#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 104 22002|40|41 preload ch 109 7|42|43 preload bg 44 preload cg 45 waitload bg 1 load default|44 bg 2 load default|44 bg 2 scale 1.2 1.2 bg 2 hide bgmfade in 0 bgmfade out 2.0 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 ch 1 create ch 1 visual @dia @fes_sr_2 ch 1 face @normal ch 1 pos @right ch 2 create ch 2 visual @ruby @pajama ch 2 face @normal ch 2 pos @left wait 0.2 viewing disable ch 1 talk Dia ||Ruby, you said you had a favor to ask of me?|| 1 ch 2 face @sad ch 2 talk Ruby ||Um, I'm doing our modern Japanese homework right now, but I don't get any of it!|| 2 ch 1 face @normal close ch 1 nod -10 wait 0.3 ch 1 talk Dia ||I see. Well, then...|| 3 + delay 1.0 ch 1 eye open enddelay waitclick viewing enable clear cg 1 load card|45 cg 1 hide cg 2 load card|45 cg 2 scale 1.4 1.4 cg 2 pos /-50 /50 movement keep cg2_move cg 2 move - - 9.0 /0 /-150 cg 2 show 0.5 wait 0.6 cg 1 show ch 1 hide ch 2 hide ch 3 create ch 3 visual @dia @fes_sr_2 ch 3 face @normal ch 3 scale @size_l1 ch 3 pos @right ch 3 pos @offset_l1 ch 4 create ch 4 visual @ruby @pajama ch 4 face @normal ch 4 scale @size_l1 ch 4 pos @left ch 4 pos @offset_l1 bg 2 show viewing disable label aqours @dia Dia ||I suppose there's no helping it. Which part are you having trouble with?|| 4 label aqours @ruby Ruby ||This bit here. It says that I have to pick what the author was trying to express out of these four options.|| 5 viewing enable clear cg 2 hide 1.1 wait 1.3 viewing disable label aqours @dia Dia ||...I see. That certainly is a slightly difficult way to phrase things.|| 6 label aqours @ruby Ruby ||Right? When I read the question, I had even less of a clue which answer was the right one.|| 7 label aqours @dia Dia ||Then let's use the process of elimination to proceed. Of the four options, three of them should say something that differs slightly from the question.|| 8 ch 3 talk Dia ||Relax, then carefully read through the answers and compare them.|| 9 viewing enable clear cg 1 hide 0.6 wait 0.9 ch 4 face @surprise ch 4 jump 10 wait 0.3 viewing disable ch 4 talk Ruby ||Oh! I think number one might be saying something different!|| 10 ch 3 face @smile ch 3 talk Dia ||Then we can exclude that one. What about the others?|| 11 ch 4 face @normal ch 4 talk Ruby ||Hmm... Number two doesn't seem all that odd, and neither does number three. Number four...doesn't feel quite right.|| 12 bgm stop ch 3 face @normal ch 3 talk Dia ||There. Now you've narrowed it down to two. Between those, one of them ought to be worded a little differently.|| 13 ch 4 face @smile ch 4 jump 10 wait 0.3 ch 4 talk Ruby ||I've got it! The answer is number three! Number two goes against what the question asks partway through!|| 14 bgmfade in 0 bgmfade out 1.0 sound bgm 15 wait 0.2 ch 3 face @smile ch 3 nod -10 wait 0.3 ch 3 talk Dia ||That's correct! Well done, Ruby.|| 16 ch 4 face @normal ch 4 talk Ruby ||I got it right because of you, Dia! Thanks!|| 17 ch 3 face @normal ch 3 talk Dia ||I only offered some advice. You came to the correct answer all on your own.|| 18 viewing enable clear ch 3 hide 0.4 ch 4 hide 0.4 bg 2 hide 0.4 ch 1 face @smile ch 1 pos @right ch 1 show 0.4 ch 2 face @normal ch 2 pos @left ch 2 show 0.4 wait 0.6 viewing disable ch 1 talk Dia ||So once you've finished your homework, let's eat something sweet together.|| 19 ch 2 face @smile ch 2 jump 10 wait 0.3 ch 2 talk Ruby ||Yaaay! Okay, I'll do my Rubesty!|| 20 ch 1 face @normal ch 1 shake y 3 -4 ch 1 talk Dia ||*Chuckle* Well then, let us move on to the next question.|| 21 + delay 0.5 ch 1 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5