#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound &const Scenarios/ConstantValues/llas_unique_dress ¯o @macro_voice_effect fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 201 23004|40|41 preload bg 42 preload bg 43 preload cg 44 preload ui phone|45|46|47 waitload bg 1 load default|43 bg 2 load default|43 bg 2 scale 1.2 1.2 bg 2 hide phone set 15 phonepos @center phone open bg 3 load default|42 bg 3 scale 1.4 1.4 bg 3 plane 15 bg 3 pivot lefttop bg 3 show ch 1 create ch 1 visual @ayumu @fes_ur_4 ch 1 face @smile ch 1 plane 15 ch 1 color #C8C8C8FF ch 1 scale @size_l2 ch 1 pos @center ch 1 pos @offset_l2 sp 1 preset circle2 sp 1 material Additive sp 1 plane 15 sp 1 color #ffffff20 sp 1 size 800 1100 sp 1 pos 0 -200 bgmfade in 0 bgmfade out 2.0 sound bgm 0 wait 0.3 fadesetting type Default fade in front 0.5 wait 0.3 ch 1 shake y 3 -5 %voice_phone viewing disable ch 1 talk Ayumu ||Ahaha, so that's what happened.|| 1 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||Yeah, I was so flustered... Oh no! It's so late!|| ch 1 face @normal %voice_phone ch 1 talk Ayumu ||Time flies when you're chatting on the phone, doesn't it? We'd better get to bed, since we're hanging out tomorrow.|| 2 [player] ||Yeah. Okay, let's hang up on three.|| ch 1 face @smile %voice_phone ch 1 talk Ayumu ||Sure. One, two...|| 3 + delay 0.1 ch 1 nod -10 enddelay delay 0.7 ch 1 face @normal enddelay waitclick ch 1 eye close wait 0.3 %voice_phone label niji Both ......... 4 ch 1 face @smile ch 1 shake y 3 -5 %voice_phone ch 1 talk Ayumu ||*Giggle* You hang up first!|| 5 + delay 0.5 ch 1 stopshake enddelay waitclick [player] ||No, you hang up, Ayumu!|| ch 1 face @normal %voice_phone ch 1 talk label niji Both ||Pffft, hahaha!|| 6 + delay 0.5 ch 1 face @smile enddelay waitclick ch 1 face @normal %voice_phone ch 1 talk Ayumu ||Hey, why don't we just keep talking until we doze off?|| 7 [player] ||Yeah, let's do that.|| ch 1 face @smile %voice_phone ch 1 talk Ayumu ||*Giggle* This feels like it might let me keep talking to you in my dreams.|| 8 select ||I wanna keep talking to you forever.|| select_1 select ||I'd love to be able to see your dreams, Ayumu.|| select_2 #select_1 [player] ||Yeah. That way I could talk to you forever.|| ch 1 face @normal %voice_phone ch 1 talk Ayumu ||Yes, I'd love to be able to see you even in my dreams.|| 9 + delay 0.1 ch 1 nod -10 enddelay waitclick goto main_1 #select_2 [player] ||Yeah. I'd love to be able to see your dreams, Ayumu.|| ch 1 face @surprise %voice_phone ch 1 talk Ayumu ||Really? *Giggle* That makes me so happy.|| 10 + delay 0.8 ch 1 face @normal enddelay waitclick goto main_1 #main_1 ch 1 eye close wait 0.3 %voice_phone ch 1 talk Ayumu ||Hey, do you remember when I stayed over at your house when we were fifth graders in elementary school?|| 11 [player] ||When you were so sleepy that you got into my bed?|| ch 1 face @smile %voice_phone ch 1 talk Ayumu Exactly. 12 ch 1 face @normal %voice_phone ch 1 talk Ayumu ||Honestly, I wasn't even sleepy. I just felt lonely sleeping alone, so I crawled into bed with you.|| 13 + delay 1.5 ch 1 face @sad enddelay waitclick bgm stop [player] ||Yeah, I know.|| ch 1 face @surprise ch 1 jump 10 %voice_phone ch 1 talk Ayumu ||You knew?!|| 14 [player] ||*Giggle* Of course I knew! We're always together, after all.|| ch 1 face @ex1 ch 1 shake x 1 5 wait 0.2 %voice_phone ch 1 talk Ayumu ||Goodness... Ugh, that's sooo embarrassing...|| 15 + delay 0.8 ch 1 stopshake enddelay waitclick [player] ||Really? I thought it was really cute. Maybe you'd like to get in bed with me again?|| ch 1 face @normal %voice_phone ch 1 talk Ayumu ||Ugh, stop teasing me!|| 16 viewing enable clear fadesetting type Horizontal fadesetting flip disable fade out front 0.9 white bgmfade in 0 bgmfade out 1.0 sound bgm 17 cg 1 load card|44 cg 2 load card|44 cg 2 scale 1.3 1.3 cg 2 pos /-120 /100 wait 0.2 movement keep cg2_move cg 2 move - - 8.0 /120 /0 fadesetting type Horizontal fadesetting flip enable fade in front 0.9 white wait 0.2 viewing disable ch 1 talk Ayumu ||*Giggle* I'm really glad that you remember that.|| 18 viewing enable clear cg 2 hide 0.7 wait 1.2 viewing disable ch 1 talk Ayumu ||It's nice talking on the phone like this, but nothing beats talking in person.|| 19 ch 1 talk Ayumu ||How about I stay over at your place sometime soon then?|| 20 viewing enable fadesetting type Default fade out front 0.5