#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 109 22001 1|17|18 preload ch 109 22001 2|17|18 preload ch 109 22001 5|17|18 preload ch 109 22001 4|17|18 preload cg 19 preload bg 20 waitload bg 1 load default|20 bg 2 load default|20 bg 2 scale 1.2 1.2 bg 2 hide bgmfade out 1.0 sound bgm 0 ch 1 create ch 1 visual @ruby 22001 @sad ch 1 pos @center wait 0.2 fadesetting type Slanting fade in front 0.5 wait 0.2 viewing disable ch 1 shake x 3 7 wait 0.2 ch 1 talk Ruby ||This... Wait, no, maybe that one.|| 1 + delay 0.4 ch 1 stopshake enddelay waitclick [player] ||Ruby, we've basically got all the costume materials that were on the list.|| ch 1 face @normal ch 1 talk Ruby ||Oh, thanks. Sorry, I can't make up my mind. Just give me a bit longer.|| 2 [player] ||No problem, there's no rush. But you sure look serious. What are you shopping for?|| ch 1 face @smile ch 1 talk Ruby Ribbons. 3 [player] Ribbons? ch 1 face @normal ch 1 talk Ruby ||Yeah. There are all kinds of ribbons you can buy, in all different colors and materials. The material of the ribbon can completely change the impression a costume gives.|| 4 + delay 0.1 ch 1 nod -10 enddelay waitclick [player] ||Wow, you're right. There's satin, lace... Oh, this one's cute! Polka dots!|| ch 1 face @smile ch 1 talk Ruby ||I'm using the stuff we're buying today to make new costumes, but they need ribbon, too. I just can't settle on anything, though.|| 5 ch 1 face @normal ch 1 talk Ruby ||All nine of us have a different costume, but the costumes are all based on the same concept.|| 6 ch 1 eye close wait 0.2 ch 1 talk Ruby ||Should I use the same ribbon for all of them? Or differentiate each costume with smaller details, and choose a unique ribbon that matches each person's personality?|| 7 ch 1 eye open wait 0.2 [player] ||Ruby, you really take every last thing into account when you make costumes, don't you?|| ch 1 face @sad ch 1 jump 15 wait 0.2 ch 1 talk Ruby ||Eep! I-I-I-I'm sorry! All I'm doing is wringing my hands. I should just pick something and not look back!|| 8 [player] ||No, no. It's okay. With this being for everyone's costumes, I don't blame you for weighing your options carefully. It'll make them that much more beautiful in the end, right?|| ch 1 face @normal ch 1 talk Ruby ||Yeah. I want to make the best costumes I can, so I have to be a real stickler for details.|| 9 ch 1 hide 0.3 bg 2 show 0.3 ch 2 create ch 2 visual @ruby 22001 @normal ch 2 pos @center ch 2 scale @size_l1 ch 2 pos @offset_l1 ch 2 show 0.3 wait 0.5 [player] ||You don't have to do it all by yourself, though. Maybe I can help you pick out your ribbon! I want to see the members of Aqours wear beautiful costumes just as much as you.|| ch 2 face @smile ch 2 jump 10 wait 0.2 ch 2 talk Ruby ||Really? Thank you!|| 10 [player] ||So, which ones are your top candidates so far?|| viewing enable fadesetting flip disable fadesetting type SlimStripeHorizontal fade out front 0.5 cg 1 load card|19 wait 0.2 fadesetting flip enable fadesetting type SlimStripeHorizontal fade in front 0.5 wait 0.3 viewing disable ch 2 talk Ruby ||Just a sec. Okay, this pink satin one, this striped one, this one, that one... Oh, and this, this, this, and...|| 11 [player] ||Whoa, that's a lot to go through. But it'll be worth it in the end!|| fadesetting type Default fade out front 0.5