#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 208 22004|40|41 preload ch 109 4|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @emma @fes_sr_4 ch 1 face @normal ch 1 pos @left ch 2 create ch 2 visual @ruby @winter_private ch 2 face @smile ch 2 pos @right wait 0.3 viewing disable ch 2 talk Ruby ||Okay, picnic preparations complete!|| 1 + delay 0.1 ch 2 nod -10 enddelay waitclick viewing enable clear cg 1 load card|45 cg 1 show 0.5 wait 0.7 ch 1 face @normal ch 2 face @normal viewing disable label niji @emma Emma ||Now, let's have lunch! Here you go!|| 2 label aqours @ruby Ruby ||Wow, looks tasty!|| 3 label niji @emma Emma ||*Giggle* I figured we'd eat a lot, so I made sure to make plenty. Here, eat up!|| 4 ch 2 talk Ruby ||Okay! Here goes! *Chomp*|| 5 viewing enable clear cg 1 hide 0.6 wait 0.9 viewing disable ch 2 talk Ruby ||*Munch *Munch* Mmm!|| 6 + delay 2.0 ch 2 face @smile enddelay delay 1.0 ch 2 shake y 3 -5 enddelay delay 0.8 ch 2 stopshake enddelay waitclick ch 2 face @normal ch 2 talk Ruby ||It's so satisfying, and the bread is so fluffy. And the vegetables inside are so crunchy! It's super refreshing!|| 7 ch 1 eye close wait 0.3 ch 1 talk Emma ||I got those vegetables as a thank-you when we did that live show in the shopping district.|| 8 ch 2 face @smile ch 2 talk Ruby ||Is that so? That explains why they're so tasty. They're so good I could just keep eating and eating them!|| 9 ch 1 face @smile ch 1 shake y 3 -5 ch 1 talk Emma ||*Giggle* Seeing you enjoy it that much makes me happy too.|| 10 + delay 0.5 ch 1 stopshake enddelay waitclick bgm stop ch 1 face @normal ch 1 talk Emma ||I actually have one more exceptional item ready for you. Ta-da!|| 11 ch 2 face @surprise ch 2 jump 10 ch 2 talk Ruby ||Wow, sweet potato tarts!|| 12 bgmfade in 0 bgmfade out 1.0 sound bgm 13 ch 1 hide 0.4 ch 2 hide 0.4 ch 3 create ch 3 visual @emma @fes_sr_4 ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @left ch 3 pos @offset_l1 ch 3 show 0.4 ch 4 create ch 4 visual @ruby @winter_private ch 4 face @surprise ch 4 scale @size_l1 ch 4 pos @right ch 4 pos @offset_l1 ch 4 show 0.4 bg 2 show 0.4 wait 0.6 ch 3 talk Emma ||You told me you like them, so I made plenty! Eat up!|| 14 ch 4 face @normal ch 4 talk Ruby ||Okay! Thank you, Emma! Here I go! *Homph*|| 15 + delay 0.1 ch 4 nod -10 enddelay waitclick ch 4 face @smile ch 4 shake x 2 4 wait 0.2 ch 4 talk Ruby ||Mmm! It's sooo good! Absolutely mouthwatering!|| 16 + delay 0.8 ch 4 stopshake enddelay waitclick ch 3 face @smile ch 3 talk Emma ||Really? I'm glad you like them!|| 17 ch 4 face @normal ch 4 talk Ruby ||I made some delicious black tea for you today, Emma. Here you go.|| 18 + delay 5.8 ch 4 move - - 0.3 /-20 /0 enddelay waitclick ch 3 face @normal close movement keep ch3_move ch 3 move - - 0.3 /0 /10 wait 0.1 ch 3 talk Emma ||Mmm, smells good... Let's see how it tastes!|| 19 + delay 0.5 movement end ch3_move ch 3 move - - 0.4 /0 /-10 enddelay delay 1.0 ch 3 eye open enddelay waitclick ch 3 face @smile ch 3 shake x 2 4 wait 0.2 ch 3 talk Emma ||Mmm, buono! This is delicious!|| 20 + delay 0.8 ch 3 stopshake enddelay waitclick ch 3 face @normal ch 3 talk Emma ||Thanks, Ruby! *Giggle* This is shaping up to be a blissful day!|| 21 + delay 2.0 ch 3 face @smile enddelay delay 0.2 ch 3 shake y 3 -5 enddelay delay 0.6 ch 3 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5