes that accentuate everyone's unique qualities, so first off, I have to find fabrics that match my ideas of them.|| 11 + delay 1.0 ch 2 stopshake enddelay waitclick bgm stop viewing enable clear fadesetting type Default fadesetting flip disable fade out front 0.8 ch 1 face @sad ch 2 face @normal wait 1.0 bgmfade in 0 bgmfade out 2.0 sound bgm 12 fadesetting type Default fadesetting flip enable fade in front 0.8 wait 0.2 ch 1 shake x 1.5 5 wait 0.2 viewing disable ch 1 talk Kotori ||Ahaha! I'll stick with you for as long as it takes! I can buy accessories and stuff for my next set of costumes too.|| 13 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 eye close wait 0.3 ch 1 talk Kotori ||Hmm, what should I go with... I want plenty of sparkles, but I'd also like something that's relatively uniform...|| 14 ch 2 face @sad ch 2 talk You ||Something that looks dazzling from every angle but is still easy to move around in...|| 15 ch 1 face @sad ch 1 talk Kotori Maybe... 16 + delay 0.1 ch 1 nod -10 enddelay waitclick bgm stop viewing enable clear ch 1 face @normal ch 2 face @normal wait 0.3 volume se 7 0 sound se 17 movement keep ch2_move ch 2 move - - 0.4 /30 /0 movement keep ch2_hide ch 2 hide 0.4 wait 0.2 ch 1 move - - 0.4 /30 /0 ch 1 hide 0.4 wait 0.5 bg 2 move - - 0.5 /-60 /0 bg 2 show 0.5 wait 0.9 ch 2 face @normal ch 2 scale @size_l1 ch 2 pos @right ch 2 pos @offset_l1 ch 2 pos /-30 /0 ch 2 move - - 0.3 /30 /0 ch 2 show 0.3 wait 0.4 ch 1 face @normal ch 1 scale @size_l1 ch 1 pos @left ch 1 pos @offset_l1 ch 1 pos /-30 /0 ch 1 move - - 0.4 /30 /0 ch 1 show 0.4 wait 0.9 volume se 10 0 ch 1 face @surprise viewing disable ch 1 talk Kotori ||Oh, check that out!|| 18 bgmfade in 0 bgmfade out 1.0 sound bgm 19 wait 0.3 viewing enable clear cg 1 load card|45 cg 1 show 0.1 cg 2 load card|45 cg 2 color #ffffff70 cg 2 scale 1.4 1.4 cg 2 show 0.1 cg 3 load card|45 cg 3 color #ffffff70 cg 3 scale 1.45 1.45 cg 3 show 0.1 wait 0.1 movement keep cg_move cg 3 scaling - - 0.3 1.1 1.1 movement keep cg_move2 cg 3 move - - 0.3 0 0 movement keep cg_move3 cg 3 hide 0.3 wait 0.1 cg 2 scaling - - 0.3 1.05 1.05 cg 2 move - - 0.3 0 0 cg 2 hide 0.3 wait 0.5 ch 1 face @normal ch 2 face @smile viewing disable ch 1 talk Kotori ||Look at this! This sequined fabric would be perfect for what I have in mind!|| 20 ch 1 talk Kotori ||It's got lots of colors but still has a uniform look. It sparkles from every angle, and it'll be a breeze to dance in!|| 21 ch 1 talk Kotori ||I wanna use this fabric to make costumes for everyone!|| 22 viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable ch 2 talk You ||Great! The plan for μ's' new costumes is all set, then!|| 23 ch 1 face @smile ch 1 shake y 3 -4 ch 1 talk Kotori ||Hehehe. Thanks for leading me to this fabric. Look forward to seeing what amazing costumes I create!|| 24 + delay 0.5 ch 1 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5