#main &const Scenarios/ConstantValues/llas_constants &const @const_character &const @const_bg &const @const_sound &const @const_default_preset &const @const_dress fade out front 0 viewing enable preload ui label|0|1|2|3|4 preload icon muse|5|6|7|8|9|10|11|12|13|14|15|16 preload icon aqours|17|18|19|20|21|22|23|24|25|14|26|16 preload icon niji|27|28|29|30|31|32|33|34|35|36|37|38|14|39|16 preload ch 101 23003|40|41 preload bg 42 preload cg 43 waitload bg 1 load default|42 bg 2 load default|42 bg 2 scale 1.2 1.2 bg 2 hide bg 3 load default|42 bg 3 scale 1.2 1.2 bg 3 hide bgmfade in 0 bgmfade out 1.5 sound bgm 0 fadesetting type Default fade in front 0.5 wait 0.2 viewing disable [player] ||All right, that's it. Good work, Chika!|| ch 1 create ch 1 visual @chika @fes_ur_3 ch 1 face @sad close ch 1 pos @center ch 1 pos /0 /-30 ch 1 move - - 0.5 /0 /30 ch 1 show 0.5 wait 0.7 ch 1 talk Chika ||*Yawn* I'm exhausted!|| 1 ch 1 eye open wait 0.3 ch 1 talk Chika ||Nijigasaki's weight training is really tough, don't you think?|| 2 [player] ||Yeah, generally. But we changed a lot of things after talking to Karin and Ai about it.|| movement end ch1_move ch 1 face @normal close ch 1 talk Chika ||Ohh, of course.|| 3 + delay 3.7 ch 1 nod -10 enddelay waitclick [player] ||This is the toughest weight training we do at Nijigasaki, but you finished it on your first try. That's impressive, Chika.|| ch 1 face @normal ch 1 shake y 3 -5 ch 1 talk Chika ||Ahaha, thanks! I guess I did, but it was way too tough.|| 4 + delay 1.0 ch 1 stopshake enddelay waitclick ch 1 face @sad ch 1 talk Chika ||*Sigh* I bet Kanan and You would have no trouble with this. I've still got a long way to go.|| 5 [player] ||Kanan and You are really strong, aren't they?|| ch 1 face @smile ch 1 talk Chika ||Yeah, exactly! They're amazing!|| 6 + delay 0.1 ch 1 nod -10 enddelay waitclick ch 1 face @normal close ch 1 talk Chika ||That's why I want to do some special training and try to catch up to them.|| 7 ch 1 face @normal ch 1 jump 10 wait 0.3 ch 1 talk Chika ||Oh, that's right. I've got an idea of what kind of special training I could do!|| 8 bgm stop [player] Oh? ch 1 hide 0.4 ch 2 create ch 2 visual @chika @fes_ur_3 ch 2 face @smile ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 show 0.4 bg 2 show 0.4 wait 0.7 ch 2 jump 10 ch 2 talk Chika ||I call it... Shiitake Push-Ups!|| 9 [player] ||Shiitake Push-Ups...?|| ch 2 face @normal ch 2 talk Chika ||I bend down in a push-up position and get Shiitake to sit on my back! That'll make my arms stronger! I'm gonna give it a try, so take a good look!|| 10 [player] Ch-Chika?! ch 2 face @smile ch 2 talk Chika ||C'mere, Shiitake!|| 11 viewing enable clear sound se 12 volume se 0 0.8 ch 2 move - - 0.3 /30 /0 ch 2 hide 0.3 fadesetting type Default fadesetting flip disable fade out front 0.8 wait 0.6 soundstop se 12 volume se 10 0 cg 1 load card|43 cg 2 load card|43 cg 2 scale 1.4 1.4 cg 2 pos /150 /70 movement keep cg2_move cg 2 move - - 9.0 /50 /-200 ch 2 hide bg 2 pos 0 /40 bg 2 show bgmfade in 0 bgmfade out 1.5 sound bgm 13 wait 0.7 fadesetting type Default fadesetting flip enable fade in front 0.8 wait 0.2 viewing disable label aqours @chika Chika ||Hnn... Hngh...|| 14 label aqours @chika Chika ||U-Ugh... I'm gonna be crushed!|| 15 viewing enable clear cg 2 hide 0.7 wait 1.0 viewing disable ch 1 talk Chika ||I can't do this! Get off, Shiitake!|| 16 viewing enable clear cg 1 hide 0.6 wait 0.8 viewing disable ch 1 talk Chika ||*Huff* *Huff* S-So heavy...|| 17 select ||A-Are you okay?|| select_1 select ||I was worried you were going to be crushed.|| select_2 #select_1 viewing enable clear ch 2 face @sad close ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-120 ch 2 move - - 0.4 /0 /30 bg 2 move - - 0.4 /0 /30 ch 2 show 0.4 wait 0.6 viewing disable [player] ||Ch-Chika, a-are you okay?|| ch 2 face @sad movement keep ch1_move2 ch 2 move - - 0.3 /0 /-10 wait 0.1 ch 2 talk Chika ||Hahh... Hahh... It's no good... Too heavy...|| 18 + delay 0.5 ch 2 move - - 0.3 /0 /10 enddelay delay 0.8 ch 2 move - - 0.3 /0 /-10 enddelay delay 0.5 ch 2 move - - 0.3 /0 /10 enddelay delay 1.0 ch 2 shake x 3 4 enddelay delay 0.8 ch 2 stopshake enddelay waitclick goto main_1 #select_2 viewing enable clear ch 2 face @sad close ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-120 ch 2 move - - 0.4 /0 /30 bg 2 move - - 0.4 /0 /30 ch 2 show 0.4 wait 0.6 viewing disable [player] ||I was worried you were going to be crushed.|| ch 2 face @sad ch 2 shake x 2 5 wait 0.2 ch 2 talk Chika ||I thought I was gonna be crushed too...|| 19 + delay 0.8 ch 2 stopshake enddelay waitclick goto main_1 #main_1 viewing enable clear bg 3 show 0.4 ch 2 hide 0.4 wait 0.7 ch 2 scale @size_l1 ch 2 pos @center ch 2 pos @offset_l1 ch 2 pos /0 /-40 ch 2 move - - 0.5 /0 /40 ch 2 show 0.5 wait 0.7 viewing disable [player] ||I think you were pushing yourself a little too hard. Oh, your hands are shaking.|| ch 2 face @normal ch 2 talk Chika ||That's because I held out until I couldn't take anymore. They won't stop...|| 20 bgm stop [player] ||Let me give you a massage, okay?|| viewing enable clear bg 3 move - - 0.4 /0 /-15 ch 2 move - - 0.4 /0 /-20 bg 3 scaling - - 0.4 1.3 1.3 ch 2 scaling - - 0.4 1.3 1.3 wait 0.6 sound se 21 bg 3 move - - 0.2 /0 /10 ch 2 move - - 0.2 /0 /10 wait 0.2 bg 3 move - - 0.2 /0 /-10 ch 2 move - - 0.2 /0 /-10 wait 0.4 viewing disable movement end ch1_move movement end ch1_move2 movement end ch1_show bgmfade in 0 bgmfade out 1.0 sound bgm 22 ch 2 face @surprise ch 2 jump 10 ch 2 talk Chika ||Wha... Aha, ahahaha! Stop, that tickles!|| 23 + delay 0.8 ch 2 face @smile enddelay waitclick ch 2 shake y 4 -6 ch 2 talk Chika ||Ahaha, ahaha! Stooop!|| 24 + delay 2.0 ch 2 stopshake enddelay waitclick viewing enable fadesetting type Default fade out front 0.5