#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_default_preset &const @const_sound fade out front 0 click disable preload ui label|0|1|2|3|4 preload icon aqours|5|6|7|8|9|10|11|12|13|14|15|16 preload ch 105 23001|17|18 preload ch 105 23001 99|19 preload bg 20 preload cg 21 waitload bg 1 load default|20 bg 2 load default|20 cg 1 load card|21 cg 1 scale 1.4 1.4 bg 2 scale 1.2 1.2 cg 1 hide 0 bg 2 hide 0 viewing enable ch 1 create ch 1 visual @you 23001 ch 1 scale 1 1 ch 1 pos @center ch 1 pos /30 /0 ch 1 hide 0 bgmfade in 0.5 bgmfade out 1 sound bgm 0 fadesetting type Default fadesetting flip enable fade in front 0.5 wait 0.4 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.56 ch 1 face @smile ch 1 jump wait 0.4 ch 1 jump viewing disable animation ch 1 talk You ||*Laugh* The water's nice and cold! Come on in!|| 1 [player] ||There's no need to rush. The ocean isn't going anywhere.|| ch 1 face @sad ch 1 talk You ||We came all this way to have fun at the beach together! Don't waste time just sitting around.|| 2 + ch 1 jump waitclick select ||There's nothing wrong with relaxing at the beach.|| select_1 select ||Let's not waste a second.|| select_2 #select_1 [player] ||I don't think it's a waste. There's nothing wrong with relaxing at the beach.|| ch 1 hide wait 0.2 ch 1 face @smile ch 1 scale 1.4 1.4 ch 1 pos @offset_l2 ch 1 show wait 0.2 ch 1 talk You ||Hey, I found a crab! Look, it's a crab!|| 3 goto main_1 #select_2 [player] ||You've got a point. We did come here together to have fun. Let's not waste a second.|| ch 1 hide wait 0.2 ch 1 face @smile ch 1 scale 0.8 0.8 ch 1 pos @offset_s2 ch 1 show wait 0.2 ch 1 talk You ||That's more like it! I'll go in first. Follow me!|| 4 goto main_1 #main_1 [player] ||All right, all right. I'm coming!|| viewing enable fadesetting type Default fadesetting flip disable fade out back 0.5 clear ch 1 hide 0 wait 1 fadesetting type Default fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable [player] ||*Gasp* Whew! You, wait a second.|| ch 1 face @surprise ch 1 scale 1.2 1.2 ch 1 show wait 0.2 ch 1 talk You ||What is it? Leg cramp?|| 5 [player] ||No.... *Huff* Just need... *Pant* A break... Geez, running on land is tiring, but swimming is on a whole other level.|| ch 1 face @normal ch 1 talk You ||You float in the water, so you're lighter than on land, but the water also lowers your body temp. You burn more energy swimming because your body's trying to warm itself up.|| 6 [player] ||I see. I've heard swimming is a great way to lose weight, now I get why.|| viewing enable fadesetting type Default fadesetting flip disable fade out back 1.2 clear ch 1 hide 0 ch 1 plane 1 bg 2 show 0 wait 1 fadesetting type Default fadesetting flip enable fade in back 1.2 wait 1.2 viewing disable [player] ||*Gulp* *Gasp* This juice is delicious. I feel rejuvenated.|| ch 1 scale 1.8 1.8 ch 1 pos @left ch 1 pos @offset_l3 ch 1 face @smile ch 1 move - EaseIn 0.2 /-20 /0 ch 1 scaling - EaseIn 0.2 1.81 1.81 ch 1 show wait 0.2 effection enable Back se 1 blur 0.8 0 sound se 7 bg 2 shake y 5 8 ch 1 shake y 5 8 ch 1 talk You ||Check it out. It looks like there's a lot of aquatic sports we can do over there!|| 8 + delay 0.4 bg 2 stopshake ch 1 stopshake enddelay waitclick [player] ||Aquatic sports?|| ch 1 face @normal ch 1 talk You ||Yeah! Banana boating, water skiing, wakeboarding, and more! Sounds like a ton of fun, right? Let's go see what they have!|| 9 + ch 1 nod waitclick [player] ||Whoa, that sounds awesome! Let's go!|| + delay 0.5 soundstop bgm 0 enddelay waitclick viewing enable fadesetting type Default fadesetting flip disable fade out back 0.5 clear se 1 blur 0 0 ch 1 hide 0 cg 1 scale 1.6 1.6 cg 1 show 0 cg 1 pos 340 -190 bg 2 hide 0 sound bgm 10 wait 1 fadesetting type Default fadesetting flip enable fade in back 0.5 wait 0.5 viewing disable [player] ||I've never wakeboarded before. I wonder what it's like. You think it'll be hard?|| label aqours @you You ||I haven't either. I'm really excited to try, though! Well, here we go!|| 11 + delay 1.5 cg 1 move - - 0.5 0 0 cg 1 scaling - - 0.5 1 1 enddelay waitclick [player] ||W-We're moving. Whoa, we're going really fast!|| label aqours @you You ||Woo-hoo! I feel like an ocean wind! This rules!|| 12 [player] ||Yeah! Hey, what the...?!|| label aqours @you You ||We're turning!|| 13 [player] ||Aaah! Wait, wait! I'm losing my balance!|| viewing enable fadesetting type Default fadesetting flip disable fade out back 0.5 clear cg 1 hide 0 ch 1 scale 1 1 ch 1 hide 0 bg 1 scale 1 1 bg 2 scale 1.4 1.4 wait 1 fadesetting type Default fadesetting flip enable fade in back 0.5 wait 0.5 ch 1 face @smile ch 1 pos @center ch 1 pos /30 /0 ch 1 move - - 0.3 /-30 /0 ch 1 show wait 0.4 viewing disable ch 1 talk You ||That was a riot!|| 14 [player] ||I panicked for a second there when I lost my balance, but cutting through the wind like that at top speed felt fantastic.|| ch 1 face @normal close ch 1 talk You ||Yeah, and squinting through the ocean spray while whooshing over the waves was such a rush! I wish I could do it again.|| 15 + ch 1 nod delay 0.8 ch 1 eye open enddelay waitclick [player] ||Well, why don't we go one more time?|| ch 1 face @surprise ch 1 talk You ||Wait, really?!|| 16 [player] ||Sure! This is our big beach day, remember? Let's make the most of it!|| ch 1 hide wait 0.2 ch 1 scale 1.4 1.4 ch 1 pos @offset_l2 ch 1 face @smile ch 1 show wait 0.2 ch 1 talk You ||Yay, thank you! Flying through the ocean wind, round two! Let's rock!|| 17 viewing disable fadesetting type Default fade out front 0.5