#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 9999 23003|40|41 preload bg 42 preload cg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 pos /150 /20 bg 2 hide bg 3 load default|42 bg 3 scale 1.4 1.4 bg 3 pos /200 /120 bg 3 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @rina_b @fes_ur_3 ch 1 face @normal ch 1 pos @center wait 0.2 viewing disable [player] ||Wow! So this is your fan club event?|| ch 1 face @smile ch 1 talk Rina ||Yup. I made a new VR room for the occasion.|| 1 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Wow, you did? With VR, everyone can get a lot closer to you. Nice!|| ch 1 face @normal ch 1 talk Rina ||Yeah. I really like those kinds of events.|| 2 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @angry ch 1 talk Rina ||I don't know how everyone else feels about them, though. Maybe I'm only trying to cater to myself...|| 3 [player] ||Not at all! Everyone's excited to be able to get rowdy together!|| ch 1 face @normal ch 1 talk Rina ||That would be nice.|| 4 ch 1 face @smile ch 1 jump 10 ch 1 talk Rina ||I'm gonna work hard to make sure everyone enjoys the event.|| 5 [player] ||I'll do my best to help you!|| ch 1 face @normal ch 1 talk Rina ||You're such a great help. Can I ask you some stuff about my performance?|| 6 viewing enable clear sound se 7 volume se 0 0.5 ch 1 hide bg 2 move - - 0.5 /0 /50 bg 2 show 0.5 wait 1.0 soundstop se 7 volume se 10 0 ch 1 face @smile ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show 0.3 wait 0.5 viewing disable ch 1 talk Rina ||So, this is what I'm thinking right now.|| 8 viewing enable clear ch 1 face @normal ch 1 scaling - - 0.5 1.25 1.25 ch 1 move - - 0.5 /0 /-15 wait 0.7 sound se 9 volume se 0 1.5 wait 1.6 soundstop se 9 volume se 10 0 viewing disable [player] ||Wow, that looks like fun!|| ch 1 face @smile ch 1 talk Rina ||I was thinking of something like this idea, but yesterday I was playing a game, and this suddenly came to me.|| 10 sound se 9 volume se 0 1.5 wait 1.5 soundstop se 9 volume se 10 0 bgm stop ch 1 face @normal ch 1 jump 10 ch 1 talk Rina ||I think I'd like to try something like this, too.|| 11 [player] ||They both look really fun!|| bgmfade in 0 bgmfade out 1.5 sound bgm 12 wait 0.3 viewing enable clear cg 1 load card|43 cg 1 hide 0 cg 2 load card|43 cg 2 scale 1.4 1.4 cg 2 pos /-250 /145 movement keep cg1 cg 2 show 0.6 movement keep cg2 cg 2 move - - 8.0 /200 /-200 wait 1.8 cg 1 show 0 cg 2 hide 1 wait 1.2 ch 1 hide ch 1 face @ex1 ch 1 scale @size_l1 ch 1 pos @center ch 1 pos @offset_l1 ch 1 show viewing disable ch 1 talk Rina ||But both ideas are so different that I can't really combine them.|| 13 ch 1 talk Rina ||But I really want to do both...|| 14 ch 1 talk Rina ||I think it would be too difficult to do both at once, though...|| 15 ch 1 talk Rina ||What should I do? Rina-chan board says "Hmm."|| 16 viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable [player] ||Hm... You're right, these ideas are practically total opposites.|| select ||But I want to see both.|| select_1 select ||We should give it a try anyway!|| select_2 #select_1 [player] ||But I want to see both.|| ch 1 face @smile ch 1 talk Rina ||Yeah, so do I! There's got to be a way, right?|| 17 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #select_2 [player] ||But, we should give it a try anyway!|| ch 1 face @normal ch 1 talk Rina ||I...want to give it a try too. And I want you to help me!|| 18 + delay 1.5 ch 1 face @smile ch 1 jump 10 enddelay waitclick goto main_1 #main_1 bgm stop ch 1 hide 0.4 ch 2 create ch 2 visual @rina_b @fes_ur_3 ch 2 face @normal ch 2 scale @size_l2 ch 2 pos @center ch 2 pos @offset_l2 ch 2 show 0.4 bg 3 show 0.4 wait 0.6 [player] ||Hey, here's an idea... What if you take advantage of the differences between the ideas?|| [player] ||It could be like, "Welcome to the House of Rina!" The first half of the event is Room 1, and the second half is Room 2.|| bgmfade in 0 bgmfade out 1.0 sound bgm 19 wait 0.4 ch 2 face @smile ch 2 nod -10 wait 0.3 ch 2 talk Rina ||I see. I should just create dedicated rooms for each of them from the start!|| 20 [player] ||Yeah. That way the contrast between each of the themes will work as their strength.|| ch 2 face @normal ch 2 talk Rina ||Yeah, I think that'll work! I knew it was worth getting your input!|| 21 ch 2 face @smile ch 2 jump 10 ch 2 talk Rina ||Thank you so much. You'll be the first person I invite to this room! Rina-chan Board says, "All smiles!"|| 22 viewing enable fadesetting type Default fade out front 0.5